[WIPz] Reclaiming Sancre Tor, Thread VI

Post » Sun Oct 24, 2010 8:25 pm

Mini Update: :wavey:

Hail Blades Fans and BGS Forumites,

Just an update on the PC situation, after running some diagnostics it appears the issues with my crippled rig stretch beyond a bad graphics card, it's just a breakdown from general wear and tear on a low-mid grade computer that has been asked to go above and beyond its original purpose for the last 3 years. Unfortunately, there seems to be very little that will be salvageable. When it will boot, it is now dependent on an onboard backup graphics chip which has enabled me to backup all my files and save them safely on TESA. So, I think within the next couple weeks it will be toast. That's the bad news,

The good news is, my wife's laptop can handle the CS enough to do some work on RST, organizing scripts for the voice actors for example, and though slow as mud, it can handle RST enough for me to keep adding to the questbuild. Some good folks have offered parts they have spare, others have donated funds, hopefully with some community support and a bit of budget shifting I will come up with the funds to build a tower capable of finishing RST. I hope the project's BETA release will only be extended by a couple weeks and since I'm compiling scripts for voice actors it should balance out in the end for a timely release. :dance:

To those of you who have donated or are planning to, or have offered up spare parts and well wishes, I can't say how touched I've been by the overwhelming support of this community at large. Finishing RST is very important to me and my family on so many levels and the support of all of you during this time has been truly remarkable, thank you. :foodndrink:

I will update again when this situation has been resolved and the project is back into full swing. :toughninja:

so sancre tor was so awesome it blew your computer?
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yessenia hermosillo
 
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Post » Sun Oct 24, 2010 9:27 am

so sancre tor was so awesome it blew your computer?

This man has it all figured out!
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Ellie English
 
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Post » Sun Oct 24, 2010 2:43 pm

Keep going...good luck...AND NEVER SAY DIE!
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No Name
 
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Post » Sun Oct 24, 2010 11:21 pm

so sancre tor was so awesome it blew your computer?


To be fair it wasn't just RST (awesome as it is), more like the collateral effect of driving multiple intensive programs my rig was never meant to handle (CS and Oblivion itself included) running simultaneously, full time, weekly, and for almost 3 years; it just took a toll on the system overall. Hitting it with the hammer on occasion did not help. :brokencomputer:
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Umpyre Records
 
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Post » Sun Oct 24, 2010 1:58 pm

"Thou Shalt Not Be Abusive To 3-Year-Olds"
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Kelly John
 
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Post » Sun Oct 24, 2010 11:35 pm

Hay Darkrder any news?
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adam holden
 
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Post » Sun Oct 24, 2010 2:09 pm

Mini Update :twirl:

Finally some news to share! Thanks to some generous donations from friends and family, the parts to build a new tower are FINALLY on the way here. The new case arrived today, the rest to follow hopefully this week. By next week I should have the new rig up and running, with files and programs re-downloaded from my backups and I should be back into the CS to finish RST! :celebration:

Right now, the deadline of November still looks feasible, it's going to take a couple weeks in the CS to get the mod to BETA as planned before the system meltdown. My BETA testers are still ready to begin testing any time. The rest of the time between now and November was slated for voicework to voice the mod. It can take many months to finish voicework on a mod this size, but the actors for RST consist mostly of contacts from my theater background and contacts in the VA project on TESA. Hopefully their level of commitment and professionalism will help speed the process along and we'll be able to release before November. :read:

Once the new rig is operational I will post again to confirm or correct this release projection and update the OP with fresh news on what's been happening these past few weeks of downtime and offer up some new pics too I hope! :foodndrink:

Speed thanks for checking in on the thread, glad it didn't fall completely off everyone's radar. :)
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JUan Martinez
 
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Post » Sun Oct 24, 2010 10:39 pm

This will be a great month for me...November is also my birthday month!
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Alyna
 
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Post » Sun Oct 24, 2010 11:04 am

Glad to hear you'll be getting back up and running. A new rig is always exciting!
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Chenae Butler
 
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Post » Sun Oct 24, 2010 4:25 pm

Hmm, must have missed a lot of news in here. Didn't even realise that you had a computer melt down. :shakehead:
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helen buchan
 
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Post » Sun Oct 24, 2010 5:15 pm

Hmm, must have missed a lot of news in here. Didn't even realise that you had a computer melt down. :shakehead:

Me neither :blink:

But its good to see its back on track :)
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lacy lake
 
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Post » Sun Oct 24, 2010 5:17 pm

Yay! Only a couple more months.
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CArla HOlbert
 
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Post » Sun Oct 24, 2010 11:50 am

Well. I step away from Oblivion for some time and look what happens.

I am still waiting... patiently.

Since it's getting closer, now I have a reason to play through the main quest again and THIS time actually backup the savegame. I keep saying I'll do it...but...
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maria Dwyer
 
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Post » Sun Oct 24, 2010 9:11 pm

I have started a game recently...and plan on COMPLETING THE MAIN QUEST. I have to do it...It has been 4 and a half years of never doing it. I MUST GET IT DONE!
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Gavin boyce
 
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Post » Sun Oct 24, 2010 11:59 pm

Congrats Dark, any chance of posting the specs?

EDIT: Hahaha Richard, I'm already at level 14 with Oblivion XP 3x slowed. My goal is to actually play half the quest mods I have. Windfall is amazing, btw, as is RTT3.0.

'Course, I keep getting sidetracked with the beta of Elemental (<3 Stardock)
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Sammie LM
 
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Post » Sun Oct 24, 2010 11:56 pm

I'll be updating the main project threads for RST later today tomorrow (best laid plans), but wanted to get this bit posted up first! :)

Help Wanted: :cookie:

Whoa, I haven't needed to recruit anyone for awhile! :lmao:

I'm in need of a bit of assistance in these last hours to help the project regain some ground lost during the 5 week hiatus my rig's meltdown caused. Basically, I am looking for a trustworthy individual with some notable experience with dialogue, quests, and the CS who would be able to take a skeletal version of RST's .esp, pull dialogue, and compile that dialogue into script (documents) for actors to kick off the voice work phase while I'm finishing the mod up for BETA testing. Of course, said person would receive full credit and cookies for their heroic role in RST's completion. Just need someone to take on a bit of this work that's slipping around near the edge of my plate.

If you have an interest in taking on this task, just let me know. I am not likely to accept offers from new folks, no offense kids, I just have too much invested to let this leak into the hands of folks with no experience and no reputation. :blink:


Help Found! Thanks Forumites! :celebration:
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Jason White
 
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Post » Sun Oct 24, 2010 4:20 pm

BUMP FOR ASSISTANCE URGENTLY NEEDED!
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Riky Carrasco
 
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Post » Sun Oct 24, 2010 9:31 pm

This will be a great month for me...November is also my birthday month!

*mutter something about Scorpios and how Libras are sooooooooooo much awesomer then realizes a Scorpio is supposed to be the self centered one and hides in the darkest depths of this thread*
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Nina Mccormick
 
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Post » Sun Oct 24, 2010 5:56 pm

I urge anyone with the ability and time to help out!
i want to see this released.
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Wayland Neace
 
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Post » Mon Oct 25, 2010 2:03 am

Mini Update :twirl:

Hey guys, just popping in to update the OP here with the latest news, new pics, etc! :foodndrink:
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Dawn Farrell
 
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Post » Mon Oct 25, 2010 12:29 am

Sounds Good, and Good Luck with Both Babies... :tops:
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Jason Rice
 
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Post » Sun Oct 24, 2010 4:54 pm

So is this going to be your son or daughter? :hubbahubba:
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Jack Moves
 
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Post » Sun Oct 24, 2010 3:17 pm

LOL Well I'll tell you but, it has to be spoiler-ed because some of my mates around here want to be surprised! Soooo..... :dance:

Don't click the spoiler if you want to be surprised (and be a sport and don't spoil the surprise if you peek!):

Spoiler
It's going to be a Girl

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Nathan Barker
 
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Post » Sun Oct 24, 2010 11:15 pm

only 100 days! :foodndrink: congrats! :celebration:
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Crystal Clear
 
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Post » Sun Oct 24, 2010 7:29 pm

Checking In: :twirl:

Hail RST fans and BGS forumites,

Thought I'd pop in and give the old thread a bump and check in. While I'm here, I'd like to squelch a couple rumors that have reached my ears of late. No, RST is not dead (who makes up these things honestly?). Yes, RST will release (this is the last year I have to dedicate to it; it's coming out, whether I'm ready or not LOL).

I know the Dimension does appear dead (so does this thread) and that may give the impression that the project has gone where some great [WIPz]s have gone before, but that's just because I'm too busy modding to update the project site/threads at the moment. Once BETA starts, I will update all with new pics and hopefully the last RST video. :)

Things with RST are going well, the job is getting pretty tedious now though, it's just a lot of copying/pasting dialogue into the quests and troubleshooting AI and scripts. Not much fun for me, redundant with so many large quests, but that's part of the job and I'm trying to do it with a smile on my face. :lmao: The August 16th BETA release appears feasible at this point so long as all my boss fights work as intended. Currently working on one of the most script intensive battles in RST, proving to be a challenge, but thankfully, the last two will be much easier once this one's done.

Look for an update on the 16th, and if you hear those rumors...if I didn't say it, it's probably not true. :foodndrink:
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louise tagg
 
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