[WIPz] Reclaiming Sancre Tor, Thread VI

Post » Sun Oct 24, 2010 1:12 pm

Mini Update: Updated the Progress Bar, made a good bit of progress this week, stick around Blades fans. :celebration:


Exciting! Woohoo! :foodndrink:
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Robert
 
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Post » Sun Oct 24, 2010 7:21 pm

Yes...Yes...Yes!!!!!!!!
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john page
 
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Post » Sun Oct 24, 2010 9:05 am

Mini Update: New log entry posted on http://darkrder.webs.com/ with the latest progress news! :foodndrink:
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Catharine Krupinski
 
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Post » Sun Oct 24, 2010 10:58 am

Sadly, I will not be ready to play this when it gets released...My current character has not even entered the Planes of Oblivion yet! I am having too much fun doing quests as an old miserly wizard!
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phillip crookes
 
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Post » Sun Oct 24, 2010 12:03 pm

Sadly, I will not be ready to play this when it gets released...My current character has not even entered the Planes of Oblivion yet! I am having too much fun doing quests as an old miserly wizard!


That is so sad, Richard. :lmao:

You know you can just download a MQ finished character save and then customize it to make a new character rather than miss out on the release you've been waiting for. :foodndrink:
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Jade Muggeridge
 
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Post » Sun Oct 24, 2010 7:38 am

So close!
Better start on the main quest! :bolt:
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Jeffrey Lawson
 
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Post » Sun Oct 24, 2010 6:02 pm

That is so sad, Richard. :lmao:

You know you can just download a MQ finished character save and then customize it to make a new character rather than miss out on the release you've been waiting for. :foodndrink:

Sad thing is...I have never finished the main quest...or even close! And I have had the game since day 1 in 2006...But I am going to start getting serious about finishing it. Now I have a real reason!
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Rob
 
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Post » Sun Oct 24, 2010 9:59 pm

Sad thing is...I have never finished the main quest...or even close! And I have had the game since day 1 in 2006...But I am going to start getting serious about finishing it. Now I have a real reason!


You mean, you've never played mods like Malevolent or Verona House (which I believe require you to finish the main quest)? Man Richard, you're missing out! ^_^ Get on that main quest! I don't want to return to the Golden Hill without you! :obliviongate:

As for the mod, this is going to be a masterpiece Darkrder. I can sense it. :)

As for me...gotta do the main quest on my new install! :bolt:
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Javier Borjas
 
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Post » Sun Oct 24, 2010 6:16 am

I am sorry...please don't beat me (too hard!)
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Stryke Force
 
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Post » Sun Oct 24, 2010 4:16 pm

I am sorry...please don't beat me (too hard!)


LOL Just for you, i tidied up my post MQ tester guy, I'll upload him to TESA along with the console commands for customization for anyone who has need. No worries, no beatings shall commence...yet. :P
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Solène We
 
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Post » Sun Oct 24, 2010 10:13 pm

Sad thing is...I have never finished the main quest...or even close! And I have had the game since day 1 in 2006...But I am going to start getting serious about finishing it. Now I have a real reason!


I've managed to beat the game once when it first came out. Vanilla.

I've never gotten a character past level 20 since then :P
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Liv Brown
 
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Post » Sun Oct 24, 2010 7:38 pm

I've managed to beat the game once when it first came out. Vanilla.

I've never gotten a character past level 20 since then :P

It is just that I have so many mods that add tons of new quests...including this one when I add it....that I get sidetracked from the main quest. I have only cleared 7 Oblivion levels at the most. I think there are at least 50 to do, correct?
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Stephanie I
 
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Post » Sun Oct 24, 2010 12:07 pm

It is just that I have so many mods that add tons of new quests...including this one when I add it....that I get sidetracked from the main quest. I have only cleared 7 Oblivion levels at the most. I think there are at least 50 to do, correct?


Nah you just do the ones outside the cities to get more allies at Bruma, but in reality you don't even have to those; only ones you need to close are the one at Kvatch, the one in Bruma, and the Great Gate at Bruma. ^_^
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Rowena
 
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Post » Sun Oct 24, 2010 11:36 am

I've managed to beat the game once when it first came out. Vanilla.

I've never gotten a character past level 20 since then :P


LOL You're better than me! I have one character at 37 and about a dozen others under level 10. They're my testing guinea pigs. :chaos: Cyrodiil Red has completed the MQ though and she's already seen some of RST and omg wow. :hugs: :celebration: :bowdown: and :drool:

heh. Epic. Just epic.
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Damien Mulvenna
 
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Post » Sun Oct 24, 2010 9:44 pm

LOL You're better than me! I have one character at 37 and about a dozen others under level 10. They're my testing guinea pigs. :chaos: Cyrodiil Red has completed the MQ though and she's already seen some of RST and omg wow. :hugs: :celebration: :bowdown: and :drool:

heh. Epic. Just epic.

Your words are inspiring me!
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Penny Flame
 
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Post » Sun Oct 24, 2010 9:08 pm

Your words are inspiring me!


What are you saying Rich? My words fail to inspire you anymore? :sad:

j/k I've been counting you among RST's most loyal followers for sometime now, get thyself inspired! :lmao:
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Matthew Barrows
 
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Post » Sun Oct 24, 2010 1:32 pm

I am totally inspired!
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Rob Davidson
 
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Post » Sun Oct 24, 2010 10:50 am

Mini Update: :sad:

Hail Blades Fans and BGS Forumites,
I can't believe this is happening again, but I think I almost have a definitive answer to the question "How much modding can a low-mid level rig take before it has a nervous breakdown?" :shakehead: Some of you recall my graphics card pulling a stunt last autumn where the project's future seemed uncertain. After pulling together some meager funds I was able to buy a replacement card that, while not even as good as my old card, was at least stable for a time. Unfortunately, the graphics anomalies have returned, the curious can see the in game images here: http://www.invision.tesalliance.org/forums/index.php?/topic/2670-weird-freaky-but-true/page__view__findpost__p__42424

This time, unfortunately the trouble seems more wide spread the rig is getting choppy and unpredictable, sometimes stalling. The graphics anomalies in game are also in the CS and on many web pages too. This may be the beginning of the end of my rig and I'm not certain what will happen to RST.

Currently the project is about 600MB uncompressed. I have uploaded it to TESA's database and also on my 4shared account to protect it where it stands now. As long as I can continue, I will work on the mod until the graphics issues wipe out the whole render window, backing up progress daily. I hope to make my BETA deadline of June 16th but testing has gotten more interesting with a grey screen in spots, so it may set me back a bit. BETA testers are ready to go, BETA forum is set up, this is a really bad BAD time for my rig to pull it's "Waaaa, I'm old, I don't like Oblivion" shenanigans. :brokencomputer:

Of course, with a baby on the way in 4.5 months, there's no way I can replace my tower right now, an extra $700 for a stable sturdy rig would be nice. If it goes tomorrow...I'll play the lotto. Seriously though, I will do everything in my power to finish this project. Your good thoughts would be most welcome now my good Blades.

I will keep you posted with any developments on the situation good...or bad. :foodndrink:
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Cassie Boyle
 
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Post » Sun Oct 24, 2010 4:40 pm

YHPM :)
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brian adkins
 
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Post » Sun Oct 24, 2010 9:46 am

I sure hope your rig can hold out until release.
Its getting so close.
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Joanne
 
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Post » Sun Oct 24, 2010 10:23 am

Best thing to do is save up $$$$ so you can buy an improved, state of the art machine...That is what I did...of course I am an Oblivion FAN-ADDICT!
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c.o.s.m.o
 
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Post » Sun Oct 24, 2010 1:49 pm

Mini Update: :wavey:

Hail Blades Fans and BGS Forumites,

Just an update on the PC situation, after running some diagnostics it appears the issues with my crippled rig stretch beyond a bad graphics card, it's just a breakdown from general wear and tear on a low-mid grade computer that has been asked to go above and beyond its original purpose for the last 3 years. Unfortunately, there seems to be very little that will be salvageable. When it will boot, it is now dependent on an onboard backup graphics chip which has enabled me to backup all my files and save them safely on TESA. So, I think within the next couple weeks it will be toast. That's the bad news,

The good news is, my wife's laptop can handle the CS enough to do some work on RST, organizing scripts for the voice actors for example, and though slow as mud, it can handle RST enough for me to keep adding to the questbuild. Some good folks have offered parts they have spare, others have donated funds, hopefully with some community support and a bit of budget shifting I will come up with the funds to build a tower capable of finishing RST. I hope the project's BETA release will only be extended by a couple weeks and since I'm compiling scripts for voice actors it should balance out in the end for a timely release. :dance:

To those of you who have donated or are planning to, or have offered up spare parts and well wishes, I can't say how touched I've been by the overwhelming support of this community at large. Finishing RST is very important to me and my family on so many levels and the support of all of you during this time has been truly remarkable, thank you. :foodndrink:

I will update again when this situation has been resolved and the project is back into full swing. :toughninja:
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Rachel Briere
 
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Post » Sun Oct 24, 2010 11:43 pm

Heh, who said the road to Sancre Tor would be easy? But in the end it will all be worth it! Go blades! :foodndrink:
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Rachael
 
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Post » Sun Oct 24, 2010 6:43 pm

Best of luck DR. I finished the Main Quest for the first time just for this mod. I hope your computer problems end soon!
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Crystal Clarke
 
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Post » Sun Oct 24, 2010 7:08 pm

Heh, who said the road to Sancre Tor would be easy?


Well sure but who knew it would be THIS hard?! :rofl:

Best of luck DR. I finished the Main Quest for the first time just for this mod. I hope your computer problems end soon!


Thank matey! :foodndrink:
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NeverStopThe
 
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