[WIPz] Reclaiming Sancre Tor, Thread V

Post » Fri May 27, 2011 5:46 am

Hi WhoGuru,

Do you have any news on progress?
DarkRider has not updated his Log for almost 2 month and that worries me a bit.

Take care

Crash


I'm not worried, but I so dam want an update XD :P
User avatar
Daniel Brown
 
Posts: 3463
Joined: Fri May 04, 2007 11:21 am

Post » Fri May 27, 2011 10:28 am

Hail and Fair Greetings! :wave:

Sorry I haven't posted in awhile, InsanitySorrow tracked me down and reminded me to do so before people start geo locating my house. :lmao:

It's not a sign of the project being abandoned, just a sign that I am busy working on it. I have updated my log on the http://darkrder.webs.com/apps/blog/ with the latest news.

I will update the thread here when I break through this part of the quest build and can update the progress bars. :goodjob:

Cheers! ^_^
User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Fri May 27, 2011 10:48 am

Hail and Fair Greetings! :wave:

Sorry I haven't posted in awhile, InsanitySorrow tracked me down and reminded me to do so before people start geo locating my house. :lmao:

It's not a sign of the project being abandoned, just a sign that I am busy working on it. I have updated my log on the http://darkrder.webs.com/apps/blog/ with the latest news.

I will update the thread here when I break through this part of the quest build and can update the progress bars. :goodjob:

Cheers! ^_^


Thank you for the update!

I wasn't really worried about the MOD; however no log update on the Dimension for 2 month is that unusual that I had to ask someone working with you on the project what's going on.
I am glad to learn that you are fine and don't worry about the release date.
Good things need time and better things need even more.

Crash
User avatar
Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Fri May 27, 2011 4:29 pm

Excellent news...it is going to be released on November 8th, my 38th birthday!!!!!!!!!!!!
User avatar
Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Fri May 27, 2011 6:49 am

Wow great news. Thanks. :dance:
User avatar
kirsty williams
 
Posts: 3509
Joined: Sun Oct 08, 2006 5:56 am

Post » Fri May 27, 2011 1:58 pm

Wow great news. Thanks. :dance:

I was just kidding...and hoping. I am not involved with this mod except to download it when it gets done.
User avatar
Amber Ably
 
Posts: 3372
Joined: Wed Aug 29, 2007 4:39 pm

Post » Fri May 27, 2011 4:00 pm

I was just kidding...and hoping. I am not involved with this mod except to download it when it gets done.

I didn't mean you. :facepalm: I meant Darkrder.
User avatar
Michelle Serenity Boss
 
Posts: 3341
Joined: Tue Oct 17, 2006 10:49 am

Post » Fri May 27, 2011 9:12 pm

MOAR STUFF!
User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Fri May 27, 2011 4:17 pm

just bumping this mod shlouldnt belong on the 1000000000something page


and i got a question wat was your inspiration for this mod??
User avatar
Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Fri May 27, 2011 10:08 am

and i got a question wat was your inspiration for this mod??


In almost two years development I don't think anyone has actually asked that question before, good one! :goodjob:

The inspiration actually came from the ruin of Sancre Tor itself and the brief story Jauffre tells in game about how it used to be a holy place for the Blades until it was corrupted by a dark power. The first time I played through and freed the Blades, broke the curse, I expected something more to transpire besides just snatching armor and leaving. It was a location rich in ES lore and yet little was done with it in Oblivion beyond a dungeon dive. That's when I really started to envision a story about the Blades coming back to Sancre Tor after the Oblivion crisis. It seemed like a story that was waiting to be told. ^_^

Thanks for the bump! :foodndrink:
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Fri May 27, 2011 12:11 pm

xD and i was thinking u were bored and wanted a project but over 2 year of development isnt just a project its a GODLY ACHIEVEMENT (Escpecially after i saw the screenies)
User avatar
Amie Mccubbing
 
Posts: 3497
Joined: Thu Aug 31, 2006 11:33 pm

Post » Fri May 27, 2011 10:31 am

Can not wait for this to come out, it sounds very good. And I also was very dissapointed the way it was done. I do have one question will it work allright with FCOM and RBP. :goodjob:
User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Fri May 27, 2011 5:33 am

He will be known as St. Darkrider after this mod gets released...
User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Fri May 27, 2011 2:05 pm

Finally got Oblivion and a PC to run it, and this certainly sounds like a very interesting mod. I will definitely be downloading it when it's released. New companions makes me happy. I love companions. :D Wish there were more mods that did in-depth romances with said companions (like Julan and WWOLM) but I'll settle just for well fleshed out friends at this point.

Out of everything I've looked at since finally getting a PC worth its weight for gaming, this mod is probably one of the closest to my 'taste' in storylines. The 'feel' of it reminds me of a couple forum RPs I've been in, and that is exciting in the extreme. Now to get to leveling this character so I can play it when it's released.
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Fri May 27, 2011 4:31 pm

Finally, Finally, FINALLY....I will have a reason to work on the main quest! 3 and a half years of playing Oblivion, and I have only gotten as far as 2 or 3 Oblivion Planes cleared!
User avatar
bonita mathews
 
Posts: 3405
Joined: Sun Aug 06, 2006 5:04 am

Post » Fri May 27, 2011 12:02 pm

He will be known as St. Darkrider after this mod gets released...

Don't call him St, it will give him a god complex :lmao:
User avatar
NEGRO
 
Posts: 3398
Joined: Sat Sep 01, 2007 12:14 am

Post » Fri May 27, 2011 8:57 pm

Don't call him St, it will give him a god complex :lmao:

I am naming him a St. in honor of the tradition of Unique Landscapes! When you finish an enormous mod that takes years to complete, you deserve to be called a St.!!!!
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Fri May 27, 2011 3:55 pm

oh there is no argument that he deserves a lot with all the work he has been putting into this mod, I am one of the faithful you know, I just dont post a lot, however I still fear the god-complex XD
User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Fri May 27, 2011 9:14 pm

:drool: :) :goodjob:
...waiting patiently...
...still...
User avatar
Jeremy Kenney
 
Posts: 3293
Joined: Sun Aug 05, 2007 5:36 pm

Post » Fri May 27, 2011 11:42 am

Ya gotta have Faith Faith Faith...
User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Fri May 27, 2011 5:10 pm

Are the progress bars going to be updated?
User avatar
meghan lock
 
Posts: 3451
Joined: Thu Jan 11, 2007 10:26 pm

Post » Fri May 27, 2011 2:04 pm

Have you checked the web site? I know, since I spend most of my time at TESA, he has been doing some modding, on what I am not sure.
I hope its not too much longer before RST is released.
User avatar
Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Fri May 27, 2011 10:09 am

Any new updates yet?
User avatar
Oyuki Manson Lavey
 
Posts: 3438
Joined: Mon Aug 28, 2006 2:47 am

Post » Fri May 27, 2011 8:27 pm

You have to check over at TES Alliance. The thread there is a little more frequently updated.

But the current news is still that it will be done when it's done. No release date has been set.

gothemasticator
User avatar
Laura Wilson
 
Posts: 3445
Joined: Thu Oct 05, 2006 3:57 pm

Post » Fri May 27, 2011 7:15 am

Why not try looking at http://darkrder.webs.com/?, it is more up-to-date than the threads and is updated more often :)
User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

PreviousNext

Return to IV - Oblivion