Recommend me a game...

Post » Mon Nov 28, 2011 3:23 pm

That is similar to Morrowind and Oblivion (mostly morrowind).

I don't want it to be too old and the graphics have to at least be as good as Morrowind. Already played the gothic games.
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Misty lt
 
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Post » Mon Nov 28, 2011 7:28 pm

Already played the gothic games.

Risen too? Witcher is pretty good as well as Dragon Age:Origins. Even Mount&Blade might be worth a look; it's not really like MW but it is great combat set in a vaguely similar but low fantasy world and many MW fans play it.
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Breautiful
 
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Post » Mon Nov 28, 2011 12:11 pm

If you are willing to get a little on the dated side of games, check out fallout 1 and 2. I know it isn't fantasy, but it is really fun RPGing non-the-less. Also for your consideration I recommend planescape: torment though it isn't for everyone. Those three games might violate your graphics rule, but I don't think that they look any worse than Gothic 1 even while being isometric.
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Sweet Blighty
 
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Post » Tue Nov 29, 2011 12:20 am

Risen too? Witcher is pretty good as well as Dragon Age:Origins. Even Mount&Blade might be worth a look; it's not really like MW but it is great combat set in a vaguely similar but low fantasy world and many MW fans play it.


Heard risen isn't too great but if I find it cheap I'll pick it up. I don't think mount and blade is for xbox/xbox 360 (I should have probably mentioned that lol). I played witcher too.

@Hlomar, I'm really not willing to play any very dated games. Morrowind and Gothic 2 (not a huge fan of gothic 1) are about as far as I go.
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Carolyne Bolt
 
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Post » Tue Nov 29, 2011 1:14 am

The Witcher was probably one of the most enjoyable games I've played since Morrowind. I also liked Dragon Age Origins, but compared to the Witcher, it felt like Oblivion compared to Morrowind, in that it had better graphics but I didn't enjoy it quite as much.

Mass Effect is also fun, but not sure if you enjoy the space setting or not.

Star Wars: Knights of the Old Republic was another favorite of mine from a few years back. It's a lot like Morrowind in that it provides an epic single player experience. The second one isn't bad either, although the ending feels a bit rushed. It's too bad that the series got derailed into MMORPG nonsense, I would have loved a 3rd installment on modern hardware. :(
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Invasion's
 
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Post » Mon Nov 28, 2011 7:18 pm

@antrax: I hope you change your mind. The graphics aren't as stodgy as a DOS game like Daggerfall (I tried so hard to get into that game, but between the graphics and controls I just couldn't do it) and the hand-drawn backgrounds are really neat looking. Not to mention that they have some really great stories.
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Annika Marziniak
 
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Post » Mon Nov 28, 2011 11:41 am

The Witcher, and maybe Mass Effect. After The Elder Scrolls, the Mass Effect series is my favourite one. Amazing games.
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Lexy Corpsey
 
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Post » Mon Nov 28, 2011 9:53 pm

The Witcher, and maybe Mass Effect. After The Elder Scrolls, the Mass Effect series is my favourite one. Amazing games.


Word.

Mass Effect is awesome. You really feel like you play a part in the universe, even though its quite linnear. And the plot is pretty much top notch. Get 1& 2 cuz ME3 is around the corner :P
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Jerry Cox
 
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Post » Mon Nov 28, 2011 6:09 pm

Word.

Mass Effect is awesome. You really feel like you play a part in the universe, even though its quite linnear. And the plot is pretty much top notch. Get 1& 2 cuz ME3 is around the corner :P


Exactly! I almost feel sorry for people who haven't played these games. Great dialogue, great music, great gameplay, great lore, it's all great!
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SiLa
 
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Post » Tue Nov 29, 2011 2:17 am

I enjoyed The Witcher a lot.

The game I think comes closest to Morrowind isn't an RPG as such at all, it's a space game called X3 Terran Conflict. The main difference is that you develop resources rather than skills but the simlarities to Morrowind are:

its long, deep and involved
you can play different roles and take different sides leading to very different games, more so than Morrowind
there are several races/factions and millions of plots, sub-plots and side missions
The game universe is huge and awesome to play in. The balance between open ended sandbox play and main plot/sub-plot is similar.

It's also special in that all the NPCs are doing stuff all the time even when you are not there which has a big effect on how it plays. Partly becasue of this anything can happen and usually does. It's hard to learn how to play it but it's amazing once you have. It's fanatical fanbase love it for many of the same reasons as everyone here loves Morrowind.
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willow
 
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Post » Mon Nov 28, 2011 11:30 am

Skyrim (?)
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Adrian Morales
 
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Post » Mon Nov 28, 2011 6:56 pm


The game I think comes closest to Morrowind isn't an RPG as such at all, it's a space game called X3 Terran Conflict.



Just checked it out and it looks interesting. I'll keep an eye out for it during the next Steam sale, and pick it up for play in about a year or so when I'm done being obsessed with Skyrim. :)
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Isabel Ruiz
 
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Post » Mon Nov 28, 2011 7:43 pm

The game that most reminds me of Morrowind is an online game called http://vgplayers.station.sony.com/
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no_excuse
 
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Post » Mon Nov 28, 2011 9:34 pm

Not exactly Morrowind style, but I'd recommend Sacred if you're into RPGs general. It's like a fusion of bigass world where you can explore and stuff, like in Morrowind, combined with Diablo where you kill too many things and raise skills, powers etc. Might not be the best thing plot-wise you're looking for, but exploring wise, it'll surely take away all the time until Skyrim comes out (heck, might take even more).
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Marguerite Dabrin
 
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Post » Tue Nov 29, 2011 12:52 am

Baldurs Gate 2 and Neverwinters Nights. They are not huge open worlds but big games and offer a lot of enjoyment as Morrowind and Oblivion do. :)
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sunny lovett
 
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Post » Mon Nov 28, 2011 6:08 pm

Baldurs Gate 2


My god, I can't believe non of us mentioned this by now!
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Alexandra Ryan
 
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Post » Mon Nov 28, 2011 7:26 pm

There is a game that's coming out after Skyrim that is a lot like Oblivion. It's like Fable and the Elder Scrolls mixed together. It looks like an opened world just like Oblivion. Watch this demo of it.

http://www.ign.com/videos/2011/09/07/kingdoms-of-amalur-reckoning-a-22-minute-video-walkthrough?objectid=64690
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Liii BLATES
 
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Post » Mon Nov 28, 2011 6:23 pm

Sogar, you forgot to mention this important bit of information (which I picked up from Wikipedia): "Ken Rolston, the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, acts as the game's executive designer." I'm sure that's a pretty huge selling point to most folks around here. ;)

I've heard of this game before but I haven't been following it. I have to say I was very impressed. Impressed enough to do some research on the game, which impressed me further. The crafting system looks interesting. I love the idea of making my own gear unique gear. I'm not particularly thrilled with all the whiz-bang graphical effects flashing around the screen during combat but I assume that can be turned off, or at least turned down.

Anyway, thanks a lot for linking to that video. I enjoyed it a lot.
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Setal Vara
 
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Post » Mon Nov 28, 2011 6:30 pm

I really liked the "old style" FO games (if you can deal with graphics about as primitive as DF's, but in 3rd Person Perspective). Absolutely brutal, and the game seems to go out of its way to make life difficult for your character, but it gave that sense of satisfaction for success which OB never did. The interface is very dated, and I felt like I was struggling against that as much as against the in-game challenges, but the underlying game is a classic, with near-infinite replayability with different character builds and a dark sense of humor that FO3 only hinted at.

In my opinion, Witcher was far too linear and offered the "illusion" of choice without really giving you any (Alchemy is a "skill" which you either have or don't, and can't advance, but you have to take it to complete one of the first missions; most of the 100+ "skills" advertised are merely "perks" to give bonuses to the 10-15 "actual" skills). If you like "combos" and timed attacks, arcade-style, it's fine; I couldn't stand it.

I've played quite a bit of X3:TC, and while it's an odd mixture of a "space RPG", "flight simulator", and "empire builder", the missions and opponents are as blatantly levelled and scaled as OB, but at least there's plenty of other stuff independent of your Fight and Trade ranks. The interface is really non-intuitive, there are LONG periods of boredom while you go from point A to point B, and the learning curve is painful, but if you're into "micromanagement" it can svck 200+ hours of your time away before you know what hit you.

Baldur's Gate 2 is an "all-time" classic. It's old, but still interesting if you can stand the pace of the old-style games.

To me, NWN was too constrained by the silly D&D "class" rules to be enjoyable, and "one piece" armor and D20 to-hit mechanics just don't cut it after playing TES.
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Del Arte
 
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Post » Mon Nov 28, 2011 8:58 pm

Sogar, you forgot to mention this important bit of information (which I picked up from Wikipedia): "Ken Rolston, the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, acts as the game's executive designer." I'm sure that's a pretty huge selling point to most folks around here. ;)

I've heard of this game before but I haven't been following it. I have to say I was very impressed. Impressed enough to do some research on the game, which impressed me further. The crafting system looks interesting. I love the idea of making my own gear unique gear. I'm not particularly thrilled with all the whiz-bang graphical effects flashing around the screen during combat but I assume that can be turned off, or at least turned down.

Anyway, thanks a lot for linking to that video. I enjoyed it a lot.


Wow, I even I didn't know the lead designer of Morrowind and Oblivion was working on that game... Does this mean he left Bethesda?

And you're welcome for the link! :celebration:
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Suzie Dalziel
 
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Post » Mon Nov 28, 2011 5:29 pm

According to his Wikipedia page he left Bethesda after Shivering Isles was finished. By the way, here's an interesting quote from him about Oblivion's classes:

"Jake Gillen, he’s like a world builder, and he told me, this was early on, ‘Yeah, I couldn’t even get started in Oblivion because I played and I kept getting killed.’ And I said, ‘Well that’s impossible. That’s the easiest game on Earth.’ And he said, ‘Yeah, I played one of the standard classes that you’d given me.’ Oh no, you didn’t do that. You’re supposed to know that you make a custom character because none of those other things work!"

I always suspected it. We were never meant to use those pre-made classes, lol.
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Jesus Sanchez
 
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Post » Mon Nov 28, 2011 10:59 pm

According to his Wikipedia page he left Bethesda after Shivering Isles was finished. By the way, here's an interesting quote from him about Oblivion's classes:

"Jake Gillen, he’s like a world builder, and he told me, this was early on, ‘Yeah, I couldn’t even get started in Oblivion because I played and I kept getting killed.’ And I said, ‘Well that’s impossible. That’s the easiest game on Earth.’ And he said, ‘Yeah, I played one of the standard classes that you’d given me.’ Oh no, you didn’t do that. You’re supposed to know that you make a custom character because none of those other things work!"

I always suspected it. We were never meant to use those pre-made classes, lol.


LOL, that's pretty awesome that he said that about the custom classes. Too bad he left Bethesda. :(
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Dawn Porter
 
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Post » Tue Nov 29, 2011 1:04 am

I'm surprised nobody has mentioned the Two Worlds series. The first game is very non-linear (well, within limitations of the fact that there is a main quest series). The second game is basically the first, but deals with a number of flaws in the original, and is moderately linear. Interesting alchemy system, fun realtime combat, great magic system.
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Matthew Barrows
 
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Post » Mon Nov 28, 2011 5:32 pm

To me, NWN was too constrained by the silly D&D "class" rules to be enjoyable, and "one piece" armor and D20 to-hit mechanics just don't cut it after playing TES.

Although not for everyone, the sometimes frustrating D&D aspect is what makes Neverwinter a perfect game for many people.
I don't love it, but it didn't stop me from really enjoying the game.
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Prue
 
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Post » Mon Nov 28, 2011 11:58 pm

You guys should also check out Arx Fatalis. I noticed it had its own forum here and checked it up on wiki. It was released in 2002. It sounds pretty cool (you can craft your own stuff, make your own food, ect) and I'm currently watching a LP of it. I wonder why I haven't heard of it until now.

LP for anyone who wants to check it out.

http://www.youtube.com/watch?v=mnrEbBwRhBU
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Laura-Jayne Lee
 
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