Recommendations for TES scripting references?

Post » Sun Sep 04, 2011 7:26 am

Hey everybody! I'm new to the Oblivion modding scene and looking into script writing. Can anybody recommend some solid references outside of the CS wiki? It's got some good introductory material, but I'm picking up on a lot of possible caveats. Anything tailored to helping those with previous coding experience wrap their heads around TES Script wierdness would be great. Like the FormID vs. ObjectID business, for instance (http://cs.elderscrolls.com/constwiki/index.php/Scripting_Tutorial:_Modify_Weapon_On_Equip on the CS wiki, check code snippets in conclusion). To my C++/VB.NET-drenched brain the syntax "variable_name.function_name" looks like a member function call on an object or object reference. Anything that'll help me avoid these kinds of "gotchas" would be very much appreciated!

Thanks in advance, and happy coding!

* Anything that will help me cope with the fact that I can't fall back on my favorite data structures and algorithms to solve coding problems would be great too, if it's out there! (And could somebody please get Bethesda to stop having their idiot servers log users out in the middle of a post edit?? Three in a row!! That's gotta be a personal record :verymad: )
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xemmybx
 
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Post » Sun Sep 04, 2011 4:25 am

You should check out TES Alliance. They have modding classes available, including very good scripting classes.
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Everardo Montano
 
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Post » Sun Sep 04, 2011 1:12 am

I'll head over and check it out. Thanks for the tip!
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sw1ss
 
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