Recommended PC Requirements for The Evil Within

Post » Sat Sep 27, 2014 5:17 am

We've announced today not only that we've http://www.bethblog.com/2014/09/25/gone-gold/, but also the recommended http://www.bethblog.com/2014/09/25/the-system-requirements-within/ and install sizes for console.

Note: We do not have a list of minimum requirements for the game. If you’re trying to play with a rig with settings below these requirements (you should plan to have 4 GBs of VRAM regardless), we cannot guarantee optimal performance.

Recommended PC System Specifications

  • 64-bit Windows 7/Windows 8
    i7 with four plus cores
  • 4 GBs RAM
  • 50 GB of hard drive space*
  • GeForce GTX 670 or equivalent with 4GBs of VRAM
  • High Speed Internet Connection
    Steam account and activation

*It’s worth noting that the 50 GB of space required is for the PC install. When the installation is complete, the game will take up ~41 GB of HDD space.

Install sizes for Console

  • Xbox One — 40 GB HDD Space
  • PlayStation 4 — 40 GB HDD Space
  • PlayStation 3 — 7 GB HDD Space
  • Xbox 360 — 7 GB
    • Note: The Evil Within requires a mandatory install to the Xbox 360’s HDD or a USB 2.0 (or higher) flash drive.
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nath
 
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Post » Sat Sep 27, 2014 12:53 pm

4GB of VRAM?

Wow...

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Ebony Lawson
 
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Post » Sat Sep 27, 2014 1:09 pm

So, does that mean this game won't run for me at all with my gtx 670 2gb vram?

I meet all of the other requirements.

Will I be able to run it on low settings? Or rather low texture settings?

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Marine x
 
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Post » Sat Sep 27, 2014 10:11 am

Nice. Wasn't expecting the requirements to be that beefy.
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Joie Perez
 
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Post » Sat Sep 27, 2014 7:50 am

I'm sure it will, but these specs are suspiciously high IMHO.

I mean, i7 and 4GB of VRAM? I know these are recommended and not minimum/playable specs but these "requirements"...Not sure what to make of it, honestly....

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XPidgex Jefferson
 
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Post » Sat Sep 27, 2014 11:18 am

If you have questions regarding the minimum requirements, please post them in this thread.

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Soku Nyorah
 
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Post » Sat Sep 27, 2014 10:45 am

Ha ha ha......another BS requirments! Calm down folks! I assure you all this is overcaution.....don't listen to this BS. 4 gig of vRam is something that needed today for Ryse: Sone of Rome to play with 4K and that game is super advanced technically. An even then I think it isn't required.

Bethesda...at least tell us what frame rate game is running on PC???

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Alberto Aguilera
 
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Post » Sat Sep 27, 2014 3:33 pm

It's the exact same thing as with Wolfenstein: The New Order.

And as such, I expect the game will run fine on lower hardware. It's what idTech5 was designed to do... run smooth on minimal resources.

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Bird
 
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Post » Sat Sep 27, 2014 3:08 pm

No it's not.....for Wolf they recommended gtx 460 2 gb ram, but the issue was i7...and as it appears i7 is not nessesary to run Wolf smothly. Somethings' wrong here...and I start to believe id tech 5 simply can't handle modding very well and that's why it demands such ridiculous ammount of VRam. That could explain why id uses id tech 6 for Doom.....I don't know....remember id tech 5 was developed for outdated consoles with extreme texture compression and now when they obviously uses much higer texture quality such a huge amount of VRam is needed.

I don't even understand how the hell consoles can handle this game....just WOW!

It seems that Bethesda is trying to promote latest cpu's and gpu's here....I don't see other explanation.

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Andrew Tarango
 
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Post » Sat Sep 27, 2014 4:20 am

I think it's as you said, Tech5 was developed with last gen restrictions or simply is better suited for console architecture.

The good news, I guess, Bethesda-owned studios will have Tech6 available after Doom "4." So new games and sequels of Tech5 games will probably use Tech6.

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Conor Byrne
 
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Post » Sat Sep 27, 2014 5:02 am

I was saying it's the same type of situation.

Wolf:TNO in no way needs an i7 to run smoothly at max settings. And, I don't believe for a second that The Evil Within needs a GPU with 4gb to run. To me, it simply comes across as the same situation... as in the specs are bloated up way beyond what they actually need to be.

As someone else commented, Ryse: Son of Rome only needs a 4gb card for max settings at 4K resolution. And that's running on a much more advanced and resource heavy engine then idTech5.

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Alex Blacke
 
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Post » Sat Sep 27, 2014 1:22 pm

Are you trying to lose sales with the 4GB VRAM system requirements? No PC game should require 4GB VRAM unless it's poorly optimised or from the future.

I'd get back to work Bethesda and start on the PC optimisation before you lose most of the PC sales from a shoddy console port.

And I was actually looking forward to The Evil Within but now I'm just thinking about cancelling my preorder as I only have a GTX 760 with 2GB VRAM.

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Chris Guerin
 
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Post » Sat Sep 27, 2014 6:06 am

No need to cancel! GTX 760 2 gb is a monster that will eat TWE with pleasure!

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Chloe :)
 
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Post » Sat Sep 27, 2014 10:16 am

Again Bethesda, please! FRAME RATE ON PC?

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Jessie
 
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Post » Sat Sep 27, 2014 2:13 pm

Don't cancel.
My GPU only has 2gb of vram and I'm still really excited to get my hands on the game.

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jessica sonny
 
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Post » Sat Sep 27, 2014 7:16 pm

I don't think it's a bad port, just excessively high "recommended requirements", just like with all the other games published by Bethesda in the past few years.

You could have a very good game experience with both Dishonored and Wolfenstein even if the computer was noticeably below the "recommended requirements", and I'm sure it will be the same with this game.
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Lizs
 
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Post » Sat Sep 27, 2014 4:13 pm

An Intel i7 processor and a GPU with 4GB of VRAM? lololol. They don't even mention a single AMD CPU (never mind both consoles use them). Why yes, we want to only sell a few thousand copies at best (because only a fraction of PC gamers have such a rig). I have an i5-4690k paired with an HD 7950 3GB (OC'd fairly well). If that isn't sufficient for Tango and Beth its their loss, not mine.

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David John Hunter
 
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Post » Sat Sep 27, 2014 3:01 pm

Not really. If you buy the game, then they win. If you don't buy, it was never a projected sale, so they win again.

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Alisha Clarke
 
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Post » Sat Sep 27, 2014 2:08 pm

Sounds like the game was optimized for PS4 and XOne which have 8GB of unified memory and the developers just didn't care about doing anything on the PC version. Sorry, but unless the requirements are for 4K resolution that's just being lazy.

Or the id Tech 5 engine is doomed without Carmack :D

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Amysaurusrex
 
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Post » Sat Sep 27, 2014 9:43 am

The Bethesda employee saying "Talking with folks on the team, you can give it a go with 2 GB VRAM, but it’s definitely not recommended." is ridiculous, you're telling me to "give it a go" with my $350 GPU that isn't even 2 years old? Is anyone over there aware that the vast majority of PC players have nowhere near this level of hardware? This game runs on a damn Xbox 360, what is the issue here?

Can we play it normally at 1080p/60fps on a 2GB VRAM card if we turn off the MEGA TEXTURES or whatever enthusiast level setting is requiring this level of hardware?

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Michelle Smith
 
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Post » Sat Sep 27, 2014 6:07 pm

The megatextures is how the idTech5 engine works, there is no way to turn it off, and the technology was designed for the unified memory architecture of the consoles. The large VRAM requirements is to keep as many pages of the megatexture as possible on the GPU to reduce the slow texture streaming problems RAGE had at launch. It is probably completely playable with lower VRAM amounts, just that you might occasionally get blurry textures if you move the camera too fast.

Considering it's idTech5 probably default locked 60, if the hardware can cope, with an .ini setting to unlock it completely.

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[Bounty][Ben]
 
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Post » Sat Sep 27, 2014 11:50 am

Okay, so I have a question.

I easily meet all the non-GPU "requirements" for this game. However, I have a GeForce GTX 690 for my GPU, which (depending on how you look at the architecture and actual usage of the card by various games) has either 2GB or 4GB of VRAM. Should the 690 be good to run The Evil Within on the highest (or at least close-to-the-highest) graphics settings?

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Samantha Wood
 
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Post » Sat Sep 27, 2014 11:58 am

The 690 is a dual-GPU card, which id Tech5 doesn't agree with and you will thus have the performance of a slightly under-clocked GTX 680 2GB. That should however still come in above the recommended specs besides the VRAM. Recommended is a 670 and we don't know how far beyond recommended specs the high settings might take you.

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sunny lovett
 
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Post » Sat Sep 27, 2014 4:53 pm

@Didact: Okay, thanks. I keep my GPU overclocked by about 10% anyway, so that should help make up some of the difference. However, every time anyone has inquired about TEW's implementation of id Tech 5 it's always been reported that the engine has been "heavily modified". Maybe multi-GPU setups will work in TEW, or maybe the megatexture tech has been optimized for better streaming. I dunno. I just know that it would svck if I can't play the game on at-least close to max settings until I upgrade 3 months from now.

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Samantha hulme
 
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Post » Sat Sep 27, 2014 5:42 am

What choice do we have? They aren't willing to explain themselves why the system requirements are so high and only offer BS PR speak in their devblog.

I won't be risking £25 to see if I can run it or not. This is why it's so important to have demos for PC games so we can test the game to see if we can run them adequately. There is no refunds on PC games so if it doesn't work we are stuck with a piece of digital software that doesn't work.

I'll give them till 10th October and if no reasonable explanation is forthcoming from Bethesda then I will be cancelling my preorder.

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Olga Xx
 
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