Red Rocket's roof

Post » Mon Jan 18, 2016 2:38 am

Like many others I have chosen to build my second character's main base at Red Rocket instead of Sanctuary. However, getting NPCs up to anything that is built on the roof seems to be a significant challenge. Has anyone had any experience of getting this to work? Seems like my staircase clipping currently is not good enough for a companion to follow me on to the roof.

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Pat RiMsey
 
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Post » Mon Jan 18, 2016 10:26 am

I have made a pretty good one. Not on my pc atm, but I will upload some pics soon. Stay tuned.



EDIT:



Okay back home. Here is my Red Rocket home on the roof. As you can see I have use the simple wooden stairs along the edge. I have some tables and chairs up there. During the early stages when I only had 1 settler there I had 3 watch posts ready when I got more, but the one settler I had actually rotated between the 2 on the roof and the one on the ground via the stairs I made.



I'll often see people come up and use the cooking station too.



Here are some pics. Please not that I did get a mod to let me place the water purifier on land in case you were wondering.


http://i.imgur.com/SODe5LA.jpg?1


http://i.imgur.com/YZFEgaJ.jpg?1



http://i.imgur.com/0x8KGcv.jpg


http://i.imgur.com/PLOPDNP.jpg?1


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Leanne Molloy
 
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Post » Mon Jan 18, 2016 1:04 pm

check EvilViking13's red rocket build on youtube
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Austin Suggs
 
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Post » Mon Jan 18, 2016 3:37 am


The most important thing is to build a stair NPCs can use. This is the challenge. You should avoid using console commands to manage this!! This is because if you build it in the regular way, it is not easy, but the parts will snap together and this ensures there are correct walkways, so the path finding can find the path up to the roof. On the roof you cannot use every floor part, and it is not even. But it is possible to build there. The challenge is the stair up to the roof.



The most critical part is the connection of the stair to the roof area. If you manage this (it is possible, in different ways) you have won. Building on the roof is not much different from building elsewhere.



Build the stairs first. It helps to have a very simple ladder (which you can and should remove later) to bring yourself up to the roof, this makes building the stairs easier. You can test your stairs with a Companion. If the Companion can get up, it is a good sign, but sometimes settlers do not find a way, when you and your companion can. It is a matter of experimenting, but I managed it, and others too.

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Shae Munro
 
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Post » Mon Jan 18, 2016 2:09 am

Best way to build up there so that NPCs can get up there is to get up in the first place, scrap whatever you used to get up there, then drop a floor panel where you want the stairs to connect. From there, just build your way back down to the ground, and as long as the NPCs don't have to hop, you're good. I recommend using one of the tilted ladder\step things in the Misc section for the bit that connects to the ground; if you're building down, the tops will snap and the bottom will clip through the ground, giving NPCs a path up.
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Wayland Neace
 
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Post » Mon Jan 18, 2016 4:16 am



I like that settlement, can you show me how you clipped those stairs, I never done that.
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Leonie Connor
 
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Post » Mon Jan 18, 2016 9:39 am

You should *NOT* clip them! NPCs will not be able to navigate it, if you use tricks (if I understood you correctly).



So build it without mods or console. skw3000 did explain it: Build a normal ladder which allows you to reach the roof yourself. Since you can jump, this is not hard. Then store or scrap the ladder.



On the roof lay a floor element, a smaller one will suffice. Place it so, that it reaches over, then you can snap a stair element to it, and then snap a second stair element (one will not be enough) so that it connects to the ground. Look at your floor element, you will probably need a small stair element to make the way to the roof itself. If you can go, that doesn't mean NPCs can go. Test it with a companion.



It takes a bit experimenting (save before, so you do not need to scrap everything each time you want to restart).

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Ridhwan Hemsome
 
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Post » Mon Jan 18, 2016 12:04 pm

I have used stairs where I have to jump to get up to roofs, this to avoid enemies reaching turrets.

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Max Van Morrison
 
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Post » Mon Jan 18, 2016 9:11 am

Double ladders.


Having enough settlers that have to go upstairs can create traffic jams. Increase the width of the staircase by laying down another one right next to it - kind of like one for up, one for down. I have no issues after I do that.
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Danii Brown
 
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Post » Mon Jan 18, 2016 1:08 pm

Did you try putting a floor on the roof? That normally works.
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WTW
 
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Post » Mon Jan 18, 2016 6:19 am

Neildarkstar built a lovely home on the roof.. Maybe pm him?



Also NPC's have trouble with stairs..I might try putting two stairs right together.

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P PoLlo
 
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Post » Mon Jan 18, 2016 4:02 am

There is a law in the Commonwealth pertaining to stairs/ramps in settlements.

NPC's are not allowed to be on floors of a structure that are at the top of stairs or at the top of a ramp.



So if you don't want NPC's on the second floor, put in stairs to get to the second floor.


If you want NPC's to use the second floor, do not put any stairs in and they will teleport up.

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MR.BIGG
 
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Post » Mon Jan 18, 2016 1:50 pm


Is that a water purifier just stuck in the ground behind? How'd you do that without mods and such?

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Steven Nicholson
 
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Post » Mon Jan 18, 2016 2:06 am

If you read the post he states it was with a mod.

Got it working now, anyway.

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Schel[Anne]FTL
 
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Post » Mon Jan 18, 2016 4:39 am

Yeah I missed that. Need more coffee.

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Kellymarie Heppell
 
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Post » Mon Jan 18, 2016 1:35 pm

Clipping is your friend. My companions don't have any issues getting up there, but it was important to make sure that the staircase going up was clipped to something and that clipped to something until you hit the ground.



My trick: Starting at ground level clip to first floor to the 2nd. Then clip to the next roof, then clip a floor to the staircase that reaches over the edge of the roof and then clip another staircase back to roof level (unless, of course you're going to build at the new level).



For some reason, it seems like NPCs will only use staircases that are clipped. Free placement simply doesn't work.

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Jessica Nash
 
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Post » Mon Jan 18, 2016 7:12 am

I am building a 8 story tower on top of the Red Rocket. It is still a work in progress, I keep running out of copper and screws lol.


I went with the separate building solution for the access stairs with the misc stairs for getting to the roof proper.

The views from the top are magnificent, but I shall keep them for the Show Your Settlement thread when it is all finished and furnished ;)



http://imgur.com/QGFkYJS


http://imgur.com/t5C9OQB


http://imgur.com/iWVgkMN


http://imgur.com/Wfk3ztV


http://imgur.com/amrLDS2


http://imgur.com/I1wb6si



Edit: Settlers have no issues climbing the stairs, the quite regularly make their way to the top floor to use the crafting stations lol.

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Josee Leach
 
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Post » Mon Jan 18, 2016 2:41 am

Codsworth just hangs around bottom or outside.. He never teleports up.

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Greg Swan
 
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Post » Mon Jan 18, 2016 6:04 am

I'm on PS4 and a settler got up there easy. Two big ladders going up and one small ladder connected to it going down. I assigned all NPC's to tasks like food and whatnot because the roof is MINE.



{edit} plus don't forget to add the disco ball on the bottom of the rocket.

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Jack Walker
 
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Post » Mon Jan 18, 2016 12:24 am

In a bit of a rush so I haven't read any of the other replies so I apologize if this has been mentioned. I have successfully built 3 buildings on top of RR. I even started a thread about it a long time ago.



A few tricks that I learned are start with steps on top then work your way down, set up a bar vendor up there, and assign settlers to beds located up there.



Steps: There are those porch steps that are only two steps tall. Start with those. Put them somewhere where they will turn green then snap a 1/4 section of floor to the front of it so it hangs over the roof. Then use the wide stair that will go in the ground and snap those until you reach the ground.



Bar: Build one and assign a settler to work at it. Set up some chairs and tables. Settlers are attracted to bars after work hours (8pm iirc?). You'll soon have more settlers up there than you want. :)



Beds: Assign settlers to beds you put up there. Happiness will go up if you build a nice building and section off rooms with beds and some decorations.



TV's and Jukebox's are glitched and actually reduce happiness so avoid those as decorations.



This is how I have done it several times and it worked very well for me.



hth and sorry again if any of this has been mentioned.

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Ella Loapaga
 
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Post » Mon Jan 18, 2016 3:16 pm

I have built a base on the roof of Red Rocket, and the stairs aren't clipped to the roof, and it requires a tiny jump. However, multiple NPCs have teleported themselves up there (since they can't just walk up some clipped stairs) so I'm not too worried about it.

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Sabrina Steige
 
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Post » Mon Jan 18, 2016 12:26 pm

Just put a prefab metal building, the square one works well, beside the RR. I put it on the Concord side near the door. Then you can put the main stairs up to it's roof and then from there, another set reaches the top well. Lay down floors to cover what you want to build on.

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Bethany Watkin
 
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