Reference from Van Buren in Fallout New Vegas

Post » Tue Nov 25, 2008 9:47 am

How many contents of Van Buren are in Fallout New Vegas?
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Jeneene Hunte
 
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Post » Tue Nov 25, 2008 2:29 pm

I don't know if this is what you ment but the legion were ment for a faction in VB.
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Baby K(:
 
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Post » Tue Nov 25, 2008 7:00 pm

How many contents of Van Buren are in Fallout New Vegas?

Arcade Gannon was supposed to be in VB as well along with the Hoover Dam. Other then that, there's a comment about Denver, which was a prominent location in VG.
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Chris BEvan
 
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Post » Tue Nov 25, 2008 12:26 pm

Alice McLafferty was retooled from her Van Buren incarnation, as was Arcade Gannon (in Van Buren he was an ex-Enclave infantryman that joined the Followers of the Apocalypse at Hoover Dam, which was also different from its NV incarnation in that it had an NCR settlement on top of it).

The Powder Gangers originally had to appear in Van Buren. The Van Graff were also a Van Buren faction. New Canaan and the Mormons were originally designed for Van Buren and the game contains references to them (it's actually very very probable that one of the DLCs will deal with them, going by some of the game files). Obviously Caesar's Legion as already mentioned. The Brotherhood of Steel-NCR war was also a Van Buren thing. The Stealth Boys having unpleasant mental side effects was also a Van Buren idea though in that game it was used for a Brotherhood's splinter faction rather than for the Nightkin. Stretching things a little bit, the Followers of the Apocalypse surviving was also something that was already done in Van Buren (since actually, it was assumed that they were wiped out before since their ending was bugged in Fallout 1).

That's all I remember.
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chloe hampson
 
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Post » Tue Nov 25, 2008 8:49 am

NV is pretty much Van Buren.
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Maddy Paul
 
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Post » Tue Nov 25, 2008 1:54 pm

Joshua Graham aka the Burned Man was to be in Van Buren, the most badass character ever, but we hear mention of him in NV. Some folks here really hope they will add him in with a DLC. Then there are locations that are mentioned in NV that were to be in Van Buren. That's what I remember which hasn't been said already

There's a lot you can say were planned to be in Van Buren though.
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Ashley Tamen
 
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Post » Tue Nov 25, 2008 8:24 am

NV is pretty much Van Buren.


Nah. Different mechanics, different scope, many things from Van Buren have been reworked, some ideas were re-used in Fallout 3 already... no, it's certainly the closest thing we'll get (unless those Russian who were working on the Fallout 2 total conversion complete it) but it's not Van Buren.
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Sheila Reyes
 
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Post » Tue Nov 25, 2008 2:43 pm

It's not Van Buren just like it's not Fallout 1 and it's not Fallout 2, just because it reuses some of the characters and factions that appeared in these games.
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Tyrone Haywood
 
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Post » Tue Nov 25, 2008 1:39 pm

Wait, so is possible who some places of Van Buren, we can se in future DLC?
Like New Caan?
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Natalie Taylor
 
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Post » Tue Nov 25, 2008 10:47 am

If not as a DLC a later FO game is my guess, for the mentions in dialogue and fast travel points spread around the map that lead no where but to obvious expansion points are a heavy clue as to intent / red herrings.

As for VB being NV - NV - VB, yes and no, at face value yes, but NV is more about House and NV itself, with NCR's history and future as the main side feature imo.
The areas and factions are very similar, but have been tweaked, and I would say even CL has, as seen in the past FO games factions they would have been hostile from the start imo.

A lot of the game is based on history of NV / Mojave, not actually on the VB factions themselves, so it's kind of like a clone made 15 years later.
No matter how much it looks like it's "parent", it has its own thoughts and past based on events leading up to advlthood.
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He got the
 
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Post » Tue Nov 25, 2008 8:15 pm

Wait, so is possible who some places of Van Buren, we can se in future DLC?
Like New Caan?


It's possible, yes. The graffiti that references Joshua Graham/The Burned Man and New Canaan are located in a directory called nvdlcgraffiti, the same directory that the Sierra Madre graffiti textures are located.
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Eddie Howe
 
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Post » Tue Nov 25, 2008 2:31 pm

Alot of the content is this game is from Van Buren.
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Lindsay Dunn
 
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Post » Tue Nov 25, 2008 7:32 am

It's possible, yes. The graffiti that references Joshua Graham/The Burned Man and New Canaan are located in a directory called nvdlcgraffiti, the same directory that the Sierra Madre graffiti textures are located.


Wow,that's a good news. Is to very bad who i don't have the pc version. However is possible who we can see the born ghouls in NV?
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Cagla Cali
 
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Post » Tue Nov 25, 2008 5:04 am

Wow,that's a good news. Is to very bad who i don't have the pc version. However is possible who we can see the born ghouls in NV?


Possible but I doubt it. That's something that would need more then a DLC IMO.
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Katie Pollard
 
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Post » Tue Nov 25, 2008 9:11 pm

Isn't Ceaser's legion a faction to appear in Van Buren?
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how solid
 
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Post » Tue Nov 25, 2008 11:37 am

Isn't Ceaser's legion a faction to appear in Van Buren?


Yes Caesar's Legion was to be in Van Buren

Blackfoot are talked about in NV
Crimson Caravan are from FO1 but they were to be in VB
Vipers
Van Graffs
Jackals
Powder gangs
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Shianne Donato
 
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Post » Tue Nov 25, 2008 7:06 am

Yes Caesar's Legion was to be in Van Buren

Blackfoot are talked about in NV
Crimson Caravan are from FO1 but they were to be in VB
Vipers
Van Graffs
Jackals
Powder gangs


About the Powder Gangs i've see who there are no so much intercations in the game. Just shot and run. Why they don't import the real project of Van Buren in FNV?
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Louise Dennis
 
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Post » Tue Nov 25, 2008 1:21 pm

Wasn't Fiends supposed to be in Van Buren as well?
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Emmanuel Morales
 
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Post » Tue Nov 25, 2008 11:06 am

Wasn't Fiends supposed to be in Van Buren as well?


Nope.
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ashleigh bryden
 
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Post » Tue Nov 25, 2008 10:46 pm

Mmm.... I've see other interesting parts of Van Buren like this:
http://fallout.wikia.com/wiki/Mutant_cannibal
http://fallout.wikia.com/wiki/Molech
http://fallout.wikia.com/wiki/Gehenna
This creature are so very damned amazing!!!
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Nathan Risch
 
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Post » Tue Nov 25, 2008 12:22 pm

NV is pretty much Van Buren.

Not.
Van Buren would have been so much better than New Vegas. Gameplay-wise and lore-wise.
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jennie xhx
 
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Post » Tue Nov 25, 2008 7:01 pm

NV is pretty much Van Buren.


Pretty much...

Actually there are a few major changes but all in all we are playing Fallout: NvEaWn VbEuGrAeSn

It doesn't simply re-use SOME ideas from Van Buren. It uses almost ALL of them. The only things that have changed are the locations and most of the stuff from Mr House. The triad balance of power (BoS/Caesar/NCR) was reduced to just Caesar and NCR as well. Oh yeah and the Helios One facility I think came out of the idea to have the PC travel to a spaceborne weapons platform.

You can't compare gameplay and mechanics because games evolve. By that thread of logic neither FO3 or FO:NV are actually Fallout games at all. Its an old and pointless argument that fallout games are supposed to be from an isometric view, which svckED at the time and svckS now. Technology changes as time rolls by and the games we play change with it.

The reason people say that New Vegas is the same as Van Buren is that the themes and general ideas and most of the main elements remained unchanged. All that Van Buren was has been incorporated into New Vegas. Since NV isn't a sequel to FO3 they didn't take much of that game into NV. VB was going to be a direct sequel to both FO1 and FO2. NV is that sequel so in a VERY real way NV IS Van Buren after its evolution of technology.
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Charleigh Anderson
 
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Post » Tue Nov 25, 2008 6:45 am

About the Powder Gangs i've see who there are no so much intercations in the game. Just shot and run. Why they don't import the real project of Van Buren in FNV?


Powder Gangers are criminals brought to the Mojave to work on the rail roads, they were subjected to extremely harsh discipline leading some to plan a revolt. They are not united. Just like most prisons there are different groups within them. First ones you come by are at the start of the game one named Joe. You can help him if you wish. Others do shoot you on site (they are criminals after all). Others the ones that have taken primm just go by escaped convicts. There are other groups in other camps. Then Vault 19 has escaped convicts that are bad but don't attack, you can help them be good or bad.

Mmm.... I've see other interesting parts of Van Buren like this:
http://fallout.wikia.com/wiki/Mutant_cannibal
http://fallout.wikia.com/wiki/Molech
http://fallout.wikia.com/wiki/Gehenna
This creature are so very damned amazing!!!


I agree I would love the Mutant Cannibals :D.
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Del Arte
 
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Post » Tue Nov 25, 2008 2:37 pm

I agree I would love the Mutant Cannibals :D.

And Gehennae!
And Molechs! (if they did those long necks right)
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Rex Help
 
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Post » Tue Nov 25, 2008 11:23 pm

It doesn't simply re-use SOME ideas from Van Buren. It uses almost ALL of them. The only things that have changed are the locations and most of the stuff from Mr House. The triad balance of power (BoS/Caesar/NCR) was reduced to just Caesar and NCR as well. Oh yeah and the Helios One facility I think came out of the idea to have the PC travel to a spaceborne weapons platform.


Not really. Only one location (Hoover Dam) was in both Van Buren and New Vegas. In Van Buren it was nothing like it is in New Vegas. The Legion wasn't even a major faction in Van Buren (they had already fought and lost the war with the NCR and most of the Legion had moved East). There was no Vegas in Van Buren. There's no Boulder Dome, no Nursery, no Tibbets, no Fort Abandon, no Denver, no Daughters of Hecate, no Mesa Verde, no Burham Springs, etc. in New Vegas, the main plots are totally different and even the background lore is completely different (the BOS-NCR war).

You can't compare gameplay and mechanics because games evolve. By that thread of logic neither FO3 or FO:NV are actually Fallout games at all. Its an old and pointless argument that fallout games are supposed to be from an isometric view, which svckED at the time and svckS now. Technology changes as time rolls by and the games we play change with it.


A lot more changed than the player's perspective. RPGs can "evolve" in ways other than adding in shooter elements, minigames and a sandbox world.

The reason people say that New Vegas is the same as Van Buren is that the themes and general ideas and most of the main elements remained unchanged. All that Van Buren was has been incorporated into New Vegas. Since NV isn't a sequel to FO3 they didn't take much of that game into NV. VB was going to be a direct sequel to both FO1 and FO2. NV is that sequel so in a VERY real way NV IS Van Buren after its evolution of technology.


They really didn't. A ton of stuff that was in Van Buren did not make it into New Vegas. As for the notion that they didn't take much of FO3 into New Vegas I think it's self evident how much that isn't true. The games are extremely similar.
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Claire Vaux
 
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