I. All of it still boils down to how much time the map takes, how active the objectives really are, and how different each of the 8 levels are. How many times will blowing a door be fun?
II. I don't know, and I'm not particularly worried at this point, I just get where the OP is coming from. I plan to try and make the most of all 16 characters and the possible combinations I can create, but some of that may depend on how the community takes on their roles.
III. All of this can be changed by opening up the 8 maps they have to new missions, without the need for new maps and still fitting into the story. It's all down the line, right now I hope there's enough content, and that the community doesn't splinter too badly before release, so that when the game comes out there's enough going on and enough to do so that they have time to put together more content if it's needed.
I. yep thats completely right!
II. yeah i keep hearing that making new character will keep it fresh...but what is the point?! from what i have heard you can reset at any time your character's skill and body type. so what is my incentive to level up new characters? why not just change the one i already have?
III. also very true. right now, if i was asked what i would want for dlc i wouldnt say guns, attachments (well maybe that), apparel, or even maps. i would only ask for more game modes! one, if possible two, for each map!!