I love this expansion. This is innovative and brings me back memories of Johnny quest and venture bros. and pretty much all of that super science feel. However, there are some minor bugs I hope you can fix in the next patch. These are things I've discovered near the end of the main quest in OWB when I've chosen to help Dr. Mobius before I've turned on the Think Tank
1. The Jukebox is not accepting my holotape - Giant Robo-Scorpion sound sample. I hope this isn't the same for when I search for the rest of the dried plants and try to "install" them.
2. The Sink plant-life is not respawning the fruits and plants. You know, Broc flowers, Pinto Beans, that sort of thing.
3. The Sink sink doesn't let me drink from it unless the voice modules are turned off.
4. The Sink Barter function doesn't have restocking merchandise, which I had hoped would help me sell some things, but unfortunately it's caps aren't restocking. This is also providing me very little to repair my stealth armor with since it seems I'm restricted to Recon armor for suitable repairs.
5. I don't know if Rosie was supposed to come with me to the Sink when I told her to follow. But she isn't, nor can she leave the X-8 testing facility. Not sure if this is a bug.
Other than that, I can't think of anything else. I'd like to say it again, good job, and thank you for such a wonderful game.
P.S. On a side note, I'm sad to see that the caravan games with the merchants has been reduced to only 5 games. I liked having the option to rob the merchants virtually blind by luring them into game after game and beating them mercilessly with a caravan deck that I've meticulously pieced together. I hope that you might be able to instill an option to have unlimited caravan as a setting.