In regards to only having two suit modes. Please read :)

Post » Sun Dec 14, 2008 4:59 am

This is in regards to the Nano Suit 2 only having two suit modes.

The thing that I feel made Crysis stand out from any other first person shooter apart from the obvious jaw-dropping graphics was the choices that the player was able to have in game, and the Nano Suit did a grate job of delivering those choices, but it seems that the Nano Suit 2 has been simplified in order for it to be used on console controllers, and no, I'm not trashing Cryteks choice for making it a multi-platform game, I think this is a grate brake-though for them and the gaming industry, but back to the matter at hand. I feel that the controls/gameplay for the suit modes could have been thought about a bit more.

I understand that for Crysis 2 on the PC there are two buttons for the suit modes, and that is 'Q' for Armour Mode and 'E' for Stealth Mode, no separate modes for Speed and Strength. The two button suit mode set-up also applies for the Xbox 360 and the Play Station 3, but having this set-up really limits the players choices and gameplay styles. A few examples, the sprinting. In the 1st Crysis there was the choices of being able to walk, sprint and 'Maximum Speed sprint', now in Crysis 2 it's just walk and 'Maximum Speed sprint' thus taking away suit energy when wanting to run, it would just be better to have more options, same goes for the 'Strength jump'. I personally find that having to switch out of Armour to go into Speed or Strength Mode quite a buzz because you loss all the protection that Armour Mode gives you, therefore making the player a bit more on-edge and aware of what he/she is doing, and this makes grate gameplay.

Now this is my thoughts on what could be done.

Give the Nano Suit 2 three suit modes, like say 'Stealth Mode, Armour Mode and a "Power Mode” (or whatever) which would be Speed and Strength Mode put into one. I'm sure a that a lot of other people would be quite fond of this idea, and it could be done without the use of any more buttons.

This is how it could be done... Instead of having 'Q' for turning on Armour Mode and 'E' for turning on Stealth Mode, have Armour Mode set as a default mode (like it was in the 1st Crysis) and then have 'Q' to turn on and OFF said "Power Mode" and then 'E' to turn on and OFF Stealth Mode, so when the suit modes are turned 'OFF' you are left with Armour Mode so that way both PC gamers and console gamers can use this set up and enjoy the choices that the Nano Suit can offer, so that’s three suit modes with the use of only two buttons. That example there was if it were to be done for the PC, but same applies for the Xbox 360 and the Play Station 3.

I hope you find this a good idea, any feedback would be much appreciated and I really hope a Crytek member of staff picks up on this idea. :)

Happy hunting :)
User avatar
kennedy
 
Posts: 3299
Joined: Mon Oct 16, 2006 1:53 am

Post » Sun Dec 14, 2008 10:33 am

I just discovered how everyone else says they feel, when I post.
User avatar
Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

Post » Sun Dec 14, 2008 1:14 am

I just discovered how everyone else says they feel, when I post.

What do you mean?

Sorry I'm not thinking very stright now after typing all that :P
User avatar
Monique Cameron
 
Posts: 3430
Joined: Fri Jun 23, 2006 6:30 am

Post » Sun Dec 14, 2008 2:01 pm

I wish they'd bring back the scroller suit change. I use for Q for nades and E to use
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Sun Dec 14, 2008 10:54 am

I wish they'd bring back the scroller suit change. I use for Q for nades and E to use

Same here, I much prefer having the suit menu, but I can't see them making that for the consoles. The only reason I came up with the 2 buttons for 3 suit modes idea was becuse it is doable for all 3 platforms... and it's a damn sight load better than the current state.
User avatar
Louise Lowe
 
Posts: 3262
Joined: Fri Jul 28, 2006 9:08 am

Post » Sun Dec 14, 2008 12:10 pm

I meant that I am notorious for typing long posts.
User avatar
Eilidh Brian
 
Posts: 3504
Joined: Mon Jun 19, 2006 10:45 am

Post » Sun Dec 14, 2008 1:08 pm

I prefered the suit menu but like you said its goin to consoles as well so the option is lost :(
User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Sun Dec 14, 2008 12:48 am

@neokinesis
Yes you sure are, I've seen a few of your post.

@CaveManNinja
Same, I guess there is some kind of set-up they could do for the consoles with the anolog stick where you click it down then move the anolog stick acording to the suit menu, just like you would click down on the scroll wheel on a mouse. I can't see that being to hard to do. But if anything at least my idea about having 2 buttons for 3 suit modes is easly doable. may not be the best way to have it, but the current stait is far from good in my opion.
User avatar
Isabel Ruiz
 
Posts: 3447
Joined: Sat Nov 04, 2006 4:39 am

Post » Sun Dec 14, 2008 3:47 am

I really hope that for PC there is a 'Classic controlls' Setting.
User avatar
I love YOu
 
Posts: 3505
Joined: Wed Aug 09, 2006 12:05 pm

Post » Sun Dec 14, 2008 9:06 am

two suit abilities and class system, is the only things that now i like in MP

if remove totally the suit abilities is better....(if you see the journey video seems a Marvel comic strip)
User avatar
Tha King o Geekz
 
Posts: 3556
Joined: Mon May 07, 2007 9:14 pm

Post » Sun Dec 14, 2008 12:01 pm

@zukov

If you dislike the nanosuit, you dislike the game's Core. Go play COD or Arma2 if you don't like sci-fi.
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Sat Dec 13, 2008 11:33 pm

@zukov

If you dislike the nanosuit, you dislike the game's Core. Go play COD or Arma2 if you don't like sci-fi.

Agreed, without the nano suit crysis is just anouther typical FPS.
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Sun Dec 14, 2008 12:20 am

@zukov

If you dislike the nanosuit, you dislike the game's Core. Go play COD or Arma2 if you don't like sci-fi.

BF2142 have the same abilities but more balanced
User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Sun Dec 14, 2008 1:20 am

@zukov

If you dislike the nanosuit, you dislike the game's Core. Go play COD or Arma2 if you don't like sci-fi.

BF2142 have the same abilities but more balanced

Then play BF2142, i don't think it's unbalanced, it's just that people using cloak for example don't know how to use it..
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Sun Dec 14, 2008 2:33 pm

this is the game !! not "a man a army" style Crytek notthingham have made a good work, with no prone and only two nanosuit abilities, but the 6V6 haven't sense, you have 5 classes and 6 players for side, at least two complete "fire teams" 10 vs 10

for the veichles, GFRS have drones, something like this for C2 is not a heresy
User avatar
Ashley Hill
 
Posts: 3516
Joined: Tue Jul 04, 2006 5:27 am

Post » Sun Dec 14, 2008 10:17 am

I can see why other people are annyoed by these decisions but i personally don't mind not having to select strength cause i spent most my time in it anyways throwing people through buildings :). Saves me having to switch to it all the time and being able to automatically strength jump or melee. Not that it took too much effort :). Also, it makes it easier to combine modes. Now you can sprint whilst in armour or stealth without having to do some compilcated combination of buttons. You can also strength jump or melee whilst in armour or stealth without complicated combination of buttons.In some ways, yes it is making it simpler for consoles but also making it easier to combine.
User avatar
Nick Swan
 
Posts: 3511
Joined: Sat Dec 01, 2007 1:34 pm

Post » Sun Dec 14, 2008 12:31 am

No prone?! oh come on!!! that just takes the ****, Crytek are relly letting us down at the moment. :(

/Edit - Stop swearing.
User avatar
Blackdrak
 
Posts: 3451
Joined: Thu May 17, 2007 11:40 pm

Post » Sun Dec 14, 2008 5:34 am

I can see why other people are annyoed by these decisions but i personally don't mind not having to select strength cause i spent most my time in it anyways throwing people through buildings :). Saves me having to switch to it all the time and being able to automatically strength jump or melee. Not that it took too much effort :). Also, it makes it easier to combine modes. Now you can sprint whilst in armour or stealth without having to do some compilcated combination of buttons. You can also strength jump or melee whilst in armour or stealth without complicated combination of buttons.In some ways, yes it is making it simpler for consoles but also making it easier to combine.

IMO it just leads to further advanced moves, if strafejumps were hard before, what can we do now then?
User avatar
michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm

Post » Sun Dec 14, 2008 4:04 am

This guy Blake really is hitting the nail on the head, I can see completely what he's getting at here.

I've never played Crysis as I own a PS3, however i'm putting my money towards a Gaming PC just for Crysis 1+2. I really like the idea of making the game more realistic by fusing suit modes together, however this has major impact on the gameplay i feel, it reduces the gamer having to think and play tactically. For example;

Having the ability to deal major damage with a melee attack (which would be maximum strength supposedly) and still having 'maximum armour' gives a very unfair advantage to the player and everyone will play with a much less tactical approach than the first Crysis.

Also, not having the ability to run (not walk yet not 'maximum speed' sprint) without your energy meter reducing is a silly concept and limits gameplay styles, reducing choices players could make throughout the whole game. This one aspect of the 'suit mode fusion' if you will will make the whole gaming experience less realistic if anything.

Surely Crytek could easily figure out some way of introducing at least one more suit mode which would work on all platforms. This would just bring more tactical thinking to all players like in the first Crysis and much better style of game play in my opinion.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Sat Dec 13, 2008 11:40 pm

you guys said this better then i ever could.

if crytek wont give us our old suit modes by default maybe a "classic nanosuit" option?
User avatar
Kitana Lucas
 
Posts: 3421
Joined: Sat Aug 12, 2006 1:24 pm

Post » Sun Dec 14, 2008 4:21 am

you guys said this better then i ever could.

if crytek wont give us our old suit modes by default maybe a "classic nanosuit" option?

That would be really cool :)
User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Sun Dec 14, 2008 5:06 am

This guy Blake really is hitting the nail on the head, I can see completely what he's getting at here.

I've never played Crysis as I own a PS3, however i'm putting my money towards a Gaming PC just for Crysis 1+2. I really like the idea of making the game more realistic by fusing suit modes together, however this has major impact on the gameplay i feel, it reduces the gamer having to think and play tactically. For example;

Having the ability to deal major damage with a melee attack (which would be maximum strength supposedly) and still having 'maximum armour' gives a very unfair advantage to the player and everyone will play with a much less tactical approach than the first Crysis.

Also, not having the ability to run (not walk yet not 'maximum speed' sprint) without your energy meter reducing is a silly concept and limits gameplay styles, reducing choices players could make throughout the whole game. This one aspect of the 'suit mode fusion' if you will will make the whole gaming experience less realistic if anything.

Surely Crytek could easily figure out some way of introducing at least one more suit mode which would work on all platforms. This would just bring more tactical thinking to all players like in the first Crysis and much better style of game play in my opinion.

You picked up on even more reasons to make the change :) Gah, somthing has to be done! I know that the games not all writen in stone yet, but I hope this is somthing Crytek pick up on and do somthing about.
User avatar
Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Sun Dec 14, 2008 1:53 pm

This guy Blake really is hitting the nail on the head, I can see completely what he's getting at here.

I've never played Crysis as I own a PS3, however i'm putting my money towards a Gaming PC just for Crysis 1+2. I really like the idea of making the game more realistic by fusing suit modes together, however this has major impact on the gameplay i feel, it reduces the gamer having to think and play tactically. For example;

Having the ability to deal major damage with a melee attack (which would be maximum strength supposedly) and still having 'maximum armour' gives a very unfair advantage to the player and everyone will play with a much less tactical approach than the first Crysis.

Also, not having the ability to run (not walk yet not 'maximum speed' sprint) without your energy meter reducing is a silly concept and limits gameplay styles, reducing choices players could make throughout the whole game. This one aspect of the 'suit mode fusion' if you will will make the whole gaming experience less realistic if anything.

Surely Crytek could easily figure out some way of introducing at least one more suit mode which would work on all platforms. This would just bring more tactical thinking to all players like in the first Crysis and much better style of game play in my opinion.

You picked up on even more reasons to make the change :) Gah, somthing has to be done! I know that the games not all writen in stone yet, but I hope this is somthing Crytek pick up on and do somthing about.
agreed
User avatar
Tanika O'Connell
 
Posts: 3412
Joined: Fri Jan 26, 2007 1:34 am

Post » Sun Dec 14, 2008 1:03 am

2 modes is a mistake.. in mp and sp videos i see the dude using power mode to jump over 4 feet of fencing he couldn't get over without it on. maybe they all svck ass but come on.
User avatar
NIloufar Emporio
 
Posts: 3366
Joined: Tue Dec 19, 2006 6:18 pm

Post » Sun Dec 14, 2008 11:50 am

Strength mode is pretty much always on, holding spacebar will make you jump higher.
User avatar
Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Next

Return to Crysis