Morrowinds cave rock models use different textures than the rest of models that make up each cave set thus the rocks look out of place because they do not match their surroundings. The mod is a pluginless mesh replacer with 311 retextured models that ensure that all models in each of the 5 cave sets use the same texture of the relevant type. Actual appearance of caves will depend on the textures you choose to use.
http://i70.photobucket.com/albums/i109/Slartibartfast_2006/three.jpg?t=1282516575
http://i70.photobucket.com/albums/i109/Slartibartfast_2006/six.jpg?t=1282516805
http://i70.photobucket.com/albums/i109/Slartibartfast_2006/four.jpg?t=1282516628
http://i70.photobucket.com/albums/i109/Slartibartfast_2006/one.jpg?t=1282516701
Download from PES soon
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The Elder Scrolls III
MORROWIND:
Cave Texture Fix
By Slartibartfast
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Index:
1. Description
2. Installation
3. Known Issues
4. Credits
5. Permissions
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1. DESCRIPTION
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This mod is a collection of 311 retextured meshes that are used to make
Morrowinds cave systems, many of Morrowinds cave models are ok as they
are this mod contains retextures of the models that were not. Once installed
all of the 113 models that make up each type of cave will use the same
texture of the appropriate type.
Of the 113 models in each set, 28 of them are rocks, none of the
original rock models match the rest of the sets because a totally
different texture is applied to the rocks than with the other models.
This mod attempts to fix the geologically unlikely event of cave rocks
being of a different type to the surrounding rockbed.
In other words this mod will help make your caves look better by
applying textures that make the cave rocks match their surroundings.
After installation the following textures will be used by the
corresponding cave set.
Bone caveset -- tx_cavern_bone00.tga
Lava caveset -- tx_cavern_lavawall00.tga
Mold caveset -- tx_rock_cave_mo_01.tga
Mud caveset -- tx_rock_cave_mu_01.tga
pyr caveset -- tx_rock_cave_P_01.dds
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2. INSTALLING THE PLUGIN
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Extract the meshes into your Morrowind/datafiles/meshes/i folder.
The bone and lava rock models in this mod are retextured versions
from the correct UV rocks mod by Nich. If using correct UV rocks
then this mod should be installed AFTER that for the retextures
to take effect.
NB, if a message appears asking you if you want to change existing
files click on YES
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3. KNOWN ISSUES
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None as i know to.
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4. CREDITS
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Bethesda for making an excellent game.
The modding community for taking the game beyond excellent.
Nich for the UV corrections on the bone and lava rock models
Yours truly for being unhealthily obsessed enough to do this mod.
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6. PERMISSIONS
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As always, anything created by me is freely donated to the Morrowind
community to be re-used as anyone wishes. If i have used the work of someone
else then please seek permission from that author before using their work.
Slartibartfast