http://www.ea.com/uk/crysis-2/blog/crysis-2-gate-keepers
@ Krog you have a machine that is worth £5000 today and is not DX11
Or it is DX11 in which case you'd get a better FPS with DX11 tessellation
Or it was worth £5000 some time ago in which case processing the vertices individually still melt your CPU.