Greetings, I have created a mod for caravans going between cities, however I am having extreme problems with my created characters speaking to me and go into dialogue option. It is a 90% chance they ignore me and 10% chance they speak to me.
I am out of my wits end.
In Fallout new vegas, I have a very reliable way of doing it by placing
setStage 0FollowerDialogueQuest 10 in the Greeting topic in the result script begin area, and for every dialogue topic I have, I have in the conditions
GetIsId NPC ==1 Run on subject.
I have done the same for my Skyrim mod, even other things like Quest Alias, Specific references, alias set to select forced reference.
This is not working, then I had going through using command prompt to create a SEQ file. That does not work either.
IS there a reliable way to get a created or spawn NPC follower to initiate dialogue option?