[RELZ[ Falcor

Post » Wed Sep 01, 2010 4:16 pm

Falcor


Download: http://www.tesnexus.com/downloads/file.php?id=36306

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Videos: http://www.youtube.com/watch?v=IV9Z4wcA-z8 | http://www.youtube.com/watch?v=HKTNxEqsN3Q

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Screenshots: http://i301.photobucket.com/albums/nn77/bann6800/Oblivion2010-12-0920-40-38-26.jpg | http://i301.photobucket.com/albums/nn77/bann6800/Oblivion2010-12-0920-40-04-33.jpg (Will add more later)

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Overview: Falcor will be a Modder's Resource in the near future.
It'll contain just an Exterior World, so the Modder can build whatever he/she pleases inside of the buildings.
I was going to make a full story line with quests, NPCs, ect., but the release of Skyrim is in less than a year, and wouldn't give me enough time to finish it.
IMPORTANT, I got lazy with the entrance to Falcor, The entrance is at Weye; inside the Wawnet Inn.

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Installation: Unzip the folder and place everything in your Oblivion Data folder (Must have Shivering Isles to play!)

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Recommended Mods for Falcor: http://www.tesnexus.com/downloads/file.php?id=15245 (Not the Shivering Isles one!) | http://www.tesnexus.com/downloads/file.php?id=2536

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Credits: Thanks to Bethesda for one of the greatest games of all time, and Texian and GodHugh for their http://www.tesnexus.com/downloads/file.php?id=8930.
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Emmi Coolahan
 
Posts: 3335
Joined: Wed Jan 24, 2007 9:14 pm

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