Soapy, you were not the only one having a similair problem.
I was having the problems with some missing meshes and greenish skeletons after upgrading MMM and uFCOM.
I needed to upgrade MMM and add the uFCOM upgrade as well.
De?nstalled FCOM convergence first, followed by deinstalling MMM and OOO. Ive used theNiceOne's scripts for an even easier installation proces
Used the usual method of FCOM installation, installing OOO and the updated version of MMM followed by uFCOM merged with FCOM convergence in one omod.
Just like the MMM / FCOM script by the NiceOne wants me to.
Thing i noticed is, the MMM omod installation requires the user to install uFCOM before installing MMM. The MMM script popped a message saying I missed part of the FCOM installation (missing part was uFCOM).
To my understanding (and to Dev's webpage, in my opinion still the holy grail :bowdown: ), you need to install OOO / MMM followed by installing FCOM convergence.
Ive installed uFCOM prior to MMM. After installing uFCOM, i started installing MMM. At this point, the MMM script wants to rename the MMM.BSA. No more messages about missing parts of FCOM!
In the end ive installed the full FCOM package again, but still havent got a chance to check for missing meshes.
But i believe the missing meshes will be over now.
In my opinion, the openingpost concerning the MMM and FCOM scripts should be a bit more clear.
Am i right or wrong saying MMM needs (part of) uFCOM for a correct installation?