hopefully my final question for now:
3. Rebuild the Bashed Patch, checking all mods that turn up in the respective categories, with the exceptions mentioned in the Quick Bash Check Guide.
can you explain what you mean by "checking all mods that turn up in the respective categories, with the exceptions mentioned in the Quick Bash Check Guide"?
the reason i ask is b/c, after opening wryebash, running BOSS, and looking at the list of mods in wryebash, i see that wryebash has checks only in selective mods (not checking FCOM_convergence for example, which seems to me that it needs to be checked). i removed all mods via OBOM that BOSS listed as "FCOM installation error" so i'm wondering if i should check all the mods in wrye bash (taking care not to check two that might conflict/do the same thing) before i rebuild the bashed patch?
thanks.
Check all mods except the ones that are green, because they can be merged in the Bashed Patch - if you check them in the merged patches section you'll get + signs before them after rebuilding the patch, showing that they have been merged.
Then follow the guide in the opening post for which mods to check in the different categories in the Bashed Patch. Then rebuild.
EDIT: Note that the above is for an FCOM setup, certain other mods most be set up differently, so always check readmes.