I found some other issues:
Fort Flecia:
There is an old issue I noticed with 1.34B that still exists. If you exit the fort and re-enter, the goblins are alive. The first time (V1.34B) I killed most of the Raiders (including Faran) and went to the IC to sell the loot and then go back for more. The goblins killed the remaining Raiders for me.
Today (V1.35B), I had a major FPS problem (major frame skipping and generally slow gooey response to commands) in it during the fights. The only other time (with OOO) I have noticed a problem with such slow downs is when fighting 5+ Sylvan Rangers at once. However, this time it was so bad, I couldn't control things. So, I isolated Faran and one Raider and got them to chase me outside, where I could fight and defeat them. Upon re-entering, the goblins were there. So, I believe that Faran's death is the trigger that causes them to respawn. I was able to kill the remaining two Raiders, but it was still very jittery. After they were all dead, and just a few goblins were left, the game became smooth and playable again. I have never had the FPS problem with vanilla Oblivion stuff and have only had it a few times with other mods. My gaming rig is pretty beefy.
Fort Facian:
The Dread helmet is not there! I looked everywhere and even did a TCL to see if it had fallen below the textures. No problems with FPS in this fort.
Gargoyls:
I killed one and got some gem to change the weather. I tried to change it from sunny to snowing, and nothing happened.
Thanks.