*****************************************************************
The Elder Scrolls III
MORROWIND:
Poe Lighthouse,Lab (addon) by latendresse76
version 1.0
*****************************************************************
Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Notes
5. Credits and Usage
*****************************************************************
INSTALLING THE PLUGIN
*****************************************************************
Once extracted and opened, just drag and drop the Meshes/Icons/Textures Folders and the
Poe Lighthouse_Lab.esp into your Morrowind/Data Files Folder.
REQUIREMENTS: Morrowind, Tribunal, Bloodmoon and Tamriel Rebuilt: Antediluvian Secrets
and http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8027
This mod was cleaned with Enchanted Editor and packed with TESfiles.
*****************************************************************
PLAYING THE PLUGIN
*****************************************************************
From the Morrowind Launcher, select Data Files and check the box next to
Poe Lighthouse_Lab.esp
This adds a new lab to Poe Lighthouse.Poe Lighthouse is south east of Firewatch.
There is a short but detailed and mysterious quest involved before you can gain
ownership of the Lighthouse or access to the lab.
See Poe Lighthouse read me for quest details.
As for the lab it has an ingredient sorter & unsorter for all MW and TR
ingredients. it also has ingredient pullers for Restore Health, Fatigue
& Magicka Potions along with one for Fortify attribute potions.
the pullers will remove all the ingredients from containers to your
inventory for the potions requested you do need to make the potions
still. the unsorter will pull all ingredients from the containers to
your inventory. i really did this in case i add to the lab so you can
grab every thing and save out side and not lose any thing!
*****************************************************************
Save Games
*****************************************************************
This plugin will not invalidate your old saved games. If you save
your game while this plugin is loaded, you may encounter error messages
when you reload the saved game without the plugin. But you will be
able to continue on with the original game.
*****************************************************************
Notes
*****************************************************************
Poe Lighthouse was made for the Map 1 version that comes with Map 2: Antediluvian Secrets.
Using Poe Lighthouse with an older version of Map 1 might cause problems.
So with that being said same goes for this addon!
*****************************************************************
Credits and Usage
*****************************************************************
Poe Lighthouse Credits
Special thanks to the TR Team for creating new Meshes/Textures used here,
and all their hardwork on TR.
The Lighthouse exterior/interior resource by Dongle
Round clay Jars, wooden platform, by Eric Henry
Shard Staff by Midgetalien. Meshes by Darknut and Ghostnull
Skull tapestry by Dracus Dragani
Grey Ghost Robe by Arcimaestro Antares
Fancy Vase by Silaria
Evil Dead face by Fidel. Model by Rhedd
Paintings by Faylynn. with Korana, Mr.Dave, Lochnarus, Tommy Khajiit,
Phoebe and Kateri
Unique Amulet by Tealpanda
Coffin and altar by Barabus
Spider Webs by Lady E
Blood by Qarl
You may not use any resource from this mod without first ensuring the
source/availability from the original creators.
For my Portion
KWShipman for the alchemy resource
Qarl for his globes used for the sorter. (And for The Underground!)
Despair for his alchemy jars.
latendresse76 - Textures for all the alchemy jars baised on Despair's work
The rug is from The Sable Dragon Dredits for it go to Carnithus
-------------------------
Questions or Comments?
I can be found on The Bethesda Forums & Fliggerty.com Forums, as "latendresse76"
Please send me a message if you have any questions or problems.
This plugin (Poe Lighthouse_Lab.esp) is freely modifiable, as long as this readme
file and The Poe Lighthouse readme accompanies it and credit is given to the original author.
Poe Lighthouse.esp is not freely modifiable and requires permission from the original creator "Pluto".
But please remember that not everything here is my work. Refer
to Credits and Usage. THANKS. By downloading and running this plugin, you
acknowledge the following :
- You have read and understood this readme file.
- You acknowledge that the author of this plugin accepts no
responsibility for damage to your game saves, operating system,
computer, etc,when using this plugin.
The Elder Scrolls III
MORROWIND:
Poe Lighthouse,Lab (addon) by latendresse76
version 1.0
*****************************************************************
Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Notes
5. Credits and Usage
*****************************************************************
INSTALLING THE PLUGIN
*****************************************************************
Once extracted and opened, just drag and drop the Meshes/Icons/Textures Folders and the
Poe Lighthouse_Lab.esp into your Morrowind/Data Files Folder.
REQUIREMENTS: Morrowind, Tribunal, Bloodmoon and Tamriel Rebuilt: Antediluvian Secrets
and http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8027
This mod was cleaned with Enchanted Editor and packed with TESfiles.
*****************************************************************
PLAYING THE PLUGIN
*****************************************************************
From the Morrowind Launcher, select Data Files and check the box next to
Poe Lighthouse_Lab.esp
This adds a new lab to Poe Lighthouse.Poe Lighthouse is south east of Firewatch.
There is a short but detailed and mysterious quest involved before you can gain
ownership of the Lighthouse or access to the lab.
See Poe Lighthouse read me for quest details.
As for the lab it has an ingredient sorter & unsorter for all MW and TR
ingredients. it also has ingredient pullers for Restore Health, Fatigue
& Magicka Potions along with one for Fortify attribute potions.
the pullers will remove all the ingredients from containers to your
inventory for the potions requested you do need to make the potions
still. the unsorter will pull all ingredients from the containers to
your inventory. i really did this in case i add to the lab so you can
grab every thing and save out side and not lose any thing!
*****************************************************************
Save Games
*****************************************************************
This plugin will not invalidate your old saved games. If you save
your game while this plugin is loaded, you may encounter error messages
when you reload the saved game without the plugin. But you will be
able to continue on with the original game.
*****************************************************************
Notes
*****************************************************************
Poe Lighthouse was made for the Map 1 version that comes with Map 2: Antediluvian Secrets.
Using Poe Lighthouse with an older version of Map 1 might cause problems.
So with that being said same goes for this addon!
*****************************************************************
Credits and Usage
*****************************************************************
Poe Lighthouse Credits
Special thanks to the TR Team for creating new Meshes/Textures used here,
and all their hardwork on TR.
The Lighthouse exterior/interior resource by Dongle
Round clay Jars, wooden platform, by Eric Henry
Shard Staff by Midgetalien. Meshes by Darknut and Ghostnull
Skull tapestry by Dracus Dragani
Grey Ghost Robe by Arcimaestro Antares
Fancy Vase by Silaria
Evil Dead face by Fidel. Model by Rhedd
Paintings by Faylynn. with Korana, Mr.Dave, Lochnarus, Tommy Khajiit,
Phoebe and Kateri
Unique Amulet by Tealpanda
Coffin and altar by Barabus
Spider Webs by Lady E
Blood by Qarl
You may not use any resource from this mod without first ensuring the
source/availability from the original creators.
For my Portion
KWShipman for the alchemy resource
Qarl for his globes used for the sorter. (And for The Underground!)
Despair for his alchemy jars.
latendresse76 - Textures for all the alchemy jars baised on Despair's work
The rug is from The Sable Dragon Dredits for it go to Carnithus
-------------------------
Questions or Comments?
I can be found on The Bethesda Forums & Fliggerty.com Forums, as "latendresse76"
Please send me a message if you have any questions or problems.
This plugin (Poe Lighthouse_Lab.esp) is freely modifiable, as long as this readme
file and The Poe Lighthouse readme accompanies it and credit is given to the original author.
Poe Lighthouse.esp is not freely modifiable and requires permission from the original creator "Pluto".
But please remember that not everything here is my work. Refer
to Credits and Usage. THANKS. By downloading and running this plugin, you
acknowledge the following :
- You have read and understood this readme file.
- You acknowledge that the author of this plugin accepts no
responsibility for damage to your game saves, operating system,
computer, etc,when using this plugin.
http://www.tesnexus.com/downloads/file.php?id=31438
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8426