|RELz| Useable Toilets with Flushing Sound

Post » Fri May 04, 2012 8:25 am

Useable Toilets with Flushing Sound


Just a small mod that allows you to replace the drink toilets with a more appropriate sit toilet. I created an aid item called Toilet Paper that gets added to your inventory so when you enter a cell with toilets simply click the toilet paper and select the appropriate option from the menu.

After you get up from sitting and walk away the toilets will make a flush sound. Works for companions too if they have a sit package.

Why not just replace all the toilets in the GECK? Well to avoid conflicts mainly, and to add support for mods that add toilets.

Sit Toilets are created by Coneman.

The readme follows, and download link is at the bottom.

Useable Toilets with flushing sounds

V.2

This archive contains 2 esp files

UseableToilets.esp
UseableToiletsUninstall.esp

Only use the first one if you are installing the mod, the second esp is for uninstalling and replacing toilets disabled by the first.


This mod requires the latest version of FOSE
You can download FOSE here http://fose.silverlock.org/

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Description
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This mod adds an inventory item called Toilet Paper to the aid section of the pip boy. When you enter a new cell, or find a toilet that you want to replace click the Toilet Paper and all toilets in the cell will be replaced with the sit on versions. If you are replacing toilets in your own home, or somewhere you wouldn't expect to find random NPCs using the toilets, select the add toilets to my home option.

Sit on toilets will play a flushing sound when you or an NPC get up from them and walk away.

Companions with a sit option can use toilets.

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Notes
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Why create this mod when at least one other mod with sit on toilets exists? When I came across these meshes I thought it was a good idea. Who wants to drink from a dirty toilet anyway? The mods I saw were replacer mods where the mod authors went in and hand replaced the old toilets with the sit on type. That can cause conflicts with other mods that change cells obviously, plus it doesn't affect newly created cells from other mods.

My approach, while a little more combersome, allows for greater compatability along with support for other mods.

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Warning
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This mod will disable existing toilets and replace them with the sit on variety. Uninstalling this mod will leave you with an empty spot where the toilets used to be. Be sure to activate the UseableToiletsUninstall.esp to replace those toilets, and leave it installed until you are sure all have been re-enabled.

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Change Log
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4-24-12: Fixed an issue where the script was broken and toilet paper was removed. Added a counter to display toilets replaced when using the toilet paper, and added an option to see total toilets replaced. No real use ATM, but I might add a perk based on how many toilets you replace. Toilet paper is removed now when you click it, and added back after the spell wears off.

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Credits
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This mod uses modified toilet meshes created by coneman at the Nexus web sites.

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Installation
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Extract the contents of this archive to the Fallout 3 folder. Select the UseableToilets.esp in the data files section, and launch the game.

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unistalling
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Deselect the UseableToilets.esp and select the UseableToiletsUninstall.esp in the data files section. Keep the UseableToiletsUninstall.esp checked until all toilets have been replaced. If after that you find missing toilets just recheck the UseableToiletsUninstall.esp and re-enter the cell where you noticed them missing. The cell will have to load so you may need to change cells then come back.

http://fallout3.nexusmods.com/mods/17566
User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Fri May 04, 2012 3:42 am

Just a quick update. The mod now includes being able to make urinals useable (some imagination required) and sit in bath tubs that seat two people. Along with the option to change existing tubs to the sit in variety you can purchase placeable tubs from Moira Brown. Toilets and tubs both take off armor when used then put it back on when you get up. All items play appropriate sounds when used. You may even see an NPC or two using a toilet, and making some "appropriate" sounds.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Fri May 04, 2012 12:02 pm

Interesting Mod. Giving it a try now.
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm


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