let each := ar_List 8 9 10 let each := ar_CustomSort each fnSortAVRanks let spec := each[0]... player.SetClassSpecialization specIn game, spec was always >= 8 (tested by adding a Print command after spec was set), and setting the class specialization to something > 2 seems to set it to 0, which is Combat, so my class was always specialized in combat no matter my skills. I gave the CharacterGen class the name " Adventurer " and a description, so Any Class could work with it and I could consult it in the character menu.
let spec := each[0] - 8and it seems to work right now, though I'm not entirely sure that is correct (I have difficulties understanding array structure). Any other insights on the issue?
00 Oblivion.esm01 All Natural Base.esm [Version 1.3.2]02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5b]03 Francesco's Optional New Items Add-On.esm [Version 4.5b]04 Cobl Main.esm [Version 1.73]05 Qarls_Harvest.esm06 Harvest[Containers].esm07 Mart's Monster Mod.esm [Version 3.7b3p3]08 VASE - core.esm09 TamrielTravellers.esm [Version 1.39c]0A Armamentarium.esm [Version 1.35]0B Artifacts.esm [Version 1.1]0C Hemingweys Capes Improved.esm [Version 3.0b]0D Better Cities Resources.esm [Version 5.1.4]0E BathingMod_Base.esm0F Fundament.esm [Version ision]10 CustomSpellIcons.esm11 HorseCombatMaster.esm12 Unofficial Oblivion Patch.esp [Version 3.4.1]13 UOPS Additional Changes.esp14 DLCShiveringIsles.esp** MOBS SI.esp [Version 2.0]15 Better Cities .esp16 FranOBSEConfig.esp [Version 0.5]17 Atmospheric Loading Screens - Original Text.esp18 Natural_Habitat_by_Max_Tael.esp19 All Natural.esp [Version 1.33]1A All Natural - SI.esp [Version 1.3.2]++ All Natural - MMM Patch.esp [Version 1.3]1B Immersive Interiors.esp [Version 0.8.1]1C Enhanced Water v2.0 HDMI.esp++ Symphony of Violence.esp1D Storms & Sound.esp1E Better Rainbows.esp1F All Natural - Real Lights.esp [Version 1.0]20 WindowLightingSystem.esp21 AliveWaters.esp22 AliveWaters - Koi Addon.esp23 AliveWaters - Slaughterfish Addon.esp24 Book Jackets Oblivion.esp++ Cobl Bookjackets.esp25 diversegrasses.esp26 DS Tools.esp27 DS Fishing.esp28 DS Cyrodiilic Cooking.esp29 DS Book Improvements.esp2A DS Better Bottles.esp2B DS Autosaver.esp [Version 1.0]++ Item interchange - Extraction.esp [Version 0.78]2C Medic!.esp2D More_Vegetables.esp2E Portable Campsite.esp2F Q - More and Moldy Ingredients v1.1.esp++ Qarls_Harvest.esp30 Willful Resistance.esp31 Enhanced Economy.esp [Version 5.4.3]32 CBMS_V2.esp++ CBMS_V2 DS patch.esp33 DS Battle Music Override.esp [Version 1.0]34 Display Stats.esp [Version 2.0.1]35 DropLitTorchOBSE.esp [Version 2.4]36 DS Time Manager.esp [Version 2.0]37 Get Wet - just droplets.esp38 Lock Bash Omega.esp [Version 1.5]39 Quest Log Manager.esp [Version 1.3.2]3A QZ Easy Menus.esp++ QZ Easy Menus DS patch.esp3B Vacuity.esp [Version 0.2]3C Map Marker Overhaul.esp [Version 3.9.3]3D Enhanced Hotkeys.esp [Version 2.3.1]** Book Jackets DLC.esp3E Kafei's Circlets Reforged.esp3F Slof's Bracelet Collection.esp40 Slof's Bracelets & Rings.esp** Roberts Armamentium female.esp41 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03]42 Francesco's Optional Chance of Stronger Bosses.esp43 Francesco's Optional Chance of Stronger Enemies.esp44 Francesco's Optional Dungeon Chest Loot.esp45 Francesco's Optional Dungeon Chest Locks.esp46 Francesco's Optional House Chest Loot.esp++ Francesco's Optional Vendor Tweaks.esp47 Francesco's Optional Leveled Quests.esp48 Francesco's Optional Leveled Arena.esp49 Slof's Oblivion Robe Trader.esp4A Cobl Glue.esp [Version 1.73]4B Hemingweys Capes Improved for MMM.esp [Version 3.0b]++ ArmamentariumLL.esp [Version 1.35]++ ArmamentariumLLMagic.esp [Version 1.35]++ ArmamentariumLLArmaVendor.esp [Version 1.35]++ Harvest[Containers] - Vanilla.esp4C Mart's Monster Mod for Fran.esp [Version 3.7b3p3]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]4D Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]++ Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p]4E Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]++ Mart's Monster Mod - Gems & Gem Dust DS Patch.esp4F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]50 Mart's Monster Mod - Hunting & Crafting DS Patch.esp++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]51 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]++ Mart's Monster Mod - Durability & Damage.esp [Version 3.7b3p3]52 Mart's Monster Mod - Fran's leveled quests.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Rats.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3]++ Mart's Monster Mod - Safer Roads.esp [Version 3.7b3p3]53 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Skeep.esp [Version 3.7b3p3]54 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]55 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]56 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]++ Mart's Monster Mod - Friendlier Factions MMM+Fran.esp [Version 3.7b3p3]57 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]58 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ VASE - Cyrodiil for MMM.esp59 MMM - Playable Undead Armors.esp [Version 1.7]++ VASE - Vanilla SI.esp++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]++ TamrielTravellerAdvScript.esp [Version 1.39c]5A TamrielTravellers4MMM.esp [Version 1.39c]++ Travellers4MMMHostileFactions.esp [Version 1.39c]++ TamrielTravellersItemsNPC.esp [Version 1.39c]5B TamrielTravellersItemsCobl.esp [Version 1.39c]5C Qarls_Harvest addon_MMM.esp++ MMM-Cobl.esp [Version 1.73]++ MMM-Cobl DS patch.esp++ Artifacts.esp [Version 1.1]++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]5D Mimics!.esp5E RangerHome01.esp5F Region Revive - Lake Rumare.esp60 SilentStonesCamp.esp61 Trail South East.esp62 Trail WEST.esp63 Trail EAST.esp64 Trail Central.esp65 Woodland Rangers.esp [Version 1.5.3]66 Cyrodiil Travel Services.esp [Version 3.0.5]67 AFK_Weye.esp [Version 2.32.COBL]68 Rumare-AFK_Weye Patch.esp [Version 2.2]69 ElsweyrAnequina.esp6A road+bridges.esp [Version 4.6.3]++ Hemingweys Capes for NRB.esp [Version 3.0b]6B Faregyl.esp [Version 2.0.8]6C Feldscar.esp [Version 1.0.13]6D Molapi.esp [Version 1.0.1]6E Reedstand.esp [Version 1.0.3]6F Urasek.esp [Version 1.0.2]70 Vergayun.esp [Version 1.0.9]71 Villages1.1.esp [Version 1.1c]72 xuldarkforest.esp [Version 1.0.5]73 xulStendarrValley.esp [Version 1.2.2]74 xulTheHeath.esp75 XulEntiusGorge.esp76 xulFallenleafEverglade.esp [Version 1.3.1]77 xulColovianHighlands_EV.esp [Version 1.2.1]78 Trails of Cyrodiil - Colovian Highlands UL.esp79 xulChorrolHinterland.esp [Version 1.2.2]7A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]7B xulBravilBarrowfields.esp [Version 1.3.2]7C xulLushWoodlands.esp [Version 1.3.1]7D xulAncientYews.esp [Version 1.4.3]7E xulAncientRedwoods.esp [Version 1.6]7F xulCloudtopMountains.esp [Version 1.0.3]80 xulArriusCreek.esp [Version 1.1.3]81 xulPatch_AY_AC.esp [Version 1.1]++ AFK_Weye Arrius_Creek Patch.esp82 xulRollingHills_EV.esp [Version 1.3.3]83 xulPantherRiver.esp84 xulRiverEthe.esp [Version 1.0.2]85 xulBrenaRiverRavine.esp [Version 1.1.1]86 xulImperialIsle.esp [Version 1.6.7]87 RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.2]88 xulBlackwoodForest.esp [Version 1.1.0]89 xulCheydinhalFalls.esp [Version 1.0.1]8A Villages-CheydinhalFalls patch.esp8B xulAspenWood.esp [Version 1.0.2]8C xulSkingradOutskirts.esp [Version 1.0.1]8D xulSnowdale.esp [Version 1.0.4]8E Feldscar+Snowdale Patch.esp [Version 1.0]8F xulCliffsOfAnvil.esp [Version 1.12]90 xulSilverfishRiverValley.esp [Version 1.0.2]91 xulJerallGlacier.esp [Version 1.0.0]92 xulTheEasternPeaks.esp [Version 1.0]++ NRB4+UL-II Patch.esp [Version 5.0.1]93 TrailsOfCyrodiil - UL merged patch.esp94 West Roads.esp95 Sutch Village.esp [Version 1.0.2]++ NRB4+RR Patch.esp [Version 2.1]++ Better Cities - House price patch.esp [Version 1.0]96 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]97 Pitcher Plant and Lily Ingredients.esp++ Visually Realistic Deadly Lava.esp98 Auto Update Leveled Items And Spells.esp [Version 1.2.5]++ Auto Update Leveled Items And Spells DS patch.esp99 Cultural Secrets.esp9A HUD Status Bars.esp [Version 5.3.2]9B DS Less Predictable Respawn.esp [Version 1.1]9C DS Portable Sorters.esp [Version 1.3]9D DS Storage Sacks.esp [Version 1.3]9E Dungeon Actors Have Torches 1.6 DT.esp9F Exterior Actors Have Torches 1.3 DT.espA0 Kyoma's Journal Mod.esp [Version 3.2.1]A1 Class Advantages.esp [Version 1.01]A2 P1DkeyChain.esp [Version 5.00]A3 kuerteeGoldIsAnInventoryItem.esp++ Enhanced Vegetation [100%].espA4 Soulgem Magic.esp [Version 2.0]A5 SPTDiverseGuards.espA6 SPTDiverseGuardsMRAll.espA7 talkwithyourhands2.espA8 Toggleable Quantity Prompt.esp [Version 3.2.0]** VTSoulgems.espA9 Alternative Beginnings.esp [Version 1.2.5]AA BareNecessities.espAB Bathing Mods Merged.espAC TFE.espAD Kyoma's Spell Renamer.esp [Version 3.0.0]AE DS Summon Luggage.espAF DS Realistic Enchanted Item Limits.esp [Version 1.2]B0 RefScope.esp [Version 2.1.2]B1 AgarMoreVariedSpellEffects.espB2 Fizzle.esp [Version 3.0]B3 Poison Equipper.esp [Version 2.0]B4 RshAlchemy.espB5 RshAlchemyRecipes.esp++ Stealthier Thieving.espB6 Morrowind Lockpicking.esp++ Morrowind Lockpicking DS patch.espB7 WR Villages Addon.espB8 Enhanced Grabbing.esp [Version 0.5]B9 Armorer's Advantage.espBA Deadly Reflex 5 - Timed Block with no damage or durability changes.espBB DeadlyReflex 5 - Combat Moves.espBC Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1]BD Phitt's Phighting Phixes.espBE Bundlement.esp [Version ision]BF CLS-OldFriends-OBSE.esp++ CLS-OldFriends-OBSE DS patch.espC0 nGCD.espC1 JCN_AV Uncap.esp [Version 1.01]C2 Sneaking Detection Recalibrated.esp [Version 4.0.3]C3 SDR Perks And Patches - Oblivion.esp [Version 1.0.2]** Cava Obscura - Cyrodiil.esp** Cava Obscura - SI.esp** Cava Obscura - Filter Patch For Mods.esp++ Item interchange - Placement.esp [Version 0.78]++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.78]C4 Minionz.esp++ Minionz DS patch.espC5 bgBalancingEVCore.esp [Version 10.52EV-D]C6 moDem's City Life.espC7 bgMagicEV.esp [Version 1.7EV]++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]++ bgMagicItemSigil.esp [Version 1.68EV]++ bgMagicEVStartspells.esp [Version 1.68EV]++ bgMagicEVAddEnVar.esp [Version 1.68EV]C8 bgMagicEVPaperChase.esp [Version 1.68EV]++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]++ bgBalancingEVOptionalMoreEyes.esp [Version 10]** bgBalancingEVOptionalNPCDiversity, TNR Merge Better Redguards.esp [Version 10.0EV-D]C9 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]** bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]CA Birthsigns Expanded.esp [Version 3.21.]CB Better Cities Full.esp [Version 5.1.4]CC Better Imperial City.esp [Version 5.1.4]++ Better Cities Full FPS Patch.esp [Version 5.0.7]++ Better Cities - All Natural.esp [Version 4.9.5]++ Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5]CD Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0]CE Better Clocks for Better Cities 2_0.espCF Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0]++ Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0]++ Better Imperial City FPS Patch.esp [Version 5.0.0]D0 Better Cities - COBL.esp [Version 2.1]++ Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1]** [GFX]_Initial_Glow-all.esp** bgMagicEVShader.esp [Version 1.7EV]++ bgMagicLightningbolt.espD1 DS Flaming Arrows.esp [Version 1.2]** Life Detected.espD2 Shining Flame Atronachs.espD3 MiniMap.esp++ NRB4 Standard Road Record.esp++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]++ Harvest Containers Filter patch for mods.esp [Version 1.00]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2]++ Storms & Sound - Filter Patch.esp++ DS Fishing - Filter Patch.esp++ DS Cyrodiilic Cooking - Merged Ingredients.esp++ Mart's Monster Mod DS base tweaks.espD4 DS Misc Tweaks.espD5 Bashed Patch Kalija.espD6 DynamicLeveledLists.esp
00 Oblivion.esm01 All Natural Base.esm [Version 1.3.2]02 Better Cities Resources.esm [Version 5.1.5]03 Fundament.esm [Version ision]04 Oblivifall Master File.esm [Version 1.2]05 Unofficial Oblivion Patch.esp [Version 3.4.1]06 UOPS Additional Changes.esp07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.4.4]09 Better Cities .esp [Version 4.7.0]++ LoadingScreens.esp0A Natural_Habitat_by_Max_Tael.esp0B All Natural.esp [Version 1.33]0C All Natural - SI.esp [Version 1.3.2]0D Immersive Interiors.esp [Version 0.8.1]0E PTAutumnTrees.esp0F Skyrimized Water HD BLUE eng.esp [Version 1.7.]10 Better Bell Sounds.esp11 Idle Dialogue.esp [Version 1.3]++ Symphony of Violence.esp12 Sounds of Cyrodiil.esp [Version 1.1]13 OBSE-Storms & Sound SI.esp14 Rainbows.esp15 All Natural - Real Lights.esp [Version 1.3.2]16 WindowLightingSystem.esp++ dist_trees_x1_5.esp17 Paladin.esp18 Personality Idles - Modified version.esp [Version 1.5]19 PTFallingStars.esp1A VAs Better Gold with no Menu Icon.esp1B Willful Resistance.esp1C Immersive Travelers.esp1D PTRoamingNPCs.esp1E Display Stats.esp [Version 2.0.1]1F FormID Finder4.esp20 kuerteeAutoSaveAndTime.esp21 kuerteeCleanUp.esp22 Lock Bash Omega.esp [Version 1.5]23 QZ Easy Menus.esp24 Dynamic Map.esp [Version 2.1.1]25 Map Marker Overhaul.esp [Version 3.9.3]26 Map Marker Overhaul - SI additions.esp [Version 3.9.3]27 Enhanced Hotkeys.esp [Version 2.3]28 DLCHorseArmor.esp29 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.7]2A DLCOrrery.esp2B DLCOrrery - Unofficial Patch.esp [Version 1.0.5]2C DLCVileLair.esp2D DLCVileLair - Unofficial Patch.esp [Version 1.0.7]2E DLCMehrunesRazor.esp2F DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]30 DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]++ MaleBodyReplacerV4.esp31 Explosives.esp32 Neck Seam Concealers Expanded.esp [Version 1.00]33 Neck Seam Concealers Expanded DD.esp [Version 1.00]34 PTArtifacts.esp35 SpeechcraftEnhanced.esp36 The Arsenal - Ancient Ayleid Weaponry.esp [Version 1.1]37 Thieves Arsenal.esp++ Thieves_Arsenal_Patch_033010.esp38 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03]39 DLCThievesDen.esp3A DLCThievesDen - Unofficial Patch.esp [Version 1.0.10]3B Alluring Potion Bottles v3.esp3C Alluring Wine Bottles.esp3D kuerteeWanderingEncounters.esp3E TIE.esp [Version 1.48]3F LBVermin.esp40 LBUndeadAdditions.esp41 LBWaterBeasts.esp42 KnightlyArmory.esp43 Assassin Tripwires.esp44 Better Dark Brotherhood Sanctuary.esp [Version 3.21]45 BDBS - Assassin Tripwires Patch.esp [Version 3.21]46 BladeOfTheHaunted.esp [Version 3.0]47 BrotherhoodRenewed.esp [Version 1.1.1]48 Fighters Guild Quests.esp49 Kragenir's Death Quest.esp [Version 2.11]4A KDQ - Rural Line Additions.esp4B Mages Guild Quests.esp4C Quest-Related Dungeons Marked.esp4D Region Revive - Lake Rumare.esp4E Temple District Repaired.esp4F Vampire Hunting - Order of the Virtuous Blood.esp50 VOILA.esp51 VOILA - Soldiers of Empire.esp52 Cyrodiil Travel Services.esp [Version 3.0.5]53 DLCBattlehornCastle.esp54 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.6]55 DLCFrostcrag.esp56 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.6]57 BrumaGuildReconstructed.esp [Version 1.0.1]58 Knights.esp59 Knights - Unofficial Patch.esp [Version 1.1.2]5A The Lost Spires.esp5B road+bridges.esp [Version 4.6.2]5C Fighters Guild Quests - Roads and Bridges Patch.esp5D Oblivifall - Losing My Religion.esp [Version 1.43]5E Oblivifall - Losing My Religion KOTN.esp [Version 1.0]5F Faregyl.esp [Version 2.0.8]60 Feldscar.esp [Version 1.0.13]61 Gottshaw Village.esp [Version 1.0]62 Molapi.esp [Version 1.0.1]63 PTMudwater.esp64 Reedstand.esp [Version 1.0.3]65 Urasek.esp [Version 1.0.3]66 Vergayun.esp [Version 2.0.2]67 Wellspring Vale.esp68 xuldarkforest.esp [Version 1.0.5]69 LostSpires-DarkForest patch.esp6A xulStendarrValley.esp [Version 1.2.2]6B xulTheHeath.esp6C XulEntiusGorge.esp6D xulFallenleafEverglade.esp [Version 1.3.1]6E LostSpires-Everglade patch.esp6F xulColovianHighlands_EV.esp [Version 1.2.1]70 xulChorrolHinterland.esp [Version 1.2.2]71 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]72 xulBravilBarrowfields.esp [Version 1.3.3]73 xulLushWoodlands.esp [Version 1.3.1]74 xulAncientYews.esp [Version 1.4.3]75 xulAncientRedwoods.esp [Version 1.6]76 xulCloudtopMountains.esp [Version 1.0.3]77 xulArriusCreek.esp [Version 1.1.3]78 xulPatch_AY_AC.esp [Version 1.1]79 xulRollingHills_EV.esp [Version 1.3.3]7A xulPantherRiver.esp7B xulRiverEthe.esp [Version 1.0.2]7C xulBrenaRiverRavine.esp [Version 1.1.1]7D xulImperialIsle.esp [Version 1.6.7]7E RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.4]7F xulBlackwoodForest.esp [Version 1.1.0]80 xulCheydinhalFalls.esp [Version 1.0.1]81 xulAspenWood.esp [Version 1.0.2]82 xulSkingradOutskirts.esp [Version 1.0.1]83 xulSnowdale.esp [Version 1.0.4]84 Feldscar+Snowdale Patch.esp [Version 1.0.2]85 xulCliffsOfAnvil.esp [Version 1.12]86 xulSilverfishRiverValley.esp [Version 1.0.2]87 xulJerallGlacier.esp [Version 1.0.0]88 xulTheEasternPeaks.esp [Version 1.0]89 NRB4+UL-II Patch.esp [Version 5.0.2]8A KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 2.0]8B ImpeREAL Empire - Unique Forts.esp8C ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0]8D LostSpiresImpeREALFortsPatch2.esp8E Castle_Seaview.esp8F CastleSeaview+LostCoast Patch.esp [Version 1.0]90 Frostcrag Village.esp [Version 1.0.7]91 Sutch Village.esp [Version 1.0.2]92 LostCoast + SutchVillage Patch.esp [Version 1.0]93 NRB4+RR Patch.esp [Version 2.1]94 Bag of Alchemy Rewrite.esp95 Better Dungeons.esp96 HUD Status Bars.esp [Version 5.3.2]97 Dungeon Actors Have Torches 1.6 DT.esp98 Exterior Actors Have Torches 1.32 DT.esp99 PersuasionOverhaul.esp [Version 1.43]9A Enhanced Vegetation [125%].esp9B Soulgem Magic.esp [Version 2.0]9C Alternative Beginnings.esp [Version 1.3]9D Lightweight Potions.esp [Version 1.1]9E Enhanced Grabbing.esp [Version 0.5]9F Bundlement.esp [Version ision]A0 nGCD.espA1 bgMagicEV.esp [Version 1.7EV]++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]++ bgMagicEVAddEnVar.esp [Version 1.68EV]A2 Birthsigns Expanded.esp [Version 3.21.]A3 Better Cities Full.esp [Version 5.1.5]A4 Better Imperial City.esp [Version 5.1.4]A5 Better Cities - All Natural.esp [Version 4.9.5]A6 Better Cities - Unique Landscape Barrowfields.esp [Version 5.1.2]A7 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0]A8 Better Cities - Knightly Armory.esp [Version 4.8.4]A9 Better Cities - Knights of the Nine.esp [Version 4.9.8]AA Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0]AB Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0]++ Better Cities - TIE Restricted Area.espAC Better Cities - The Lost Spires.esp [Version 5.0.0]AD Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1]AE Oblivifall - Losing My Religion BC Full.esp [Version 1.0]** [GFX]_Initial_Glow-all.esp++ kuerteeEffectDrainShaderInitialGlowOnly.espAF Duke Patricks - Magic you can believe in.espB0 kuerteeDetectLifeEffectNightEyeShader.espB1 Lem - Lighter Fire Effect.espB2 GW71_Life_Detect.espB3 MiniMap.esp** NRB4 Standard Road Record.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2]B4 Bashed Patch, 0.espB5 Duke Patricks - Combat Archery.esp [Version 7.3]B6 Duke Patricks - Melee Combat NO RECOIL.esp [Version 5.9]B7 Vanilla Weapon Stat Override - SI.esp
; Bundlement.ini; --------------; Automatically loaded through Fundament if Bundlement.esp is active. Use this; file to specify the configuration options you want to use for the Bundlement; sub-modules, or to load other files which contain the settings you want. See; Fundament.ini for full instructions on loading other files from this one.;; Bundlement.esp consists of seven sub-modules:; - Global Rate Control (GRC); - Magic Prices; - Racial Talents; - Variable Advancement: Armorer; - Variable Advancement: Marksman; - Variable Advancement: Melee; - Variable Advancement: Mercantile; - Variable Advancement: Spells;; Each sub-module has a supplied .ini which documents its options and contains; recommended settings. If you do not configure the options for a particular; sub-module, it will be disabled.;; Uncommenting a pair of lines below will load the default configuration file; for that feature.set fd.File to sv_Construct "Bundlement - GRC"setstage fd 1set fd.File to sv_Construct "Bundlement - Magic Prices"setstage fd 1set fd.File to sv_Construct "Bundlement - Racial Talents"setstage fd 1set fd.File to sv_Construct "Bundlement - VA Armorer"setstage fd 1set fd.File to sv_Construct "Bundlement - VA Marksman"setstage fd 1set fd.File to sv_Construct "Bundlement - VA Melee"setstage fd 1set fd.File to sv_Construct "Bundlement - VA Mercantile"setstage fd 1set fd.File to sv_Construct "Bundlement - VA Spells"setstage fd 1
; Global Rate Control; -------------------; This feature adjusts your overall advancement rate and training cost by a; multiplier, which can increase over time. Note that the multipliers set here; are relative to values set by other mods! For instance, if you're using OOO; and haven't used Fundament (or another mod) to override its settings, you've; already got a 3x slowdown to both advancement and training costs.;; By default, this file is not loaded. You can edit settings here and load this; file through Bundlement.ini, or copy the settings you want to change into any; other config file that is already loaded. Settings you do not specify will; use defaults. If you don't change anything, this feature will not be enabled.; "Initial" values are the multipliers for a new character.set fdGRC.SlowdownInitial to 3.0set fdGRC.TrainingInitial to 1.0; "Final" values are the multipliers for a character with all skills capped.; If these are lower than the corresponding "Initial" values, they are ignored.set fdGRC.SlowdownFinal to 6.0set fdGRC.TrainingFinal to 10.0; These values apply an exponent to the transition from "Initial" to "Final"; multipliers. 1.0 is a linear transition; values between 0 and 1 give sharp; early increases then level off; and values greater than 1.0 increase slowly; at first but much faster at high skill ranks.set fdGRC.SlowdownCurve to 2.0set fdGRC.TrainingCurve to 1.0; Assumed Skill Cap: With the default of 0, Elys Uncapper and AVUncapper are; autodetected. Elys sets the assumed cap to 200. AVUncapper sets it to the; value of the "iavuMaxSkillBase" setting. If neither is found, the vanilla cap; of 100 is used. If you wish to use a specific cap, do so here. Note that even; if skill totals exceed the assumed cap, the multipliers won't increase above; their "Final" values.set fdGRC.AssumedSkillCap to 0; During character generation you have a special class with no major skills.; With mods, it's possible to keep this special class, allowing class-free; play. However, miscellaneous skills have an advancement penalty. Setting this; option to 1 detects the no-skills class, and takes away all advancement; modifiers based on class skill status if it's present. Setting this to -1; takes away those modifiers even for normal classes.set fdGRC.NormalizeWithoutClass to 1
message "Ready."Then when you load a game, just don't do anything until you see that message.