» Wed Mar 30, 2011 12:11 pm
I hadn't heard of Ibar-Dad, but this thread made me check it out. It's a pretty cool place, completely optional to visit, and has some nice loot. I also love the fact that picking up those knives spawned ghosts to kill you. These small things are just so cool.
It reminds me of how I found the sword of white woe in a guard tower, and that was just such a cool weapon to find as a noob. It made my day.
I suppose you could implement something like this through Radiant Story. In every game, there will be at least one cave with awesome loot, and it'll change every time. And maybe, just have a small hint leading to it that you need to find on your own in a major city, such as a journal saying "Hey, I heard that you can get powerful loot in [insert cave name here]. If I wasn't so busy shoveling mud all day and being a peasant, I'd get it myself. Or give a quest to some adventurer or something. Wait a second, I'm a peasant, and this is a journal, but I don't know how to read or write..."