Just put [whatever] the Sorceress as your name. Problem solved. That's what I'll probably do. Same with any class. call yourself Jack the Shadow or Rowlf the beserk.
Indeed. Or, *you* (the player) can always *call* your character whatever you want to call him or her. I mean, it's not like Oblivion gives you room for proper titles, for example. And some of my characters have
had titles. *I* knew that, and for roleplaying purposes, that's what matters. Goes in the Journal that way, too.
I've always used custom classes, but having a name for a "class" (i.e., an arbitrary, artificial, abstract, kinda "meta-game" construct) means about as much in the game world, as... the
player's name might, say. Well, not much more, anyway.