Remove level scaling in Skyrim?

Post » Fri May 27, 2011 12:52 pm

One aspect of Oblivion that I could barely stand was how level scaling was used in terms of progression. What I mean by this is as the player continued to increase in level, more rare and better armor/weapons would begin to drop on bandits/marauders/etc. Level scaling also hurt the experience in Oblivion because the player would only be exposed to certain creatures at a certain level. This completely destroyed the rarity and immersion of finding some of the hardest sets of armor in the game, as well as coming across different creatures. Morrowind was great because you never knew what you would find. Any piece of daedric armor was impossible to find in Morrowind, and very few had the entire set. One could also come across creatures/NPCs that were completely out of their league and could defeat the player easily. This wasn't the case in Oblivion, as everything was geared to making sure the player did progress, and npc/creatures were never out of one's league. Does anyone else feel the same way about level scaling doing more harm than good for TES?

Fixed the poll for clarification. Apologies.
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luke trodden
 
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Post » Fri May 27, 2011 4:37 pm

GET RID OF LEVEL SCALING!

Nuf said...
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Kirsty Wood
 
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Post » Fri May 27, 2011 8:51 pm

GET RID OF LEVEL SCALING!

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Tamika Jett
 
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Post » Fri May 27, 2011 12:14 pm

Might want to clarify your poll question and your topics title.

Remove level scaling in Skyrim?

Yes would be removed level scaling
No would be keep level scaling

Your poll's title is: Do you support level scaling (Oblivion)? Or not (Morrowind)?

Yes would be keep level scaling?
No would be remove level scaling?

Just so that you don't have people come in and accidentally vote for the wrong thing ;)
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Ally Chimienti
 
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Post » Fri May 27, 2011 9:10 pm

GET RID OF IT!!!!!!!!!!!!!!!!1!!!!!!!!!!!!1! :yes:
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Sammie LM
 
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Post » Sat May 28, 2011 12:13 am

Level Scaling is the work of Mehrunes Dagon. It is the friend of Dagoth Ur. It kicks kittens and kills puppies.
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Katharine Newton
 
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Post » Sat May 28, 2011 1:18 am

Extensive level scaling is the worst thing that has happened to RPG progress.

I understand using level scaling to some extent, e.g. to make the game challenging even when you are high level and have great items, but high level items should be rare. Not every common thief should start wearing glass and daedric equipment only because I passed a level threshold.
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CHARLODDE
 
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Post » Fri May 27, 2011 9:38 pm

I completely agree, I for once have never acquired an entire daedric set in Morrowind (which I actually like). Whenever I stumbled upon one of those rare artefacts I was thrilled, but in Oblivion I probably had five sets or something like that... I also feel the same way about the creatures, there's no fun in encountering the same units all the time, depending on which level you're on. It destroys some of the "believability" of the game.
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Lakyn Ellery
 
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Post » Fri May 27, 2011 7:16 pm

I really hated the level scaling in Oblivion, but I feel like Bethesda did a really great job with it in Fallout 3, so if it's similar to that I won't have any complaints.
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luis ortiz
 
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Post » Fri May 27, 2011 8:58 pm

Level scaling decreases the importance of level.

In fact, it was easier to finish the main question at level 5 than it was at level 30 or 40.
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jason worrell
 
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Post » Fri May 27, 2011 5:43 pm

No. Level. Scaling. It really ruined Oblivion for me.
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Joe Alvarado
 
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Post » Fri May 27, 2011 11:34 pm

maybe have a gauge on the option to manipulate the scaling or something.
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Kristian Perez
 
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Post » Fri May 27, 2011 6:07 pm

Remove it, it got rid of all sense of progress in Oblivion.
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Crystal Clarke
 
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Post » Fri May 27, 2011 7:53 pm

I want it to some extent, so it's not gonna be all cakewalk.
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CRuzIta LUVz grlz
 
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Post » Fri May 27, 2011 9:34 pm

Remove it. Do like OOO, so that things get more dangerous the further you stray from the road.
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latrina
 
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Post » Sat May 28, 2011 2:54 am

I also agree with removing it.
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Tasha Clifford
 
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Post » Fri May 27, 2011 8:20 pm

I dont think that level scaling should be removed, i think there should be a mixture if leveled creatures and unleveled, it will make combat veried.
Unleveled creatures force the player to be bound to a portion of the map.
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Rob
 
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Post » Sat May 28, 2011 1:41 am

Yes. Oblivion's level scaling was farcical.
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GabiiE Liiziiouz
 
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Post » Fri May 27, 2011 6:37 pm

GET RID OF IT! i want to get my ass handed to me by running into a ruin full of golden saints at lvl 1. I wish to have access to all enemies and armor but i want the people with good armor to be like 10 levels above me. Having lvl scaling in oblivion was an abomination that should never be implemented in a game again.
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ijohnnny
 
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Post » Fri May 27, 2011 3:30 pm

Morrowind (When you find a piece of daedric) - Oh MY GOD! YES! PRAISE THE NINE!

Oblivion (When you find a piece of daedric) - Yay, the 20th suit...

Morrowind (When you combat a bandit at 1) - CRAP! I DIED! Man he had such nice armor though, that iron sparkblade was amazingly good!

Morrowind (When you combat a bandit at 20) - Wow, I just owned you. Too bad you have svcky loot.

Oblivion (When you combat a bandit at 1) - Wow, I'm tough, too bad you're a starving thug.

Oblivion (When you combat a bandit at 20) - It killed me. For real? And how does a starving highwayman afford a suit of glass?

Morrowind (When you complete the main quest) - I can't believe it's over... Thank you, Bethesda.

Oblivion (When you complete the main quest) - I just beat the main quest at level 2! Who rocks! I ROCK!

In short, get rid of Level-Scaling.
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sophie
 
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Post » Fri May 27, 2011 8:09 pm

Morrowind had level scaling, just like Oblivion. Just implented in different ways.

And one of the poll options is to fully remove the level scaling and have it like Morrowind? That's impossible.
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c.o.s.m.o
 
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Post » Fri May 27, 2011 6:02 pm

I hated oblivion style level scaling. It made items common and boring and it penalized people for not leveling via combat skill.s If I leveled my bard up with speachcraft and oh lock picking walking around an area I was previously safe in might now mean I get my ass kicked.
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Leticia Hernandez
 
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Post » Fri May 27, 2011 3:38 pm

GET RID OF LEVEL SCALING!


My thoughts exactly. I wonder how many people have downloaded Mods to get rid of it. :laugh:
Seriously I think it really breaks immersion, lore and my heart to see a bandit in full Daedric, just because i'm a high level.

So I voted NO.
^_^
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cosmo valerga
 
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Post » Fri May 27, 2011 2:52 pm

NO please, NOOOOOOOO :shakehead: :swear:
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GEo LIme
 
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Post » Fri May 27, 2011 8:13 pm

I hate unique item scaling and certain forms of enemy scaling.
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CArla HOlbert
 
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