hey i was trying out some walk animation re-placers and came across sixywalks_by_Mur_Zik_Compilation_v1_2-18125 installed it liked it but then went back to play my normal save and now my hardcoe evil dark elf has a very feminine stance in the equip menu(tab) and walks camper than Elton John haha run anims are unchanged the only files that i can see in the omod are 1handforward.kf and 0sixywalk01.kf apparently they get moved to SetVar vAnimPath "Meshes\\Characters\\_male\\specialanims" according to the script.txt so i went there to delete the offender (even after an omod uninstall it was still feminine ingame there so i tried manual) but specialanims folder did not exist so to my knowledge the omod deleted it properly it had been removed already then i went to find 1handforward.kf did a search in the obliv folder and found 3 and all the files of that name were for creatures so its also been deleted properly by the omod so i went back ingame happy it was all gone but NO i went back in to the bash patch untick all traces of it then rebuild still camp pose in tab menu and [censored] looking walk
anyway i'm guessing its a bashpatch merge problem because i did rebuild my patch with this on when i first installed it anyway i'm just trying to get rid of it completely
ps i do have a full backup of Fcom oblivion so i can jut revert for the 5th time but i really cbf so if i can get the original files from the backup or a vanilla bsa please just give me the name of the bsa/folder i can find the vanila oblivion walk animations i would be very happy you would be saving me alot of time
IF you got this far thank heaps for reading and for any help you can provide