Removing arrows

Post » Tue Jan 25, 2011 7:49 pm

I think that it would be cool to have animation in place for pulling out arrows after or during a fight rather than just having them disappear. Just a thought, I know that there are some problems that can arise in trying such a thing, but I just wanted to know what you guys think about it.
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Laura Simmonds
 
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Post » Tue Jan 25, 2011 9:09 pm

I would find it awesome.
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^~LIL B0NE5~^
 
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Post » Wed Jan 26, 2011 10:03 am

That would be an immensely complicated thing to do. It'd be cool, I guess, but doing it accurately and realistically would be a chore. Watching your character grab air next to an arrow, then struggle to pull it out, would be even more disconcerting than just having them vanish.

Beyond that, word is that we're actually going to be less able to recover arrows than we were in Oblivion. I have absolutely no idea why they'd change such a popular and well-received part of the game, but....... that is what's been said.
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TIhIsmc L Griot
 
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Post » Tue Jan 25, 2011 6:24 pm

That would be an immensely complicated thing to do. It'd be cool, I guess, but doing it accurately and realistically would be a chore. Watching your character grab air next to an arrow, then struggle to pull it out, would be even more disconcerting than just having them vanish.

Beyond that, word is that we're actually going to be less able to recover arrows than we were in Oblivion. I have absolutely no idea why they'd change such a popular and well-received part of the game, but....... that is what's been said.


Wow, that’s not good. I enjoyed shooting an object at long range and retrieving the arrow when I got there, it gave some satisfaction to using a bow. Well there must be some method of pulling arrows out of objects; they would only have to pay close attention to the animation but this is Bethesda we’re talking about, if anyone can do it, it’s them.
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Tanika O'Connell
 
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Post » Wed Jan 26, 2011 1:46 am

Wow, that’s not good. I enjoyed shooting an object at long range and retrieving the arrow when I got there, it gave some satisfaction to using a bow. Well there must be some method of pulling arrows out of objects; they would only have to pay close attention to the animation but this is Bethesda we’re talking about, if anyone can do it, it’s them.

Well, again - it could be done, but it would be very complicated to do it well. It could be done relatively easily by using a stock animation of "pulling an arrow out of a body," but then it would be just a stock animation and wouldn't necessarily match up with the particular body, particular arrow or particular location in the body. To actually pull a specific arrow out of a specific body would either require that you aim precisely, then have the animation act at the point at which you aimed (aim a little off and the animation's a little off, since it wouldn't actually be grasping the arrow, but just going through a set of motions at a defined point) or it would require that the game actually find the arrow and guide your character's hand to it, turn it and close it so that he grasps it, then pull on it, in the right direction and to the right distance and so on. All of that would be very complicated - much more so than would be worth it for such a peripheral detail.

That's the sort of thing that could well become relatively standard as games improve - I wouldn't doubt it'll reach a point at which such detection and manipulation would be a basic routine and would only have to be adapted for this or that particular situation, but we're not at that point yet.
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Samantha Wood
 
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Post » Wed Jan 26, 2011 8:42 am

I think that it would be cool to have animation in place for pulling out arrows after or during a fight rather than just having them disappear. Just a thought, I know that there are some problems that can arise in trying such a thing, but I just wanted to know what you guys think about it.

well an animation for pulling arrows would be kinda kool, it doesn't have to be to realistic just to were you get the point an arrow was pulled out, so the bethesda team can keep working on more important interactions, also you should be able to keep the arrows that you were shot with that aren't broken.
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Lynette Wilson
 
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Post » Wed Jan 26, 2011 12:07 am

Beyond that, word is that we're actually going to be less able to recover arrows than we were in Oblivion. I have absolutely no idea why they'd change such a popular and well-received part of the game, but....... that is what's been said.

Link please. They've said that arrows will be more limited, but nothing about retrieving them as far as I know.
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Pixie
 
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Post » Wed Jan 26, 2011 2:34 am

You don't see any animation for the looting the corpse of any other items do you? I think it would just get repetitive and boring myself.
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Project
 
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Post » Wed Jan 26, 2011 12:57 am

You don't see any animation for the looting the corpse of any other items do you? I think it would just get repetitive and boring myself.


This. :yes:
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Kyra
 
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Post » Wed Jan 26, 2011 5:09 am

99 arrows to remove, 99 arrows. Take 1 out and what do get?, 98 arrows to remove.
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Steven Nicholson
 
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Post » Wed Jan 26, 2011 12:05 am

99 arrows to remove, 99 arrows. Take 1 out and what do get?, 98 arrows to remove.

lol
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Jordan Moreno
 
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Post » Tue Jan 25, 2011 7:37 pm

also you should be able to keep the arrows that you were shot with that aren't broken.


You were able to do this in Oblivion.
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Ysabelle
 
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Post » Wed Jan 26, 2011 10:01 am

You were able to do this in Oblivion.

yep but as bethesda proves they can take out just about anything, so im hoping its still a feature
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Britney Lopez
 
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Post » Wed Jan 26, 2011 3:09 am

I have absolutely no idea why they'd change such a popular and well-received part of the game, but....... that is what's been said.


my guess is because sometimes, arrows break when they hit stuff. also, since arrows are going to be way more powerful, and harder to find, i think it will help as far as balancing bows a little.
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Eibe Novy
 
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Post » Wed Jan 26, 2011 9:56 am

This would be a cool feature to add to the game, but if you shoot alot of arrows, it might be more frustrating than anything to remove them all...
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Carlos Vazquez
 
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