Renaming objectscells in-game

Post » Fri May 20, 2016 1:37 am

Greetings to all. I'm new to modding and able to do a few basic things so far, but I need info before wasting too much time trying to do something that isn't possible or extremely complex.



Is there any way to use an in-game text input box(Like when you name your character) to change the display name of an object or cell? Is it even possible to rename anything in game via modding? The idea is to offer the player the option to rename a location via text input in the game. I haven't seen anything like this which leads me to believe it's not possible, but I'd just like a confirmation please.

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Robert Devlin
 
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Post » Thu May 19, 2016 8:48 pm

Maybe with http://www.uesp.net/wiki/Tes3Mod:MWE (http://mw.modhistory.com/download-63-3011 to related mod), but most people use https://github.com/Merzasphor/MWSE as the only scripting enhancer (which can't do it as far as aI know). And don't even try if you are not familiar with scripting. And personally, i would not bother even if possible with some old/unsupported script extender

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Robert Devlin
 
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Post » Thu May 19, 2016 2:39 pm

Thanks for the advice. That's how I feel as well. I don't want to invest a significant amount of time and energy into something that has such a small chance of success, and that without even taking my pitiful skillset into consideration.

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Spooky Angel
 
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Post » Thu May 19, 2016 11:05 pm

Renaming objects is straight forward with MWSE, just use the xSetName function. This won't work for cells though.

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Janette Segura
 
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Post » Thu May 19, 2016 6:20 pm

I was thinking it worked only with NPCs and lockpicks so far, has it been updated recently?

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Horror- Puppe
 
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Post » Thu May 19, 2016 11:37 pm


It was updated quite awhile ago. Should work with most objects so long as you can acquire a reference. Has to be re-applied on reloads though, IIRC.

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Celestine Stardust
 
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