Current version: 1.31
Description:
This mod allows the player to change radio stations on all the in-game radios. It currently supports GNR, Enclave and Agatha's radio stations (and any additional tracks added to those stations which have corresponding mono MP3 and WAV files).
This mod supports up to 30 third party radio stations not including the stations already offered by vanilla Fallout 3.
It is very easy for third-party radio stations to be played via in-game radios. If any creator of a third-party radio station wishes to have their radio station given the ability to be played on in-game radios, feel free to contact me (or follow the provided tutorial and simply provide the patch file with your own mod!)
This mod is FOSE-Enabled! What does that mean? It means that it can use FOSE (Fallout Script Extender) to increase functionality, but does not require FOSE to run properly.
If you are running FOSE, this mod will automatically find all the in-game radio stations for you – no more patches necessary! If, however, you are not running FOSE, you can still use the radio patches to add in your favorite radio stations.
Changelog:
1.31 – Fixed issue with disabled radios still playing music.
1.3 – FOSE-Enabled, plus fixing a few faction issues.
1.2 - Fixed issues with static playing indefinitely pre-GNR quest.
1.1 - Fixed issues with radio lights. Added in more custom station references (now supports 30 stations not including vanilla). Fixed issues with "My First Infirmary" and other house items.
1.0 - Changed method for how 3rd party radio mods are added. Fixed issues with the special NPC appearing / being shot at by hostiles. Added in Drama Radio and Existence 2.0 Radio patches. Created a short tutorial for modders on how to properly add new radio stations to this mod.
Download:
http://www.fallout3nexus.com/downloads/file.php?id=4709 (version 1.31)