Note: This mod REQUIRES http://obse.silverlock.org/ 19.
The modified skeleton meshes were created by TheTalkieToaster.
Current version: 0.92
Description:
This mod is deceptively simple: it allows NPCs to have different skeletons. This means that NPCs can be fat, thin, tall or short. All in-game NPCs (with a few exceptions) can be affected at random. As a base this mod allows for fat, thin, hunched, short, tall and "normal" NPCs.
Changelog:
0.92 – Rewrote parts of the mod to make it more efficient and use new OBSE commands. Companion mods can disable this mod's effects by adding a BanditTestKey to their companions.
0.91 - Fixed a major bug. The mod will actually work now. The mod should be cleansaved if you used 0.90.
0.9 - Initial release.
Download:
http://www.tesnexus.com/downloads/file.php?id=29564 (Version: 0.92)