I recently edited a texture file in photoshop to create a new version of a robe. I copied the meshes & texture over, made my edits, put it together in nifskope & the CK. It all worked well, looked fine in nifskope; except when equipping the robe in game, the texture looks all jumbled up. I'm confident I used the right texture file, though I am a complete noob at this so I don't know what else could be the problem. A google search left me without answers—I probably didn't phrase the search query correctly... anyway, I thought perhaps someone here could help me out or point me in the right direction. Thanks.
What I did:
*copied files over
*edited nif texture in photoshop
**loaded using default size
**saved as DXT5 // touched no other settings
*used SkyEdit to copy&rename journeyman robe
**changed mesh & texture paths
**added crafting recipe
**saved new esp
*used nifskope to reapply textures
*ran Skyrim, consoled-in robe, equipped - queue jumbled texture