Would there be any reason that weapon "Swish" sounds do not play for the first 10 minutes(even crossbow firing!) after which ALL sound is mute except for voice and music? I tried this on two separate sound cards with same behavior, is there a memory leak in the sound module? I have WAYYYYY too many mods to list, but it seems like an engine issue since the effect is global for all sound sources... :violin:
Woops, forgot that BSA archives do not expose sound files.. Copied ALL audio files from the "mixer" directory I used to build Ubermod and it fixed everything. Now I'm happily overwhelmed with noise everywhere I go