Repairing the Cogs of Morrowind #10

Post » Fri May 27, 2011 12:21 am

Would there be any reason that weapon "Swish" sounds do not play for the first 10 minutes(even crossbow firing!) after which ALL sound is mute except for voice and music? I tried this on two separate sound cards with same behavior, is there a memory leak in the sound module? I have WAYYYYY too many mods to list, but it seems like an engine issue since the effect is global for all sound sources... :violin:


Woops, forgot that BSA archives do not expose sound files.. Copied ALL audio files from the "mixer" directory I used to build Ubermod and it fixed everything. Now I'm happily overwhelmed with noise everywhere I go :whistle:
User avatar
neen
 
Posts: 3517
Joined: Sun Nov 26, 2006 1:19 pm

Post » Fri May 27, 2011 5:23 am

Post limit reached, please use http://www.gamesas.com/bgsforums/index.php?showtopic=978076.
User avatar
Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Previous

Return to III - Morrowind