» Mon Nov 22, 2010 1:53 am
There are a class of interesting spells that combine an offensive spell on target with a defensive spell on self that are not really possible due to the bug sometimes referred to as the "http://www.uesp.net/wiki/Morrowind:Soultrap", which results in the on-self spell becoming permanent (and not showing up in your active spells icons either).
I think it would be nice to get rid of this bug, if it is easy to do, so people can make these interesting spells at the spellmaker.
I've noticed that the permanent effects are kept in the savegame sub-record "REFR.ACDT", which is apparently actor data for the player. I can give you some offsets into the data portion of that record, if that helps, for instance, permanent water walking appears to be 200 bytes into that subrecord (not counting the header).
Edit: while I'm at it, a second request:
When people have too many savegames in their Saves directory, they start getting mysterious memory errors, the most commonly reported is:
"QuestName info in Journal "XXX" has no name string."
I did a little http://www.gamesas.com/index.php?/topic/893198-strangest-most-frustrated-problem-error/page__view__findpost__p__13093826 some time ago, and it's pretty reliable that once you get too many (some people report it happens at something over 500 saves), Morrowind loses its mind. Anyway, people post with this problem from time to time (which you can see if you search for that message), and I thought that if the MCP could fix it, that would be cool.
Thanks.