So, Reflect is really broken? Hmm. Well, time to test the theory again by using a multitude of different levels of reflect.
Oh, and yes, I was cheating a bit. I created a spell with a 100% reflect for that duration so my low level chars would have enough time to kill spell casters without worrying about melting.
And the occasional out of depth monster.
OH, and 30 + 10 + 20+ 5 + 5+5+10, 85%, plus 15% gives me 99.9999999999999 Reflect
I would assume this is true since I never encountered this bug.
I could test it. But the amount of time It would take to properly test it, would be longer than I have remaining to live.