The primary fix included is a large change to the savegame code to reduce the majority of crashes, corruption, and missing objects. It also makes the game properly respond to changes in your load list, making inserting and removing mods from your savegames a lot safer. There are many more smaller fixes that cover all areas of the game.
All fixes and gameplay changes included are optional, you can independently select which ones you want to use in the installer.
Morrowind Code Patch is fully compatible with MPP, MGE, MWSE and MWE. It should work with the Steam edition of Morrowind now. Also, improved Russian version compatibility (supports GFM dll).
Version 1.7 is out now.
Files: http://www.tesnexus.com/downloads/file.php?id=19510 http://www.fliggerty.com/phpBB3/viewtopic.php?f=53&t=1008
New features in 1.7:
- Toggle sneak. Sneak key toggles sneak mode on or off.
- Inventory bugs. Now also fixes an issue with items sticking in inventory when they were supposed to removed by a quest or script.
- Inventory bugs. Fixed a previously introduced bug where soul gems didn't update properly when soul trapping using only touch spells.
- Delayed spell crash fix. Fixes a crash situation where uncast spells remained in memory or savegame.
- Loud armor / shield fix. Fixes occasional ridiculously loud armor hit sounds.
- Unrestrict menu size. Allows stats menu and magic menu to be resized without limit.
- Enable reflection effects on skinned models. Allows skinned objects to have shiny reflection maps.
- Createmaps fix. Causes the createmaps command to skip over interiors, reducing the amount of time it takes to complete.
- Polish keyboard support. Allows typing of Polish characters in-game.
- Better quality splash and title screens. Fixes colour depth issues which reduced splash/title screen quality.
- Spellmaking max. magnitude. New magnitude limit changed from 1000 to 500.
- Transparent clothes in inventory. Should no longer cause the mouse cursor to sometimes have a thin black outline.
- Enchant glow in fog. Slightly optimized, should no longer be linked to transparent clothes fix.
See the previous threads to see how this came about:
Repairing those Cogs http://www.gamesas.com/index.php?/topic/1084044-repairing-the-cogs-of-morrowind-no-17/ http://www.gamesas.com/index.php?/topic/1041353-repairing-the-cogs-of-morrowind-%2316/ http://www.gamesas.com/bgsforums/index.php?showtopic=1032219 http://www.gamesas.com/bgsforums/index.php?showtopic=1026266 http://www.gamesas.com/bgsforums/index.php?showtopic=1013291 http://www.gamesas.com/?showtopic=1009430 http://www.gamesas.com/bgsforums/index.php?showtopic=978076 http://www.gamesas.com/bgsforums/index.php?showtopic=942375 http://www.gamesas.com/bgsforums/index.php?showtopic=925813 http://www.yacoby.net/es/forum/12/9111491226747880.html http://www.yacoby.net/es/forum/12/8942761225301640.html http://www.yacoby.net/es/forum/12/8891531224348540.html http://www.yacoby.net/es/forum/12/8852991223287560.html http://www.yacoby.net/es/forum/12/8837531222826580.html http://www.yacoby.net/es/forum/12/8812671222030860.html http://www.yacoby.net/es/forum/12/8792971221418740.html http://www.yacoby.net/es/forum/12/8744651220076840.html
thread #9 may not have been archived on the forum