replacing the wilderness texture?

Post » Fri Feb 25, 2011 10:50 pm

most of you will know about that big brown texture that expands for miles and miles in Cells, and it appears it's used in the west gash. now i'm trying to replace that texture but i cant. in the CS it doesn't show it's Texture now (unless i missed it)
so i was wondering if anyone else knew how to replace it?
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~Amy~
 
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Post » Fri Feb 25, 2011 12:51 pm

The texture is called "_land_default"
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Nathan Barker
 
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Post » Fri Feb 25, 2011 8:32 am

haha! thanks melchior!

yay, now i have something to release on my site :celebration:
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danni Marchant
 
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Post » Fri Feb 25, 2011 9:24 am

You're welcome, hope I'm in the credits, hehe :evil:
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Jake Easom
 
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Post » Fri Feb 25, 2011 11:17 pm

Be careful with size. If it's bigger than (IIRC) 256 x 256 then you'll mess up peoples' in game maps.
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luis ortiz
 
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Post » Fri Feb 25, 2011 4:21 pm

Be careful with size. If it's bigger than (IIRC) 256 x 256 then you'll mess up peoples' in game maps.


huh?
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jesse villaneda
 
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Post » Fri Feb 25, 2011 1:00 pm

Try it.

Make a 1024 x 1024 _land_default.dds

Start a game and see what your map looks like.

A number of people had the problem with messed up maps because a texture pack out there somewhere had a large version of this texture in. Delete the replacement DDS and map was fixed.
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Kirsty Collins
 
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