Replay Value

Post » Mon Dec 13, 2010 10:30 am

If I love a game I will keep playing it the hard thing is getting decent people to play with since working together does lead to the best games.
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Nims
 
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Post » Mon Dec 13, 2010 11:36 am

Reposting because I want some more opinions on this.
I'm wondering how this compares to Borderlands. I really like the option to play the campaign thru alone, and actually have a good story behind it, but being able to do it with coop players is icing on the cake. Has there been an official word on how long the Brink campaign is going to be? I'm still on the fence about it, I don't want another TF2 with a short campaign. I never could stay interested in TF2, just feels like deathmatch to me, but my ideal game was Borderlands with a bit better pc development and not have that atrocious field of view and lack of aiming precision.
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claire ley
 
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Post » Tue Dec 14, 2010 12:52 am

Reposting because I want some more opinions on this.
I'm wondering how this compares to Borderlands. I really like the option to play the campaign thru alone, and actually have a good story behind it, but being able to do it with coop players is icing on the cake. Has there been an official word on how long the Brink campaign is going to be? I'm still on the fence about it, I don't want another TF2 with a short campaign. I never could stay interested in TF2, just feels like deathmatch to me, but my ideal game was Borderlands with a bit better pc development and not have that atrocious field of view and lack of aiming precision.

10 hours of gameplay to complete both campaigns. Average map lasts about 20 minutes.
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Ashley Hill
 
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Post » Mon Dec 13, 2010 8:38 pm

10 hours of gameplay to complete both campaigns. Average map lasts about 20 minutes.

I'll just use a sick day. :celebration:
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Nick Swan
 
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Post » Mon Dec 13, 2010 10:56 am

That doesn't mean that it isn't repetative. That just means you love it.

Exactly.

Welcome have an introductory turtle :turtle:

Wow, they give turtles away for everything now.

I think the fact that this game has an insane customization that it will be a lot less repetitive than other games of its kind.

I think the fact that this game has an insane amount of customisation does not add much to the game concerning the actual gameplay.
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Blackdrak
 
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Post » Mon Dec 13, 2010 4:01 pm

Exactly.
I think the fact that this game has an insane amount of customisation does not add much to the game concerning the actual gameplay.

Agreed. Escort the bomb defusal robot? Sounds alot like escort a bomb on a cart to be delivered. Still on the fence. "10hrs to complete both campaigns", doesn't inspire much confidence either.
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michael flanigan
 
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Post » Mon Dec 13, 2010 2:33 pm

I still play Gears of War 2, and now that I play online I still play on the same maps as I did when I only played against bots, I almost got the Party like it's 1999 achievement offline, lol (around 1960 matches offline, [censored] yeah), as long as the gameplay and the maps are good, there will be replay value
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Janeth Valenzuela Castelo
 
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Post » Mon Dec 13, 2010 10:12 am

Agreed. Escort the bomb defusal robot? Sounds alot like escort a bomb on a cart to be delivered. Still on the fence. "10hrs to complete both campaigns", doesn't inspire much confidence either.


Well its about what you want to do. Since you can easily do singleplayer/coop/multiplayer on campaign and in free mode.
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Kitana Lucas
 
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Post » Mon Dec 13, 2010 2:55 pm

I really hope it won't be. I'm not too big on multiplayer on any game, and frequent repetition and lack of things to do is a single players worst nightmare.
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Susan
 
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Post » Mon Dec 13, 2010 3:45 pm

Reposting because I want some more opinions on this.
I'm wondering how this compares to Borderlands. I really like the option to play the campaign thru alone, and actually have a good story behind it, but being able to do it with coop players is icing on the cake. Has there been an official word on how long the Brink campaign is going to be? I'm still on the fence about it, I don't want another TF2 with a short campaign. I never could stay interested in TF2, just feels like deathmatch to me, but my ideal game was Borderlands with a bit better pc development and not have that atrocious field of view and lack of aiming precision.

First off, TF2 didn't have a campaign. Second off, please say your talking about the 360 version because the PC version is amazing.

On topic, as long as you don't play the [censored] out of it in the first week or so, it wont become repetitive.
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Sophh
 
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Post » Tue Dec 14, 2010 12:36 am

As replay value goes hand in hand with the variety offered, I reckon i'll chuck my two cents in. The only way i see this game tarnishing over time is if it lacks a full set variety of online gameplay modes. I love objection based matches as much as the next guy, but (berate me if you will) Death Match modes definitely have a role in any FPS. Don't get me wrong, tactically defending/capturing/maneuvering objectives is an amazing experience when playing with a well coordinated team, but every now and then mindless killing (which, despite the obvious denial of the fact, can also be done tactically) is exactly what a guy needs to blow off some steam. All i'm saying is that limiting the game variant does nothing but restrict the players. Personally i wouldn't mind a mix of the two types, very similar to the Star Wars: Battlefront series, in which objectives are important but you still have reason to be conservative with how many times you die. Makes since to me, and, talking from first hand experience, it portrays war and military conflict more realistically than either Objective or DM modes can alone.
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Tanika O'Connell
 
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Post » Mon Dec 13, 2010 11:45 am

This game won't become stale too quickly (at least not like a COD where you basically just have TDM and TDM with some minor twists) The fact that you can pick between several classes and have multiple objectives and responsibilities based on your class, should keep it interesting longer. Objective based shooters that make you feel like your in a battle with objectives/tasks to complete/etc are more fun for longer periods of time than TDM. At least this has been my experience with games like MAG & Killzone series.
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NIloufar Emporio
 
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Post » Mon Dec 13, 2010 10:37 pm

all depends how good the actual game is.
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Valerie Marie
 
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Post » Mon Dec 13, 2010 10:47 am

First off, TF2 didn't have a campaign.

Well, he said it was short!
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Benji
 
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Post » Mon Dec 13, 2010 9:33 pm

Well, he said it was short!

:facepalm: What is this world coming to?
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Setal Vara
 
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Post » Tue Dec 14, 2010 1:16 am

How long a multiplayer shooter last doesnt depends only on the game, but also with the ppl you play with; specially in a game like brink where teamwork and communication is really important.
I was lucky to found an awesome group of ppl when i started playing UT3 and to this day (3+ years) we still play together, not as often as we used to since UT3 is pretty much dead though... I've already started to convince them to get Brink, 2 of them just preordered :goodjob:
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Anna S
 
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Post » Mon Dec 13, 2010 5:15 pm

How long a multiplayer shooter last doesnt depends only on the game, but also with the ppl you play with; specially in a game like brink where teamwork and communication is really important.
I was lucky to found an awesome group of ppl when i started playing UT3 and to this day (3+ years) we still play together, not as often as we used to since UT3 is pretty much dead though... I've already started to convince them to get Brink, 2 of them just preordered :goodjob:


I find this to be so true,
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Siobhan Thompson
 
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Post » Mon Dec 13, 2010 5:47 pm

if you play with other good brink players instead of bots you will probably finish earlier
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Becky Cox
 
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Post » Mon Dec 13, 2010 10:14 pm

if you play with other good brink players instead of bots you will probably finish earlier

Pure assumption.

If the bots are really as good as they say, then it will probably take more or less the same amount of time. Human players are also more unpredictable and inventive, so they will offer more of a challenge anyways.
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Melung Chan
 
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Post » Mon Dec 13, 2010 5:33 pm

Pure assumption.

If the bots are really as good as they say, then it will probably take more or less the same amount of time. Human players are also more unpredictable and inventive, so they will offer more of a challenge anyways.


While humans can be unpredictable and inventive I most find players to be useless and insane.
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Sudah mati ini Keparat
 
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Post » Mon Dec 13, 2010 3:43 pm

While humans can be unpredictable and inventive I most find players to be useless and insane.

Depends really on who you're playing with. It's pretty easy on PC to look for a server with a "higher skilled" playerbase. I tend to play against people that are better than me, just to improve myself.
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c.o.s.m.o
 
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Post » Mon Dec 13, 2010 8:21 pm

Depends really on who you're playing with. It's pretty easy on PC to look for a server with a "higher skilled" playerbase. I tend to play against people that are better than me, just to improve myself.

I play against friends who are better or equal to my skill personally. Keeps the game alive longer with "Friday night up till 2am" gaming night with only people you know. ^_^
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k a t e
 
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Post » Mon Dec 13, 2010 10:07 am

Depends really on who you're playing with. It's pretty easy on PC to look for a server with a "higher skilled" playerbase. I tend to play against people that are better than me, just to improve myself.


Its true, that's more the common pub players. That's why I am finding good people now and as soon as Brink comes out.
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MatthewJontully
 
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Post » Mon Dec 13, 2010 9:59 pm

Its true, that's more the common pub players. That's why I am finding good people now and as soon as Brink comes out.

It's a good thing you know me then huh? :wink_smile:

(Nice new signature lol)
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Manny(BAKE)
 
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Post » Mon Dec 13, 2010 5:55 pm

Its true, that's more the common pub players. That's why I am finding good people now and as soon as Brink comes out.

Too bad that I don't have a 360 ^^
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Prue
 
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