Replayer or a completionist ?

Post » Sat Jun 26, 2010 4:40 am

When I played Oblivion and Fallout 3, I did everything on one character. I don't have the heart to start over and re-explore everything and repeat quests. I play it to death one one character.

Over 400 hours on Oblivion, 150+ hours on Fallout 3.

When I played Oblivion, I didn't have the heart to start over either, but that's because I got totally sick of the underlying gameplay by the time I had done perhaps 10-25% of it at most, and suffered through the "hurry up and save the world right now" MQ.

In MW, I still haven't played one of the three Great House quest lines at all (and haven't finished another of the three, but I'm currently working on it), haven't done at least 3 of the other faction questlines, none of the Vampire or Werewolf quests, didn't complete Bloodmoon's MQ, and still have tons of sidequests to try, either because they didn't make sense for my previous characters, or I just didn't have time for them before those characters became overpowered (after well in excess of 1000 hours of playing the game over several years). I figure it's better to do them sometime with another character than stroll leisurely through them without a challenge after I've already beaten the toughest adversaries in the game. I don't feel a need to rush out and "do everything" with a single character, and the game certainly doesn't force it on you. I consider a "good video game" like a fine wine: to be sipped and enjoyed, not "chugged" for a "quick buzz".
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Jade Muggeridge
 
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Post » Sat Jun 26, 2010 3:34 pm

About 2/3rds. The rest of the 30 to 40% should be the quests and content associated with other guilds, assuming that all major guilds (about 4 to 5) are mutually exclusive, with probably a few factions that have no prerequisites to admission and progression.

So, about 50% should be the main quest and other small side-quests, plus the main game world (dungeons, buildings, caves, etc). 30-40 is for the main guilds, mainly comprising less of locational content than questlines and dialog. If you have four main guilds, then each gets about 10% content, which I think is a very nice hefty amount, enough that I would be willing to replay the game so that I could experience a different 10%. Assuming, of course, that the main quest itself has replay value, which would increase the %age of replayable content...
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Matt Fletcher
 
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Post » Sat Jun 26, 2010 12:36 pm

I am a little of both.

Since you can usually keep playing after you beat the game you could call me a completionist because after I beat it I try to do everything I can and find every every location etc. Also, I will replay the game using a different set of skills and doing some things that I missed.

Since there is radiant story there will always be a need to replay the game because you will not keep getting the same quests if you are a different player and do thing differently.
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phillip crookes
 
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Post » Sat Jun 26, 2010 4:09 pm

I voted 20% (though I'd be fine with 80% or in between).

As for "Other:" The game could (and IMO should) vary the amount of content that would reasonably apply to the specific character and play style.

Play style might be determinable by setting flags for certain events that they caused, certain items that wind up in their inventory, and for expired timers on some of the pages in the books.
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Misty lt
 
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Post » Sat Jun 26, 2010 4:48 am

Completionist that's me
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Nick Swan
 
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Post » Sat Jun 26, 2010 3:33 pm

Why on earth would anyone want to complete 100% of the game in one playthrough? I guess the obvious answer to that is the people who only playthrough the game once,.......but isnt that a little greedy considering the majority of TES fans playthrough these games multiple times,with multiple characters?
Not to mention it does'nt even really make sense to be able to complete 100% of the game in one playthrough.Why should my pure Orc warrior even be able to become the "Arch Mage".That just seems ridiculous.
I do think that you should be able to complete most of the game in one playthrough,I would say about 70%.
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Dan Endacott
 
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Post » Sat Jun 26, 2010 10:24 am

Personally, I'm pretty much of a HC completionist and each of my characters need to have the possible in each playtrough. However that doesn't mean I don't want to like to replay stuff, so if for example joining one guild will prevent joining in others, completing the that guild will satisfy my as 100% :P

But I do usually have one character that is my favorite and has the best completion and is highest level etc.
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Mr. Ray
 
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Post » Sat Jun 26, 2010 9:37 am

Percent of what? Even though you complete all the scripted quests, you're only gonna have completed them one of several possible ways, and who can say how many Radiant Story quests there will be?

Besides, a true RPG never really ends -- only some people's creativity. ;)



edit: added "true"
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MatthewJontully
 
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Post » Sat Jun 26, 2010 8:33 am

an RPG never really ends -- only some people's creativity. ;)

A caveat: an Elder Scrolls game never ends. Games made by Bioware (and a few other companies) do have very definite endings.
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Valerie Marie
 
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Post » Sat Jun 26, 2010 10:50 am

Besides, an RPG never really ends -- only some people's creativity. ;)
Most RPG's end. (thankfully )

***Edit:
Hey!! :foodndrink: I recognize that picture (your avatar); I used it as reference to create a commissioned costume head. (The buyer wanted to decorate it though.)
http://i271.photobucket.com/albums/jj125/Gizmojunk/foam-heads-1.jpg

(Of course... The more that I think about it... Maybe he just looks familiar :lmao:)
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Adriana Lenzo
 
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Post » Sat Jun 26, 2010 11:47 am

Percent of what? Even though you complete all the scripted quests, you're only gonna have completed them one of several possible ways, and who can say how many Radiant Story quests there will be?

Besides, an RPG never really ends -- only some people's creativity. ;)


Actually Oblivion ended for me, I finished it 100% with one character to the point where any quest I could do was just repeat quests that are always exactly the same like the 3 Minataur Lords in the Arena, and I had seen every single easter egg and I had done all side quests and killed every single special NPC. I did not visit all the dungeons but I didn′t need to, all the rest of them had no unique content that I had not seen yet (yes I am partially at fault here because after playing the game for 4 years I decided to allow myself a bit of google).

What I want is to be limited by perks or whatever else there is, when it comes to content I can access. Like perhaps there are a few places and quests that require you to have a perk in Security that allows you to unlock certain locks you can′t normally even at 100 security that are immune to spells. Or perhaps there is a perk in destruction that allows my flames to be more potent allowing me to melt special magical ice that blocks the entrance to certain areas that would lead to certain quests. Or perhaps a perk in smithing that makes me just the smith to repair special artifacts and perhaps a perk you can take once you hit 100 Strength that allows you to grab objects more forcefully making you able to do certain quests that require heavy lifting (pull a heavy caravan out of a tundra ?) and so on and so on, the possibilities could be limitless :D

I want to end up having done all I can do with one character thinking "oh darn, I guess I′m just not good enough at X to do Y, but my next character may be able to do it! He will be a lot more burly than my little sneak here"

Or something along those lines.
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Jessie
 
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Post » Sat Jun 26, 2010 3:03 pm

Not everyone enjoys playing a game over and over

Id like to be able to do almost everything
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Kevin Jay
 
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Post » Sat Jun 26, 2010 3:56 pm

I tend to instinctively be driven towards exploring and doing everything with one character but I would want the game not letting me do that. I would like to have lots of multiple choices, mutually explusive paths that force me to make a new character to experience all the content. Thus I would get to re-enjoy the beauty of the game in a natural way.
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Princess Johnson
 
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Post » Sat Jun 26, 2010 1:25 am

I want to play as much of the game as is reasonable with my first character, to include quests and roleplay. However, I agree with those who do not want a single character to be the head of every faction and be on both sides of the civil war.

If I feel a strong desire to pursue roles in those other factions, to include guilds, tribal affiliations, or an opposing side in the civil war, another character can be created.

From what I have heard so far, this game is being designed with a lot of replay potential.
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Siobhan Wallis-McRobert
 
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Post » Sat Jun 26, 2010 4:51 pm

Replayer for sure. Less that I can achieve per player the better.

Nothing irritates me as much as some players bragging about how about they completed every quest, mission and guild in one play through and are the master of every skill and so on. So what? You and a million other players.
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Soph
 
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Post » Sat Jun 26, 2010 3:50 pm

Hey!! :foodndrink: I recognize that picture (your avatar); I used it as reference to create a commissioned costume head. (The buyer wanted to decorate it though.)
http://i271.photobucket.com/albums/jj125/Gizmojunk/foam-heads-1.jpg
(Of course... The more that I think about it... Maybe he just looks familiar :lmao:)

Doubt it's that picture --- it's taken by me at the local zoo and didn't upload it to the internet before ... let's see - this autumn sometime? Nice work you did there, nonetheless :foodndrink:

Actually Oblivion ended for me, I finished it 100% with one character to the point where any quest I could do was just repeat quests that are always exactly the same like the 3 Minataur Lords in the Arena, and I had seen every single easter egg and I had done all side quests and killed every single special NPC. I did not visit all the dungeons but I didn′t need to, all the rest of them had no unique content that I had not seen yet (yes I am partially at fault here because after playing the game for 4 years I decided to allow myself a bit of google).

Oblivion didn't have Radiant Story though. I'll wager Skyrim's not gonna be as easy to complete 100% because what you do will impact the world around you more and give you options and limitations.... one of the things they were better at in Fallout which will hopefully be carried over into Skyrim. :)
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WTW
 
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Post » Sat Jun 26, 2010 10:22 am

Not everyone enjoys playing a game over and over

Id like to be able to do almost everything
I would never play an RPG the exact same way twice.
If I could do it all in an RPG... then I'd never need play it again.

I've played Fallout 2 for a decade, and still haven seen it all. :)
(though at this point I've seen most of it :lol: )
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Jaki Birch
 
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Post » Sat Jun 26, 2010 4:05 am

31-40%

Been playing Morrowind, can join Telvanni and Mage's Guild despite them opposing eachother directly. :| Oblivion was kind of the same. Don't want this kind of thing to happen in Skyrim, would much rather they force us to make decisions than let us become the guild leader/champion of everything at once while saving the world on the side.
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Alexandra Louise Taylor
 
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Post » Sat Jun 26, 2010 8:58 am

I didn't like it in Oblivion that most of the game content was either in the Main-quest or the guilds, it was short of a checklist of tasks to do and once you did it that was it.

In Morrowind, the best quests were the random encounters of people in the wilderness, or people with problems in towns. In Oblivion, there was sort of one quest for each settlement and that was it.
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Peetay
 
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Post » Sat Jun 26, 2010 11:58 am

I play my characters realisticly, one man cant possibly do everything. so after i have done enough with one, i will move on to another.
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sam westover
 
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Post » Sat Jun 26, 2010 8:26 am

I roleplay, but at the same time I need to do everything. I want to be able to access all content within three playthroughs, so... 31-40% for me.
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Kelvin
 
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Post » Sat Jun 26, 2010 2:01 am

I want there to be as much content as possible. but I also don't want that content to be inaccesible on my first play through. I don't want a style where I beat the game and start over from the begining with the best weapons and all that cliche.
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Josh Lozier
 
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Post » Sat Jun 26, 2010 4:41 am

i don't think my warrior character should be able to do very well in themages guild. I think the kind of character you play should limit what you can do.
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Charlie Ramsden
 
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Post » Sat Jun 26, 2010 3:24 am

I dont join every guild with one character, it just dosn't feel right.
" i'm the arch-mage of the mages guild, and im the master of the fighters guild,and dont tell anyone but im the grayfox, and i do side jobs for the darkbrotherhood."
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josh evans
 
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Post » Sat Jun 26, 2010 10:10 am

'About forty to fifty percent in a single play through' for me.
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Ryan Lutz
 
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