I don't mind if there are some things I won't be able to do on certain playthroughs. Mostly, it's options that really define one's character that I don't mind missing out on in some playthroughs. If I make a noble knight type character who would never think of killing anyone who doesn't deserve it and would despise anyone who does not fight honorably, for example, I wouldn't join the Dark Brotherhood, even if the game let me do so. While in some games, I'll often strive to complete as much content as is possible on my first playthrough, I don't really approach the Elder Scrolls like that now, in part, perhaps, because the series always has enough content that even if I leave some parts of the game unfinished, I won't feel that I didn't get enough out of the game. Indeed, in past Elder Scrolls games, there are still many quests I have never done before. I don't want to see many areas or items only certain characters will have access to unless they're involved with quests only certain characters will do, whether as rewards or as locations or items that will only be seen during the quest. But I don't mind not being able to join every faction or do every quest with one character, I'd also like some quests to have different outcomes, depending on you're choices, and you'd have to choose one one option. I don't know about the exact percentage of the game's content you should be able to do on a single playthrough, I can just try a different approach during my next playthrough. And if I don't want to have a next playthrough in an Elder Scrolls game, then it means Bethesda did something wrong.
I noticed that the people who are voting for 100% completion in one playthrough are not leaving comments.Probly cause they know in the back of their heads how ridiculous that is,and know that they would get constant backlash from everyone else.
Or they know there are a lot of children on this forum who just can't accept that others can *gasp* have different opinions from them, and know these children will feel the need to flame them if they DARE to post something they don't agree with on a forum. After all, as we all know, having your own opinion on the internet is only allowed if it's the same as other people's, that's just basic common sense, right?
The question I have seems to be: What do you believe will be the acquisition sources of skills, spells, potions, etc.? For example: Will my shamaness type have to join the Thieves Guild to have access to alchemy items?
I'm assuming that like in past games, you'll be able to get all you need to make potions even if you don't join the Thieves Guild. I can't see why you wouldn't be. After all, you don't need to join the Mages Guild to use magic or the Fighters Guild to fight. You might lose access to services that would be useful for someone who specializes in those areas of expertise, of course. as some guild members might only provide services to guild members, but even so, you can probably find what you'll need for alchemy in the environment, and I'd expect to see some alchemists not associated with any guilds who can trade with you, much like in past games. Though I certainly haven't seen any information that says this, it's just what seems likely to me.