Report: Long-Range Archery broken?

Post » Wed Dec 07, 2011 6:07 am

There is a 100 yard bug. Arrows will litterally ghost through targets. I prooved this to myself by setting up a test but I later found this video that shows the problem perfectly.

http://www.youtube.com/watch?v=sxmNZDhQEnY

I don't mind dealing with bugs, but my problem right now is that there hasn't been any responses as to wether or not they are aware of this.


I'd like to point out in the second target, arrows clearly and visibly passing through the actors waist and chest.
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Elena Alina
 
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Post » Wed Dec 07, 2011 10:10 am

It's probably to simulate the range of a real bow. And there is no need for visual indication on distance. Just learn the distance you can release from.

It's not 100 meters, closer to 250 to 300 on flat land.
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casey macmillan
 
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Post » Wed Dec 07, 2011 9:50 am

Try comprehending my post. If it's an 'actual problem' it will be fixed officially, if it's just a few nubs complaining that they aren't as good at archery as they think they should be, it won't.

Sounds like many of you aren't even sure there is a problem.


Try comprehending that shooting at a mammoth and not missing is a trivial task, probably even for you. And yet, outside of a certain, fairly short distance, your arrows do nothing.
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Nick Tyler
 
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Post » Wed Dec 07, 2011 11:14 am

It's probably to simulate the range of a real bow. And there is no need for visual indication on distance. Just learn the distance you can release from.


So your saying it's realistic for a arrow to magically pass through you when it's already traveled "X" amount of yards?
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cutiecute
 
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Post » Wed Dec 07, 2011 6:20 pm

So your saying it's realistic for a arrow to magically pass through you when it's already traveled "X" amount of yards?

No but much like a bullet from well ouside if it's range it will be more like getting hit with a rock.
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Benji
 
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Post » Wed Dec 07, 2011 12:11 pm

So your saying it's realistic for a arrow to magically pass through you when it's already traveled "X" amount of yards?


Ignore the trolls. I'll help you keep this thread bumped so the problem is ackowladged. I'd reccomend sharing this video as much as you can, it shows the exact problem.

http://www.youtube.com/watch?v=sxmNZDhQEnY
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Louise Andrew
 
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Post » Wed Dec 07, 2011 2:43 am

No but much like a bullet from well ouside if it's range it will be more like getting hit with a rock.


Please tell me you're kidding.
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Mr. Allen
 
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Post » Wed Dec 07, 2011 7:01 pm

Ignore the trolls. I'll help you keep this thread bumped so the problem is ackowladged. I'd reccomend sharing this video as much as you can, it shows the exact problem.

http://www.youtube.com/watch?v=sxmNZDhQEnY

Really.. Your calling me a troll. All I said is there is a real life max effective distance to arrows.
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Georgine Lee
 
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Post » Wed Dec 07, 2011 6:13 pm

Iv'e seen this bit of advice being shared amongst the forums.

Basically, edit Skyrim.ini and add these two lines in the [Combat] section:

f1PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0
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He got the
 
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Post » Wed Dec 07, 2011 3:43 pm

Really.. Your calling me a troll. All I said is there is a real life max effective distance to arrows.


Watch the video. There is clearly a problem with hit detection.

Everyone knows there is a max range on weapons, that clearly isn't the issue.
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kiss my weasel
 
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Post » Wed Dec 07, 2011 8:33 am

Please tell me you're kidding.

Nope. A 9mm for instance at let's say at 3km wo t do much of anything if it hits you.
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ezra
 
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Post » Wed Dec 07, 2011 4:42 pm

Try comprehending my post. If it's an 'actual problem' it will be fixed officially, if it's just a few nubs complaining that they aren't as good at archery as they think they should be, it won't.

Sounds like many of you aren't even sure there is a problem.


Try reading the entire thread. You just made yourself look like an idiot. There are multiple people say it IS for sure a bug someone even posted video proof.
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lucy chadwick
 
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Post » Wed Dec 07, 2011 1:41 pm

Really.. Your calling me a troll. All I said is there is a real life max effective distance to arrows.



So making arrows magically pass through things rather than giving them a massive drop rate after X distance is the perferable alternative? I was able to snipe things from the second I saw them in Oblivion, I don't see any reason for that to have changed. It may be an RPG but that doesn't mean skill shouldn't be rewarded.
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Matt Terry
 
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Post » Wed Dec 07, 2011 6:08 pm

Nope. A 9mm for instance at let's say at 3km wo t do much of anything if it hits you.

I'm sorry to say but you're wrong. Do you really want to get into a physics discussion about this wild hare of yours?
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Iain Lamb
 
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Post » Wed Dec 07, 2011 11:59 am

Watch the video. There is clearly a problem with hit detection.

Everyone knows there is a max range on weapons, that clearly isn't the issue.

What system is the glitch happening on? I'm on ps3 and I can pretty much kill anything within a realistic distance. Probably a bit further than I could with my own bow.
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Jani Eayon
 
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Post » Wed Dec 07, 2011 6:07 pm

What system is the glitch happening on? I'm on ps3 and I can pretty much kill anything within a realistic distance. Probably a bit further than I could with my own bow.


I already linked the video.
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Miss K
 
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Post » Wed Dec 07, 2011 3:49 pm

I'm sorry to say but you're wrong. Do you really want to get into a physics discussion about this wild hare of yours?

Physics discussion no. How about experience?
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Claire Jackson
 
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Post » Wed Dec 07, 2011 3:42 am

Arrows aren't supposed to stay aloft indefinitely, inflict the same amount of damage at 20 yards as they do at 200, and critically wound a mammoth with a single shot.

Nothing to *fix* about it.



So, you willing to stand 2 football fields away and let an Olympic archer bounce harmless little arrows off your chest?
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Isabella X
 
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Post » Wed Dec 07, 2011 6:56 pm

Physics discussion no. How about experience?

You shot someone with a 9 mil 2 kilometers away? lol
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Heather Dawson
 
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Post » Wed Dec 07, 2011 10:42 am

You shot someone with a 9 mil 2 kilometers away? lol

No but I've seen what a 9mm does to particle board from 2km that.
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Sara Lee
 
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Post » Wed Dec 07, 2011 7:17 am

Physics discussion no. How about experience?


First of all what dictates the maximum range of a fire projectile, is gravity and to a lesser extent air resistance. The latter of which is countered mostly by the aerodynamics involved in the design of the arrows or the bullets in question.

I'm going to stop right here. Why?

It's all moot because we have VIDEO EVIDENCE that the arrows are being shot within a feasible range.

If you're telling me you believe you've been shot by 9mm bullet which bounced off like a pebble. I have some oceanfront property in Nebraska I'm interested in selling.
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Cody Banks
 
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Post » Wed Dec 07, 2011 9:07 am

No but I've seen what a 9mm does to particle board from less then half of that.

Personally I'm not saying your wrong. However, we are in a game filled with dragons, skeletons, magic, maces that can decap, people who scream real loud and do crazy stuff...I best be able to shoot a damn arrow a tad further than normal
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Zach Hunter
 
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Post » Wed Dec 07, 2011 2:56 am

This is bug/oversight.

We've all seen longbowmen fire their arrows into the air from castle walls, resulting in a rain of death to the raiders attempting to make a charge from across a field.
Hell, didnt they even show that stuff in Lord of the Rings?

An arrow stops being dangerous once it hits the ground, not while it's still in mid-air.
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Sarah Edmunds
 
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Post » Wed Dec 07, 2011 1:36 pm

Personally I'm not saying your wrong. However, we are in a game filled with dragons, skeletons, magic, maces that can decap, people who scream real loud and do crazy stuff...I best be able to shoot a damn arrow a tad further than normal


His claim is bs, Why? the bullet would have hit the ground before slowing down that much? Forward momentum (the stuff that makes bullets kill) also happens to be the same stuff that keeps the bullet in the air.

Now if he's claiming someone actually compensated for bullet drop, aiming upward in an arc, and actually hitting a target 2 km away.....2km?! That's 1 and a quarter miles. that's 6600 feet. If you're telling me someone hit a target at that range without advanced optics....there's so much wrong with this claim....it's not worth even discussing, how do you dress yourself?
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Emmanuel Morales
 
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Post » Wed Dec 07, 2011 6:13 am

His claim is bs, Why? the bullet would have hit the ground before slowing down that much? Forward momentum (the stuff that makes bullets kill) also happens to be the same stuff that keeps the bullet in the air.

Now if he's claiming someone actually compensated for bullet drop, aiming upward in an arc, and actually hitting a target 2 km away.....2km?! That's 1 and a quarter miles. that's 6600 feet. If you're telling me someone hit a target at that range without advanced optics....there's so much wrong with this claim....it's not worth even discussing, how do you dress yourself?


I agree with you sir. I just was not disagreeing with him, it's a pointless discussion not even related to that of a epic fantasy RPG game.
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Eve Booker
 
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