Report your issues and help create another patch :) (No DLC

Post » Thu May 03, 2012 2:13 am

The ghoul where youre supposed to be able to buy themes for your tenpenny house after you help the ghouls in cant be found anywhere. A dead Gary clone constantly flies around the vault with an arm about 6 ft long. Those are the only things ive really noticed so far.

Hes usually in the bar and doesn't show up in the shop until about 11am. If hes still not there don't know what to tell you
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Alyce Argabright
 
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Post » Wed May 02, 2012 5:03 pm

I know its not my disc, i have checked and the furthest space the disc travels is between the system and the case. but lately after 130hrs of gameplay the framerate of my view is choppy almost strobe-like.i have taken the disc out and restarted still same problem. it started around level 10 of my second save file playing through. it makes the game unbearable to play which svcks because i only need two more trophies.

other than this i have not had any issues and furtherly enjoy the game.

thank you bethesda

p.s im in anne arundel county maryland and have considered coming up to bethesda about this but i feel it would be a waste of time on the companys part and i probably would not be seen.
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Sudah mati ini Keparat
 
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Post » Wed May 02, 2012 5:52 pm

I know its not my disc, i have checked and the furthest space the disc travels is between the system and the case. but lately after 130hrs of gameplay the framerate of my view is choppy almost strobe-like.i have taken the disc out and restarted still same problem. it started around level 10 of my second save file playing through. it makes the game unbearable to play which svcks because i only need two more trophies.

other than this i have not had any issues and furtherly enjoy the game.

thank you bethesda

p.s im in anne arundel county maryland and have considered coming up to bethesda about this but i feel it would be a waste of time on the companys part and i probably would not be seen.

Two possibilities, it's either just random framerate issues caused by our lower than normal standard framerate plus the memory leak or you're skirting a "dead cell" Do you get a crash shortly after or it just a frame rate issue?

I'm going to assume that your last two trophies are level 14 and 20 for whatever alignment you're currently playing, there are some rather fast methods for leveling up that I can tell you if you want it over and done with, I managed to go from Vault 101 to level 20 on my evil character in about fourteen hours by power-leveling. With what I learned from that run I reckon I could get that down to 12 easy.
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Nomee
 
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Post » Wed May 02, 2012 7:54 pm

Two possibilities, it's either just random framerate issues caused by our lower than normal standard framerate plus the memory leak or you're skirting a "dead cell" Do you get a crash shortly after or it just a frame rate issue?

I'm going to assume that your last two trophies are level 14 and 20 for whatever alignment you're currently playing, there are some rather fast methods for leveling up that I can tell you if you want it over and done with, I managed to go from Vault 101 to level 20 on my evil character in about fourteen hours by power-leveling. With what I learned from that run I reckon I could get that down to 12 easy.


I only played three times since this and most times it was seeing if it worked itself out so they were only 10 min plays but no crashes. i tried switching to another save and still the same thing. i currently have 130hrs logged between my 2 saves so it only started happening recently. this is the only game this happens on so its not my ps3. i never powered down while saving so its not a corrupt file. i thought about keeping the saved game data and re-installing the actually game data. if theres any other info you need just let me know.
thank you in advance
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Ezekiel Macallister
 
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Post » Thu May 03, 2012 1:45 am

I only played three times since this and most times it was seeing if it worked itself out so they were only 10 min plays but no crashes. i tried switching to another save and still the same thing. i currently have 130hrs logged between my 2 saves so it only started happening recently. this is the only game this happens on so its not my ps3. i never powered down while saving so its not a corrupt file. i thought about keeping the saved game data and re-installing the actually game data. if theres any other info you need just let me know.
thank you in advance

Likely the memory leak and other performance related issues for you then based on that return post. It's one of the sad truths of the game unfortunately, if you want to play it to its entirety you have to be prepared to put up with many disappointments, both technical and plot related, probably one of the chief reasons why Foolout 3 didn't win a single GOTY award on the PS3 platform. I know I could never vote for a game that works as badly as this does.


Deleting the game data might be a bad idea, we have a fair bit of anecdotal evidence now that doing this may increase both the frequency and the severity of framerate "chugging" and freezing even to the point of causing a non-recoverable crash. It seems to me that the saved game files reference the game data in some way and where data is missing it has to be rewritten, which as you can imagine is going to be a fairly intensive task when you have a game this complex and so poorly optimisied for the platform.
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Sheeva
 
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Post » Wed May 02, 2012 10:30 am

Likely the memory leak and other performance related issues for you then based on that return post. It's one of the sad truths of the game unfortunately, if you want to play it to its entirety you have to be prepared to put up with many disappointments, both technical and plot related, probably one of the chief reasons why Foolout 3 didn't win a single GOTY award on the PS3 platform. I know I could never vote for a game that works as badly as this does.


Deleting the game data might be a bad idea, we have a fair bit of anecdotal evidence now that doing this may increase both the frequency and the severity of framerate "chugging" and freezing even to the point of causing a non-recoverable crash. It seems to me that the saved game files reference the game data in some way and where data is missing it has to be rewritten, which as you can imagine is going to be a fairly intensive task when you have a game this complex and so poorly optimisied for the platform.


i thought that at first but on a sony forum i came across these facts:
game data utility is the original install of the game to the hardrive and the background picture of when you highlight the game disc on the xmb, also includes all updates and patches.
,
save data utiity is the actual files for game saves.

when my ps3 got worked on by sony they told me to just transfer the save files to a thumb drive(16mb a piece tops)

so i actually did the game data utility and erase and reinstall and now the game works fine .


so if you wanna risk it, it works.

i did the same thing for my call of duty world at war when i had a online multiplayer lag/glitch issue

hope this helps.
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Jennifer Rose
 
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Post » Wed May 02, 2012 10:40 am

I just spent 30 hours playing a game, everything going well, got to level 15. Now whenever I try and enter my Megaton home, the game freezes and I need to restart the system. I had a lot of items in there which I can no longer access, and cannot rest to give my character the XP boost from resting. There is nothing wrong with my disk, and my PS3 runs my other 11 titles with no problems at all. This is seriously disappointing as i've dedicated many hours to this game and now feel it is ruined.

If I load up a previous save, I can access the house again for a short period of time, then I leave, do some stuff, try and go back and it freezes again.

Any advice anyone could give me would be seriously appreciated and Bethesda if you're reading, another patch to try and resolve these freezing issues would be awesome.
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Gill Mackin
 
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Post » Wed May 02, 2012 5:34 pm

I just spent 30 hours playing a game, everything going well, got to level 15. Now whenever I try and enter my Megaton home, the game freezes and I need to restart the system. I had a lot of items in there which I can no longer access, and cannot rest to give my character the XP boost from resting. There is nothing wrong with my disk, and my PS3 runs my other 11 titles with no problems at all. This is seriously disappointing as i've dedicated many hours to this game and now feel it is ruined.

If I load up a previous save, I can access the house again for a short period of time, then I leave, do some stuff, try and go back and it freezes again.

Any advice anyone could give me would be seriously appreciated and Bethesda if you're reading, another patch to try and resolve these freezing issues would be awesome.

you can try what i did

im assuming this is post-patch

so go to game data utility and erase the file for the game(with the disc not in the system).

then put the disc in and reinstall the game info..

it should fix it.

the latest patch is hit or miss

hope this helps
let us know
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abi
 
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Post » Wed May 02, 2012 7:23 pm

you can try what i did

im assuming this is post-patch

so go to game data utility and erase the file for the game(with the disc not in the system).

then put the disc in and reinstall the game info..

it should fix it.

the latest patch is hit or miss

hope this helps
let us know

thanks for the advice man but it didn't work, i'm taking the advice of what a few others posted and moving my items outta there on a previous save and just 'blacklisting' so to speak, the megaton house on this playthrough.
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maya papps
 
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Post » Wed May 02, 2012 3:19 pm

thanks for the advice man but it didn't work, i'm taking the advice of what a few others posted and moving my items outta there on a previous save and just 'blacklisting' so to speak, the megaton house on this playthrough.
alright well im glad you figured out some sort of compromise.

sorry i couldnt help

happy playing
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Mackenzie
 
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Post » Wed May 02, 2012 3:00 pm

Playing the PS3 version of Fallout 3.
Bug occurs no matter how long have been playing, a few minutes, a few hours.
Have been playing the patched 1.10 version from the start.
I have played up to level 13.

1. When entering buildings or underground locations, at certain angles the screen will go completely black. Vision can sometimes be restored by getting close to and looking directly at a wall, but if view is turned away from the wall, screen will become completely black again. If the pip-boy is accessed, the green screen can be seen and navigated, but the rest of the game screen is black. Once this glitch happens, any interior building or underground location is affected by this.

2. When walking around, I will sometimes see geometric streaks in the air (usually brown), as if thick lines were being plotted between two points. At one time, I saw one of these thick streaks coming out of the center of the head of a child in Andale. This thick streak would move and rotate around the screen depending on where the child's head was looking. Sometimes these streaks can become so large and obstructive that they fill the entire screen.

If I encounter one of these glitches, the other is soon to follow. Because I've had space on my PS3 hard drive, I've been able to make a new save very frequently and restoring from a previous save when I see either of these two glitches appear seemed to fix the problem. Now, when I encounter this problem, restoring from a previous save doesn't seem to remove the issue. I encounter the problem within minutes of playing, even when restoring very old save games. This is making the game entirely unplayable until I can resolve this issue. Any help anybody could give me would be much appreciated.
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Quick draw II
 
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Post » Wed May 02, 2012 10:57 am

Playing the PS3 version of Fallout 3.
Bug occurs no matter how long have been playing, a few minutes, a few hours.
Have been playing the patched 1.10 version from the start.
I have played up to level 13.

1. When entering buildings or underground locations, at certain angles the screen will go completely black. Vision can sometimes be restored by getting close to and looking directly at a wall, but if view is turned away from the wall, screen will become completely black again. If the pip-boy is accessed, the green screen can be seen and navigated, but the rest of the game screen is black. Once this glitch happens, any interior building or underground location is affected by this.

2. When walking around, I will sometimes see geometric streaks in the air (usually brown), as if thick lines were being plotted between two points. At one time, I saw one of these thick streaks coming out of the center of the head of a child in Andale. This thick streak would move and rotate around the screen depending on where the child's head was looking. Sometimes these streaks can become so large and obstructive that they fill the entire screen.

If I encounter one of these glitches, the other is soon to follow. Because I've had space on my PS3 hard drive, I've been able to make a new save very frequently and restoring from a previous save when I see either of these two glitches appear seemed to fix the problem. Now, when I encounter this problem, restoring from a previous save doesn't seem to remove the issue. I encounter the problem within minutes of playing, even when restoring very old save games. This is making the game entirely unplayable until I can resolve this issue. Any help anybody could give me would be much appreciated.

I've only seen these sort of artefacts once and that was while I was inside a dead cell. You say this is happening everywhere?

The only two things I can suggest are starting a new game and seeing if a new game is affected the same way, or deleting the game data (the 4.3g install file) and seeing if that helps at all.

This is another one of those instances where in game screenshots would be nice, unfortunately none of the third party developers have shown any real interest in utilising that particular PS3 feature since it was added to the SDK last summer.
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Shelby Huffman
 
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Post » Wed May 02, 2012 9:46 pm

Hello all, I'm new here so be gentle :wave:

I would like to express my problems as well that I have had recently as well?where do I begin?

Main Issue:
One of the showstopper error is, during the main campaign, in the Jefferson Memorial there is a big event that takes place, after the event you are told to follow someone as they leave, once I follow them the game seems to load the next area however it just stops loading (the bottle cap/stopwatch towards the bottom just stops moving.) and I have no HDD activity so I have to hard boot the PS3 to exit the game.

I bought the game this month so it does have the newest patch installed and I am playing on a 60GB PS3.

Now I have lurked around these forums before I joined so I tried a lot of things already, just to name them:

- Loading from a previous save point.

- Turning auto-save off

- Signing out of PSN

- Creating a new save (with the auto-save feature turned off and not overwriting an older save)

- Deleting all of the older saves (except for the newly created save)

- Deleting the game data

- Completing (at the time) side quests that were in progress before I continued with the main quest

But I have not been able to get past this issue, I did notice that when I deleted the game data more bugs started showing up that was not present before my 27 hours of gameplay, for example:

Random Issues:
Random freezing when fast traveling ? It's a 50/50 chance that I will make it to where I want to go by fast traveling other wise the bottle cap/stopwatch will just continue to rotate endlessly (the max I let it rotate was 15 minutes before hard booting)

Enemy blood continue to squirt in mid-air ? if I kill an enemy with a headshot, the body will drop but the "splashing" effect will continue to loop in the same exact place their head was, this has happened only with raiders it seems.

I would like to say that I have enjoyed this game very much and would hope there will be a patch to fix some of the issues a lot of users have had. Thanks! :D

Update:
I seem to have gotten passed my main problem on a whim. But now when I follow this person out of the Jefferson Memorial, this person needs to hack a computer to open a door, but after a couple of seconds I get kicked back out to the XMB. I only tried this once so will try again and see if it keeps happening or if it was a one time thing.
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DAVId Bryant
 
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Post » Wed May 02, 2012 4:46 pm

I have noticed this specifically with the caravans, but groups of NPCs that are supposed to stay together like the caravaner's and their guards and beasts of burden seem to separate when loading or fast traveling...that and the fact they keep dying. That really makes gameplay hard because of the schematics they carry that you won't always have the money to buy before they meet their fate
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Kat Lehmann
 
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Post » Wed May 02, 2012 10:29 pm

Main Issue:
One of the showstopper error is, during the main campaign, in the Jefferson Memorial there is a big event that takes place, after the event you are told to follow someone as they leave, once I follow them the game seems to load the next area however it just stops loading (the bottle cap/stopwatch towards the bottom just stops moving.) and I have no HDD activity so I have to hard boot the PS3 to exit the game.

That's a dead cell in the Jefferson Building, worst place to get a dead cell by far. The dead cell glitch is a terrible thing, no fixes, no preventative measure, no workarounds, the only solution is to avoid the area and complete as much of the game as you can without visitted the affected area again. In your case the affected area is on the main quest line so for all intents and purposes your game is finished and it's time to start a new one.

Best advice I can offer is to load a saved game that is outside of the Memorial if you have one and concentrate on side quests and trophies. Save yourself the trouble of the Vault-Tec CEO, you won't be able to get every bobblehead on this playthrough, but you should be able to get every other non-storyline trophy. Also if you do all of the sidequests now you'll know which ones are worth doing again on your next character.

Sorry dude, but there's just no fix for this issue.
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Lucky Girl
 
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Post » Wed May 02, 2012 1:17 pm

Not sure if any of these have been mentioned:

When I played pre patch, I had a few minor problems. Walter, Moriarty and Billy Creel went AWOL from Megaton, a few crashes here and there. Conversations skipping through very quickly with no speech. It would take ages for companions to join me after going to a new area. Sounds problems mainly at Rivet City.

I downloaded 1.1 whilst on my first play through, and the first thing I noticed was my companions entering an area with me instantly, obvioucly the AWOL citizens never returned, not sure if crashes happened more or less often. I had kept away from the end of the main quest so not sure if I had problems with that.

Post 1.1 on second play through. Had a couple of crashes that I had to turn the computer off for, though I didn't wait very long to see if it started working again. Still have the occasional sound issue at rivet, sounds goes and it crackles a lot, GNR went every quiet and also lost sound. Not sure if this is a glitch but first playthrough Harkness never moved from outside rivet, now he generally appears in the market place but does travel. Not sure where I was, possily Dukov's, but I had a song on GNR playing twice but a few seconds apart, was very strange. Had one crash where it reset my ps3. Charon seems to kill more things than he used to, which is annoying as I'm not getting the experience (not sure if thats an AI tweek) occasionally when I eneter a new area Charon is in the distance running to where I am rather than being with me, does not happen too often.

It seems to be running the same post patch with a few things being better (eg no one going missing in megaton) only level 13 at the moment so will add an new glictches when they happen in the hope that they are being looked at to make a new patch.
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Sweet Blighty
 
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Post » Wed May 02, 2012 7:58 pm

Had a quick a look on the Bethblog yesterday out of boredom and found something astonishing. The Pitt has been taken down from LIVE a second time and re-upped in order to fix the crash issue when entering the Steel Yard. I can understand taking it down to work on it when it actually didn't work with the exclamation points everywhere and all, but the core game has been crashing since release on all platforms and there's been no patches to address that yet a single DLC crashes and suddenly it's all hands on deck.


I personally find it crazy that an issue with a single DLC on the 360 is a higher priority than everything that PS3 users have reported since October 25th. It's a dark day for gaming when a platform exclusive expansion pack receives more patches than the core game does on the excluded platform.
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Andrew
 
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Post » Thu May 03, 2012 1:42 am

I agree. I'm still playing my character I've had since release. The save file is 12mb with over 260 hrs gaming time. The game was flawless when I first played it, but after 100 hrs and on it gradually progressed into a more flawed game. The odd object glitches is one thing I can live with, fine, but constant freezing is seriously beginning to sour this game. However I've had such fun and am still enjoying the game, I've just been keeping my chin up and trying everything I can to continue playing the game despite the horrible hindrances.

I believe the freezing problem is associated with the game's object memory. Since everything you move and kill and otherwise alter from it's default location, the game has to save that to your game file in order to recall everytime you are in the location of those objects. And whenever you're in that location, not only does it have to load the objects new location but simultaneously it has to load the area map (terrain and buildings, etc). As there becomes more and more objects and maps for the game to load, heavily RAM dependant, it simply freezes like a moose in high beams. Whether there's a heating problem that may be a cause of this, I dunno, but that's my theory. However with the power of the PS3, I find that hard to believe that it's a problem with the console, so I figure it must be something in the programming that makes the game data too heavily dependant on the RAM. With all the space on the hard drive, would be nice if they could just use more of it as a data cache, or temp RAM, when dealing with object/map loading.

EDIT: Or I could be wrong. I'm not so techno-savvy. Maybe the problem is it's too dependant on the hard drive, which is probably slower than the RAM. Crap, I dunno anymore! >_<

What's worse, though, is that Bethesda doesn't even communicate to us that they're looking into the problem. No assurance that some time in the future it'll be fixed. Feels like we've been forsaken.
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Emmie Cate
 
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Post » Wed May 02, 2012 11:56 am

I have put around 25 hours into the game so far. Got it for Christmas but didn't actually start it til a couple weeks ago. My PS3 is online so I assume the patch has been downloaded and applied already (trophies are active).

I have had mostly minor issues so far (frame rate drops, micro-stuttering/pauses while running, and weird audio popping as mentioned by previous posters on this thread) but am currently experiencing what I would consider to be a major issue. I was walking around inside Rivet City, and experiencing a pretty high rate of micro-stutters, so decided to leave the area and come back, in the hopes that it would reload and fix the problem.

My game autosaved upon exiting rivet city, but now freezes whenever I try to fast travel or enter any area. I can wander around in the wasteland seemingly without issue, but fast traveling causes a lock-up on the loading screen, and going back into rivet city or trying to enter other areas (anacostia crossing, etc.) has a similar effect--sometimes allowing me to enter the area for a second or two before freezing, other times just locking up on the load screen.

Controller input functions break completely when this happens, the only way to solve is manual reboot of the system. Have tried this many times, with different fast travel locations and different amounts of time wandering the wasteland before trying to enter an area. To no avail. I have prior saves but will lose several hours of quest progress if I am forced to resort to them.

Would appreciate any ideas or suggestions. Since I do seem to have a reasonable amount of freedom to wander the wasteland, maybe I can get to a "safe" loading location?

Also if there is any way for me to transfer my latest save data to Bethesda for anolysis/debugging, or to be used to help in the creation of a new patch, I'd be happy to do so.
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Rachael Williams
 
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Post » Wed May 02, 2012 7:34 pm

While trying to complete the "Rielly's Rangers" mission i found the protectron before the group. I took the Fission Battery then dropped it. Then they told me to go get it i went back and now its gone. And now im stuck in the Statesman hotel Can any one help me?

There are plenty of fission batteries out there for you to find. Just leave the hotel (use pip-boy to pull up local map and set your marker on a door that says 'capital wasteland'), continue going about your business, and eventually you'll come across one (definitely a bunch in pinkerton's lab if you have access to rivet city).
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Andrea P
 
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Post » Wed May 02, 2012 5:57 pm

I dont know if anyone else has experienced this, but coming out of Tepid sewer and entering Georgetown west is just a no go for me, it freezes the game and locks up my console.
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Grace Francis
 
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Post » Wed May 02, 2012 5:19 pm

I'm on level 15 in the main quest: The Waters of Life

Location: Jefferson Memorial

Once father caused an overload in the control room, causing a "lethal" amount of radiation to escape...

Next up in the quest Dr. Li asked for escort her. When I'm following Dr. Li and trying to enter the museum and gift shop the game stops and freezes. There is no way out because this always happens and I cannot escape from the control room in any way.
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Phillip Brunyee
 
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Post » Wed May 02, 2012 3:49 pm

I gave up on this game for WEEKS,originally.After buying it brandnew,when patch ver.1.1 was avaiable,foolishly thinking it was ALL fixed.Downloaded+installed it,only for a TOTAL nightmare to occur.Within the vault section ALONE 4 times my PS? just locked up solid,once?had to delete and REInstall everything.

Once out in the wasteland?a further 3 hardware lock-up`s.Technical support dept.?were Utterly useless,so i gave up,waited for NEW patch.some hope!.

Had a think-as had similar issues with other games(ps3 bioshock,far cry 2 on 360),so:went to settings,turned ALL autosaves:OFF.No issues yet.10 hrs+ of faultless gaming(well,game got confused,had me stuck in scenary once),few minor pauses,but a joy compared to previous stuff.

I swear the autosave data corrupts!

*Also?playing oblivion on Ps3-30 hrs in-had one hardware freeze there as well.
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GEo LIme
 
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Post » Wed May 02, 2012 5:09 pm

My PS3 is relatively new and I just purchased Fallout 3 a few weeks back. I had never gotten on the Elder Scrolls/Fallout 3 band wagon until just recently, and when I did I became addicted. What frustrates me is that the game is brand new and post patch, but into my third week playing the game (and at level 20) it kept freezing at certain parts. I got fed up and thought maybe my save files were corrupted. So I started at the beginning. Everything seemed to be going fine until today when I was walking up a hill... and the damn game froze again! This isn't the only issue. It appears now certain save files are being deleted from the hard drive. My sister plays the game as she has also become addicted, but her files were deleted and she too had to start from the beginning.
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Breautiful
 
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Post » Wed May 02, 2012 5:08 pm

My game and console freeze when i walk in or out of Megaton.
Ive got used to fast travelling out now but when i forget about it and walk through the gate it me off
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Brad Johnson
 
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