Report your issues and help create another patch :) (No DLC

Post » Wed May 02, 2012 5:00 pm

PS3 40GB
Purchased FO3 29th Jan
Installed and played with patch first instance.
This is my first time playing
Now around 50hrs gameplay

Well since my last post, I have played another 10hrs atleast, with NO lock-up of the game, although there have been some split second screen freezes, but ONLY when exiting a building, where the game would normally autosave.
It always freezes for a second when exiting Craterside supply. (which due to a minor accident with a nuclear device, is no longer a problem)

I SUGGEST TO ALL: Turn off ALL autosaves, I found that to be the one thing that stopped the game locking-up totally.

I trekked to the mountains around Evergreen Mills (where it locked-up before) and had no freezing or anything and was able to wander all over the rocky outcrop.

I HAVE had the minigun noise problem when escorting that fagboy from Little lamplight to Bigtown, [censored] he p*ssed me off with his storytelling and whistling while I'm trying to sneak.. I just asked to trade equipment, took the minigun away and put it back again which fixed it.

Also Charon's shotgun which I have read is supposed to be not susceptible to condition wear and tear, has broken (either that or it was shot out of his hands, at which I am sure he would pick it up again, he did before)

I had a MAJOR issue with the Tenpenny building. I fast-travelled there and the door could not be seen, it was like the walls continued from the column to column, (hard to explain I know) There was a wall that blocked the doorway, but you could walk through it and get into the tower no problems, ALSO on the balcony, there was a wall that was about a body width out from the normal wall which you could also walk through. This was like it for about 1 day (gametime) then it went back to normal. I have saved the game while this was happening for future reference or to pass to anyone that wants check it out. (is there anyway to take screenshots on ps3?)

I am happy to say that I am once again enjoying the game, seems to be that autosave was really screwing up the game.
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Rachael Williams
 
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Joined: Tue Aug 01, 2006 6:43 pm

Post » Wed May 02, 2012 6:38 pm

I appreciate the feedback concerning the 160GB PS3, as it appears that the water still isn't safe.

Here's still hoping to play Fallout 3 day in & day out.
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James Smart
 
Posts: 3362
Joined: Sun Nov 04, 2007 7:49 pm

Post » Wed May 02, 2012 6:26 pm

PS3 40GB
Purchased FO3 29th Jan
Installed and played with patch first instance.
This is my first time playing
Now around 50hrs gameplay

Well since my last post, I have played another 10hrs atleast, with NO lock-up of the game, although there have been some split second screen freezes, but ONLY when exiting a building, where the game would normally autosave.
It always freezes for a second when exiting Craterside supply. (which due to a minor accident with a nuclear device, is no longer a problem)

I SUGGEST TO ALL: Turn off ALL autosaves, I found that to be the one thing that stopped the game locking-up totally.

I trekked to the mountains around Evergreen Mills (where it locked-up before) and had no freezing or anything and was able to wander all over the rocky outcrop.

I HAVE had the minigun noise problem when escorting that fagboy from Little lamplight to Bigtown, [censored] he p*ssed me off with his storytelling and whistling while I'm trying to sneak.. I just asked to trade equipment, took the minigun away and put it back again which fixed it.

Also Charon's shotgun which I have read is supposed to be not susceptible to condition wear and tear, has broken (either that or it was shot out of his hands, at which I am sure he would pick it up again, he did before)

I had a MAJOR issue with the Tenpenny building. I fast-travelled there and the door could not be seen, it was like the walls continued from the column to column, (hard to explain I know) There was a wall that blocked the doorway, but you could walk through it and get into the tower no problems, ALSO on the balcony, there was a wall that was about a body width out from the normal wall which you could also walk through. This was like it for about 1 day (gametime) then it went back to normal. I have saved the game while this was happening for future reference or to pass to anyone that wants check it out. (is there anyway to take screenshots on ps3?)

I am happy to say that I am once again enjoying the game, seems to be that autosave was really screwing up the game.
Yeah Bethesda games has a bad track record with Autosaving, I had played Morrowind GOTY ed(Xbox), Oblivion(PS3), Fallout 3 and not once had autosave ever worked right or didn't cause some issue.

So yeah turn off autosave sure it's a pain like what happened ta me tonight after leaving the shack on the hill that had one of the keller tapes and as I left I got jumped and killed by three mercs that were waiting right outside the door(I had only 2 stimp packs left btw) and there went twenty minutes of playtime(luckly for me that I didn't do much before that.) So just use the old rpg rule of saving often and do it in a new file to be safe.

As for bugs, I just got three.
1. while in Rivet city's market place(which is the second place in the game that the frame rate studders and moves like a brick) the game froze for about 45 seconds and returned to normal the same thing happened again today when I was in Underworld no slowdown or studdering before or after just a sudden freeze as I was moving and nothing else for 40 or so seconds then the game plays like normal. Possibly a chaching issue?

2. My stupid robot butler just loves to get itself stuck upstairs as after I pushed him back down and he on a later visit this week returned to it's normal movment cycle I came back to today and it was stuck upstairs again! I swear I'm just going to deactivate it.

3. A couple of enemys on two occasions in diffrent areas actually phased through a unopened door to enter a room, Once was in my megaton house after getting chased after planting a gernade in a generic residents pocket, the second was a feral ghoul in the history museum.
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Ellie English
 
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Post » Thu May 03, 2012 12:23 am

now that i opened my big mouth, i've been having more and more problems! lol

i turned off autosave as a precaution.

i am level 18 and have been working mostly on side quests and collecting unique weapons, bobbleheads, nuka-cola quantoms.... about 1/2 way through the main quest.

while screwing around in vault 92 (??, upper right hand portion of map), VATS has all the sudden decided to freeze! this is a repeatable and predictable glitch. i open vats, select various targets, and then as soon as the first round is fired, the video freezes. the audio will continue for approx. 3-5 seconds and then it freezes as well. at this point, the only thing i can do is wait. i was watching the little green HD LED on the console and it just sits there glowing bright green. if i start furiously pressing the PS button, the light starts flashing (like the HD is doing something)... the freeze will last anywhere between 1 and 15 minutes. when it decides to stop being stupid, the game continues as if nothing has happened.

as a side note, i have been experimenting a bit. the freezing seems to get worse with the length of time that my console is turned on. it seems that the hotter the console gets, the worse the glitching gets. so, i built some make-shift stilts, and put a small fan (one of those little tornado round fans from target) that i found in my closet underneath it blowing straight up onto the bottom and rear of the unit. this seems to have helped some (or maybe it's just that i want to think that it's helping, hahaha).

with the constant cold air supply, the onset of glitching seems to be delayed by more than an hour, and once it inevitably starts, it does not seem to be as pronounced.

tomorrow, i will be going on a hunt for one of those aftermarket "intercoolers" that i've seen at best buy.

maybe i'm making excuses for Bethesda's sorry a$$ game, but my little science experiment seems to have helped.
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J.P loves
 
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Joined: Thu Jun 21, 2007 9:03 am

Post » Wed May 02, 2012 10:35 pm

I am not able to get my light to work any longer. After I have played for days it just won't come on.
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Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Wed May 02, 2012 3:05 pm

now that i opened my big mouth, i've been having more and more problems! lol

i turned off autosave as a precaution.

i am level 18 and have been working mostly on side quests and collecting unique weapons, bobbleheads, nuka-cola quantoms.... about 1/2 way through the main quest.

while screwing around in vault 92 (??, upper right hand portion of map), VATS has all the sudden decided to freeze! this is a repeatable and predictable glitch. i open vats, select various targets, and then as soon as the first round is fired, the video freezes. the audio will continue for approx. 3-5 seconds and then it freezes as well. at this point, the only thing i can do is wait. i was watching the little green HD LED on the console and it just sits there glowing bright green. if i start furiously pressing the PS button, the light starts flashing (like the HD is doing something)... the freeze will last anywhere between 1 and 15 minutes. when it decides to stop being stupid, the game continues as if nothing has happened.

as a side note, i have been experimenting a bit. the freezing seems to get worse with the length of time that my console is turned on. it seems that the hotter the console gets, the worse the glitching gets. so, i built some make-shift stilts, and put a small fan (one of those little tornado round fans from target) that i found in my closet underneath it blowing straight up onto the bottom and rear of the unit. this seems to have helped some (or maybe it's just that i want to think that it's helping, hahaha).

with the constant cold air supply, the onset of glitching seems to be delayed by more than an hour, and once it inevitably starts, it does not seem to be as pronounced.

tomorrow, i will be going on a hunt for one of those aftermarket "intercoolers" that i've seen at best buy.

maybe i'm making excuses for Bethesda's sorry a$$ game, but my little science experiment seems to have helped.
Hmm..sounds to me like a little of both, do you make sure that your PS3 vents are clean(I.E.: dust free?) and nothing is blocking them? because that might cause overheating issues, I at least once a week clean out the fan vents, while keeping my PS3 on a open stand and I have no overheating issues and it never gets hot what so ever even after running it for 10 hours or more, hell one night me and my girlfreind were watching a movie on it late one night, passout and didn't shut it off till 10 the next morning and still it didn't run hot. I'm not sure but maybe it may also be that mine is a newer system(bought it back in nov.) either way try my suggestion first as I heard bad thing about the intercoolers.
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Kahli St Dennis
 
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Joined: Tue Jun 13, 2006 1:57 am

Post » Wed May 02, 2012 11:28 am

I heard bad thing about the intercoolers.

I've heard that they're quite loud, something which you will noticeable compared to the near silent running of the PS3 compared other games consoles.

As for the cooling delaying glitching, although it's certainly possible I would personally think it's quite unlikely that cooling has had a noticeable effect on the games performance. I for one experience "good days" and "bad days" with Fallout 3, on a good day I can play several hours, gain a few levels and make a decent amount of progress without a single freeze or slowdown, on a bad day however I'll lock up after maybe twenty minutes and put the game back on the shelf for rest of the day.


I'd certainly keep with your "experiment" for a few days before investing in a loud and quite possibly unnecessary fan unit for your console.
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Judy Lynch
 
Posts: 3504
Joined: Fri Oct 20, 2006 8:31 am

Post » Wed May 02, 2012 10:16 pm

i thinking can there is a story about be a encleve soilder because u always can play to be a brotherhood of stell but cna we become a encleve soilder?
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Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Wed May 02, 2012 5:57 pm

i thinking can there is a story about be a encleve soilder because u always can play to be a brotherhood of stell but cna we become a encleve soilder?

I have no idea what this is supposed to say but I'm going to assume it's either DLC related or else main quest faction related, either way it has nothing to do with what this thread is actually about, which is bugs/glitches/issues in the PS3 version.


Another one, it seems now that getting into the Tranquility Lounger now causes the Vault Dwellers hands to mutate. While unnoticeable in first person view the third person view is now really freaky. My character now has hands so large he can feasibly pieface a Super Mutant Behemoth or a Death Claw if he were to stand on a large box or similar structure. For those who haven't seen it I shall describe it: the palm of my hand is now equal in size to my own head and the fingers are almost as long as my characters forearm. The first time this happened I thought it might have had something to do with the deathclaw gauntlet as I had been experimenting with it vs the animals around and inside the garage, however on my last playthrough I didn't even have the schematic yet let alone the weapon itself.

This didn't happen prior to the 1.10 patch so I can only assume that it's a new bug that has started occurring since.
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carley moss
 
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Post » Wed May 02, 2012 8:16 pm

I have no idea what this is supposed to say but I'm going to assume it's either DLC related or else main quest faction related, either way it has nothing to do with what this thread is actually about, which is bugs/glitches/issues in the PS3 version.


Another one, it seems now that getting into the Tranquility Lounger now causes the Vault Dwellers hands to mutate. While unnoticeable in first person view the third person view is now really freaky. My character now has hands so large he can feasibly pieface a Super Mutant Behemoth or a Death Claw if he were to stand on a large box or similar structure. For those who haven't seen it I shall describe it: the palm of my hand is now equal in size to my own head and the fingers are almost as long as my characters forearm. The first time this happened I thought it might have had something to do with the deathclaw gauntlet as I had been experimenting with it vs the animals around and inside the garage, however on my last playthrough I didn't even have the schematic yet let alone the weapon itself.

This didn't happen prior to the 1.10 patch so I can only assume that it's a new bug that has started occurring since.
After lurking around the 360 and PC fourms I can honestly state that Fallout 3 is suffering from Highlander syndrome, you see Highlander 1 was a good but flawed movie, but part 2 made a mess of it, so they made part 3 to apologize for and fix the mess that part 2 made. In other words the patch messed things up more than it fixed so they now have to patch the patch.
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flora
 
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Joined: Fri Jun 23, 2006 1:48 am

Post » Wed May 02, 2012 10:56 pm

PS3 40GB
Purchased FO3 29th Jan
Installed and played with patch first instance.
This is my first time playing
Now around 55hrs gameplay

Well after 2hrs play yesterday. taking out 5 Talon Mercs near Raven Rock, without warning game had a total freeze and did not recover. No glitches or any problems up until then.

PS3 was very hot at the back, so turned off for two hours.

Played for another 2hrs wandering more wasteland and clearing some radar towers, then another complete freeze during combat in the flooded metro tunnels which did not recover.

Both these lock-ups DID occur on the first shot fired after exiting VATS.

Not happy. I plan to do another 2hrs today, fingers crossed I get that much gametime. I will also lift my PS3 up so it has airflow underneath, see how that goes.
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Chloé
 
Posts: 3351
Joined: Sun Apr 08, 2007 8:15 am

Post » Wed May 02, 2012 9:14 pm

PS3 40GB
Purchased FO3 29th Jan
Installed and played with patch first instance.
This is my first time playing
Now around 55hrs gameplay

Well after 2hrs play yesterday. taking out 5 Talon Mercs near Raven Rock, without warning game had a total freeze and did not recover. No glitches or any problems up until then.

PS3 was very hot at the back, so turned off for two hours.

Played for another 2hrs wandering more wasteland and clearing some radar towers, then another complete freeze during combat in the flooded metro tunnels which did not recover.

Both these lock-ups DID occur on the first shot fired after exiting VATS.

Not happy. I plan to do another 2hrs today, fingers crossed I get that much gametime. I will also lift my PS3 up so it has airflow underneath, see how that goes.

Let us know how it goes, the more people that test the "overheat" issue the easier it's going to be to confirm or debunk it as the cause.

Did a couple hours myself, loaded my neutral level 17 save and managed to go to level 19 in under two hours by slaughtering Megaton, Tenpenny Tower and Rivet City, I was very evil by 18 and with Here and Now @ 19 I finally got my level 20 evil and my platinum trophy. This was a power levelled game and clocked in at around 17hours, no crashes that I recall but frequent stuttering both inside and outside of VATS, so it seems total playing time may be a factor, which would make sense if the PS3 version shares the same memory leak that has been confirmed for the PC version.
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Adam Porter
 
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Post » Wed May 02, 2012 11:09 pm

Darth Murton~
I think total play time has something to do with it as well. A friend never had a glitch until he hit 70 hours in a game last night. Now it freezes without recovering like it is doing with my original game of over 150 hours.
I, myself, started a brand new game from scratch, not one glitch yet, have about 15 hours of playtime in it so far.
I know overheating is not my issue. My PS3 is not in a cabinet and is standing up tower-like.
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Cat
 
Posts: 3451
Joined: Mon Dec 18, 2006 5:10 am

Post » Wed May 02, 2012 6:08 pm

- PS3 80Gb (brand new) bought on DEC 08.
- Fallout 3 Patch installed.
- Play time 7 hours straight for a game freeze with no recover.
- Performed soft reset.
- Played for more 2 hours, another game freeze with no recover.
- PS3 was hot, but no as if it was overheated.

Last night, I turned the PS3 on to play the game, 2 minutes playing, game freezes. The halts/freezes/lock ups are all random.
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Zach Hunter
 
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Post » Wed May 02, 2012 1:04 pm

Was heading to evergreen terrace and when I was close enougth to make it out,I say a foot or so away if that, The game studdered and froze for about 20 seconds and resumed with no other effects, then as I got closer it froze again I had waited two full minutes but it was apperant this time there was no recover though the music did continue(I had no stations on, just the basic music), did a soft reset. Do note that my PS3 was as it has always been running cool, there wasn't even warm air blowing out of the vents, just cool.
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Michelle davies
 
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Post » Wed May 02, 2012 1:09 pm

I get to apoint in the game and the game freezes. I am currently in the Jefferson memorial(Project Purity). I have turned on the pumps and the Enclave soliders have arrived. I climb out of the service pipe and kill the Enclave solider. I try to go throught the door that leads back into the museum and the game locks up. Everytime! I hit (X) to open the door and the progress clock makes 3/4 of a revolution and then locks up. The game does it every time no matter what I do. I can't go any further. I have patch 1.10 and it hasn't made a difference.

Any suggestions are welcome.

Stan
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Jonathan Windmon
 
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Post » Wed May 02, 2012 6:15 pm

Re-posted in its own thread per SappYoda's suggestion...

http://www.gamesas.com/bgsforums/index.php?showtopic=956512
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GRAEME
 
Posts: 3363
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Post » Wed May 02, 2012 7:06 pm

I get to apoint in the game and the game freezes. I am currently in the Jefferson memorial(Project Purity). I have turned on the pumps and the Enclave soliders have arrived. I climb out of the service pipe and kill the Enclave solider. I try to go throught the door that leads back into the museum and the game locks up. Everytime! I hit (X) to open the door and the progress clock makes 3/4 of a revolution and then locks up. The game does it every time no matter what I do. I can't go any further. I have patch 1.10 and it hasn't made a difference.

Any suggestions are welcome.

Stan

Sounds like you've been bitten by the Jefferson Bug. It strikes at random and if it happens once it seems to happen every time, there are no preventative measures and no workarounds other than loading a previous save and hoping for the best. This particular bug seems to hit all three platforms and has been reported countless times but Bethesda are yet to release any comments or statements regarding bugs and patches for any version other than that they have released a 1.10 and the claim that it fixes many issues despite numerous reports to the contrary.

Assuming you haven't completed the game already the only thing I can suggest is to use your current saved game (if you can) to complete every side quest and earn your trophies, then when you restart (and pray to the gaming gods that you don't get this bug again) you can just power through the MQ and get your platinum. I know there's more to games than earning the trophies, but this game got so frustrating for me with the constant stuttering/freezing/lockups that began to see it as nothing more than an easy platinum trophy.
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.X chantelle .x Smith
 
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Post » Wed May 02, 2012 7:49 pm

Okay first is it just me or are these forums as buggy as the games? about 3 out five of my post give me a Athorization mismatch error and wont post.

So before I get warned for thread derailing. Heres my glitch:
I am unable to complete the Head of state quest, I had killed the slavers in the memorial, I had obtained and delivered the poster, and gave them the all clear and they never show up. I tried waiting, reloading, heading back to Temple of the union but they were not there, the quest indicator(yes it's set to head of state) is pointing to the immpassible pile of rubble by the metro station, and I had searched the memorial for them and nothing no slavers or slaves.
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lolly13
 
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Joined: Tue Jul 25, 2006 11:36 am

Post » Wed May 02, 2012 8:52 pm

Another issue to add -

When walking around the wasteland sometimes the ground textures will take a long time to load, this is annoying as there will be a patch of ground where the textures have not loaded and then there will be a patch where the will have loaded. After walking through the un textured patch it will load the textures and be fine but still needs to be sorted out.
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Vicki Blondie
 
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Post » Wed May 02, 2012 1:53 pm

Okay first is it just me or are these forums as buggy as the games? about 3 out five of my post give me a Athorization mismatch error and wont post.

So before I get warned for thread derailing. Heres my glitch:
I am unable to complete the Head of state quest, I had killed the slavers in the memorial, I had obtained and delivered the poster, and gave them the all clear and they never show up. I tried waiting, reloading, heading back to Temple of the union but they were not there, the quest indicator(yes it's set to head of state) is pointing to the immpassible pile of rubble by the metro station, and I had searched the memorial for them and nothing no slavers or slaves.

Authorisation error is caused by taking too long to make your post, when you click "add post" the forum assigns you a key to allow you to post, I'm not sure what the expiration time on this key is, but I often get this same problem. Just copy and paste your text and click "add post" again, paste in your original post and you're golden.

As for Head of State, a lot of people report this as a bug not realising that the slaves are actually waiting by one of the ruined metro tunnels and not the monument itself, look around and see if you can find them. If you've searched the entire area between the Washington and Lincoln monuments and still can't find them, then it looks like you've been hit by another of the games annoying quest bugs that can only be resolved with earlier saves, if you have no earlier save then it's another hour-ish quest that you have to repeat if you want the trophy.
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Soraya Davy
 
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Post » Thu May 03, 2012 12:57 am

...

Please edit your post and start a new thread if you want its a great post :)

As much as you are right, I don't want bethesda to close this thread. Thank you :)

Everyone else thank you for your support :)

Especially Darth Murton and Darth Devon ;)
Oh and Vaultdweller101 too :D

Thanks!
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Chris Ellis
 
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Post » Wed May 02, 2012 3:01 pm

Please edit your post and start a new thread if you want its a great post :)

As much as you are right, I don't want bethesda to close this thread. Thank you :)

Everyone else thank you for your support :)

Especially Darth Murton and Darth Devon ;)
Oh and Vaultdweller101 too :D

Thanks!

No problemo, I've either experienced or heard of pretty much every bug that's been reported in this thread and many others. The way I see it this sort of thread can serve two purposes, one being to report bugs/issues as stated in the original post and the other for people who have worked through them to offer support or further troubleshooting advice.

I'm done with Fallout 3 for now pending our actually getting an expansion, that issue aside I'll still be lurking around offering help and advice where I can.
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Roberto Gaeta
 
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Post » Wed May 02, 2012 11:28 am

Authorisation error is caused by taking too long to make your post, when you click "add post" the forum assigns you a key to allow you to post, I'm not sure what the expiration time on this key is, but I often get this same problem. Just copy and paste your text and click "add post" again, paste in your original post and you're golden.

As for Head of State, a lot of people report this as a bug not realising that the slaves are actually waiting by one of the ruined metro tunnels and not the monument itself, look around and see if you can find them. If you've searched the entire area between the Washington and Lincoln monuments and still can't find them, then it looks like you've been hit by another of the games annoying quest bugs that can only be resolved with earlier saves, if you have no earlier save then it's another hour-ish quest that you have to repeat if you want the trophy.
Yeah I tried every possible avenue and workaround I could to complete it the good way, even going back to a earlier save before posting, I usually make sure it's a glitch before reporting, and it didn't work they just dissapered, but at least I got the trophy for it by doing it the evil way.

Please edit your post and start a new thread if you want its a great post :)

As much as you are right, I don't want bethesda to close this thread. Thank you :)

Everyone else thank you for your support :)

Especially Darth Murton and Darth Devon ;)
Oh and Vaultdweller101 too :D

Thanks!
No problem weither or not Bethesda is reading these and or doing something or no, at least I can say I tried.
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Elena Alina
 
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Post » Wed May 02, 2012 3:54 pm

Please edit your post and start a new thread if you want its a great post :)

As much as you are right, I don't want bethesda to close this thread. Thank you :)

Everyone else thank you for your support :)

Especially Darth Murton and Darth Devon ;)
Oh and Vaultdweller101 too :D

Thanks!

No problemo.
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Nicola
 
Posts: 3365
Joined: Wed Jul 19, 2006 7:57 am

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