Weird. I'd love to have seen that just for comedy purposes. Shame Bethesda didn't use any of the PS3's additional features, can you imagine how useful screenshots would be for troubleshooting? It's possible on the PS3 and has been since SDK update 1.8 last summer, the feature was then activated for consumers with firmware update 2.50 but to date only a handful games like Battlefield: Bad Company and Little Big Planet are even using it.
Perhaps this something Bethesda could patch it into Fallout 3, it was patched into BF:BC along with some balance tweaks and extra maps. Despite how good it would be for us and how useful it would be for them though, I very much doubt any such effort will be put into expanding or improving Fallout 3 on the PS3 in any way shape or form.
I have to admit that's a great idea, now I wished I thought of it first, lol but yeah Bethesda should so patch that in and AA as well(come on It shouldn't be that hard to put AA in by now). So long as it won't cause more bugs anyway.
Speaking of which:
I just have one new one to report, Btw: I still experiance all the bugs I had reported before just for the record.
I am dealing with 2 to 5 second long freezes once or twice everytime when exploring in the following areas:(note: these seem to be happening now no matter how long i've been playing in real life hours, what save file I access as I have tons, Charecter/playthrough, and happen each time I am there no matter what) Rivet city market place, "Crysler" building(Can't remember it's in game name it was close to crysler), Vault 81, Tenpenny Towers, Arlington memorial, Oasis, The mall, Evergreen mills(or it crashes completly 4 out of ten times), Jefferson Memorial, Lincoln memorial, Robco, Caterside supply in megaton but not megaton it's self and not when I enter either, Yao-gui caves, Big town(which is now empty).