There are a few mods on Nexus that attempt to tackle the death mechanic and instead of reloading a save you continue forward with penatlies.
I'd like to keep the machanics as simple as possible.
The player is reduced to zero ( or close to zero health ) and is knocked unconscious.
The player wakes up at the closest temple or possibly inn.
The player has been looted of a % of his or her gold ( configurable )
The gold is lost forever
The player is also looted of his or her equipped weapon
The weapon is gone forever
Would anyone be willing to take a shot at this? I assume the most complicated part would be scripting where the PC spawns after being knocked out.
Reloading a save just KILLS immersion. Also without a penatly for death, the player has less incentive to win the fight ( at least subconsciously . It would be amazing if a modder could pull this off.
Unfortunately my modding talents are limited to simple ideas.