» Wed May 23, 2012 12:49 am
I know you can dodge or block them. Especially if you're far away. What I hate is the fact that they will just sit there, on the opposite side of a tree or a tent, etc. while you circle around it, and never let go of their bow string. They really shouldn't be using a bow that close, anyway, but that's an AI issue. I feel like that if you're within 5-10ft of an npc that has a bow drawn, and you're behind cover for more than 4-5 seconds, they should just switch to melee and come after you with that. And I know they'll go to melee weapons at that range IF the bow isn't already drawn. Again, probably more of an AI issue. I just think the stamina drain would be a good way around it before (if) those specific AI changes are made. Not to mention, it would make the player have to think more about when to draw back the bow for a shot.