(REQ/WIP) Deus Ex Machina: A Steampunkyish Mod

Post » Sat Jan 01, 2011 2:01 pm

Looking good, Trainwiz.
Can't wait to see the finished product, and play through.
I hope those interiors I made for you fit into the final product. ;)
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Stacy Hope
 
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Post » Sat Jan 01, 2011 10:39 am

Oh they do, they work fabulously.
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Umpyre Records
 
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Post » Sat Jan 01, 2011 3:19 pm

Added a bit of stuff to the regions surrounding Omicron, mostly technomantic stuff. The occasional tower, or a giant steamstack stretching up to the sky on top of a mountain.
The rusted look + the barren landscape makes for great atmosphere, the skyline is all organized and clockwork, while below it's completely stripped of anything living.
Very nice.
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Dalton Greynolds
 
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Post » Sat Jan 01, 2011 3:02 pm

been watching this for a while, and must say i am looking forward to playing this mod. also to say im looking forward to seeing those trains hit some stuff >:D

H.G (not) Wells
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Arrogant SId
 
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Post » Sat Jan 01, 2011 5:03 am

Main quest is now almost done, just busying myself with the bosses.
Also got me a voice actor for the main villain.
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Brittany Abner
 
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Post » Sat Jan 01, 2011 5:44 am

Gonna be gone for a week.

But, the good news is: The main quest is done!

All that's left is the sidequests and fleshing out the city, then testing, then release.

Anyone willing to test it out when the time comes? I'd you have recommend a powerful character, seeing as you have to carve through armies of robot demon wizards.
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Caroline flitcroft
 
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Post » Sat Jan 01, 2011 12:21 pm

Subway!
Also gonna put out a trailer.
http://img682.imageshack.us/i/scronshot77.jpg/
http://img715.imageshack.us/i/scronshot76.jpg/
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Deon Knight
 
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Post » Sat Jan 01, 2011 11:55 am

Update:
43 sidequests, just counted em all. So it'll take a while.
Also recorded voices yesterday, excellently done.
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Peter lopez
 
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Post » Sat Jan 01, 2011 4:22 pm

Update:
43 sidequests, just counted em all. So it'll take a while.
Also recorded voices yesterday, excellently done.


Wow nice!
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jessica sonny
 
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Post » Sat Jan 01, 2011 12:44 pm

Yup. Around 20 independent sidequests, with another 23 being faction quests for the Guild of Technomancers and the Crateheads
Technically there are around 53, since the Guild has two possible branching storylines.

Also copious amounts of MSPaint Adventure references. I like it too much.
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Dale Johnson
 
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Post » Sat Jan 01, 2011 12:59 pm

OH HEY LOOK ANOTHER TRAILER:

http://www.youtube.com/watch?v=9hjm1yvqQgo
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NAtIVe GOddess
 
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Post » Sat Jan 01, 2011 4:06 am

OH HEY LOOK ANOTHER TRAILER:

http://www.youtube.com/watch?v=9hjm1yvqQgo


WOW.
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Timara White
 
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Post » Sat Jan 01, 2011 2:41 pm

^^ What he said..... :jawdrop:
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Lauren Graves
 
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Post » Sat Jan 01, 2011 3:08 pm

http://www.tesnexus.com/downloads/file.php?id=34282

Posted trailer to TESNexus

http://www.gamesas.com/index.php?/topic/1113634-req-testers-for-my-deus-ex-machina/
And looking officially for beta testers and such. Crazy people wanted.
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Kitana Lucas
 
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Post » Sat Jan 01, 2011 5:19 pm

Sounds like this project is back on track. :D
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Sammygirl500
 
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Post » Sat Jan 01, 2011 8:13 am

Yes, but it is now trying to run over scribs as well. :whistling:
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Bethany Short
 
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Post » Sat Jan 01, 2011 4:32 pm

Sidequests are finished!
Now all that's left are faction quests.
And still no one wants to test...
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Liv Brown
 
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Post » Sat Jan 01, 2011 12:38 pm

i volunteered on your other thread but u haven't replied yet in that thread i don't think .

i'm still keen to help out. :celebration:
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W E I R D
 
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Post » Sat Jan 01, 2011 8:27 am

Yep, and I'll send you it just as soon as I finish up the last parts of it.
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keri seymour
 
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Post » Sat Jan 01, 2011 7:38 am

Yep, and I'll send you it just as soon as I finish up the last parts of it.



yay! :celebration: i'll set up a new game for testing now B)
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Chica Cheve
 
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Post » Sat Jan 01, 2011 5:29 am

You might not want to, later on the main quest requires some pretty extreme stuff.
I mean you have to outrun a train.
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Multi Multi
 
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Post » Sat Jan 01, 2011 5:37 am

You might not want to, later on the main quest requires some pretty extreme stuff.
I mean you have to outrun a train.


:o crap, thats sweet, cant wait to report the bugs.... and out run a train........

:rock:

so when i find a bug (IF) shall i post it in this thread? or that other thread you made to keep this one free for some more screenies?
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Josh Dagreat
 
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Post » Sat Jan 01, 2011 3:25 am

Compile em up in like, a text folder, then once you're finished, send em to me.
And outrunning a train's just the half of it.
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Latisha Fry
 
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Post » Sat Jan 01, 2011 7:06 pm

Compile em up in like, a text folder, then once you're finished, send em to me.
And outrunning a train's just the half of it.


cool cool, and i made the folder, just waiting on you now. :foodndrink: take your time though, i best make a setup anyway, just to make this REALLY GOOD, like my favourite tex replacers and stuff and MGE, :user:

EDIT: and i wont use plugins btw, i'm not that stupid, pah.. using plugins while mod testing another.... that's for later on :P
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kirsty williams
 
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Post » Sat Jan 01, 2011 2:42 pm

ok i'm ready, got MGE set up Vvardenfel visages, better bodies, a imperial retex, a sky replacer, blood replacer, oblivion style money and that's it, nothing big right? i can go easy..... just wanted it the game to look while i test. want me to remove them?
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Killer McCracken
 
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