(REQ/WIP) Deus Ex Machina: A Steampunkyish Mod

Post » Sat Jan 01, 2011 12:52 am

Cool idea let me know when it's done
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Marie
 
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Post » Sat Jan 01, 2011 10:41 am

To anyone wondering, this mod is not by any means dead, just on hiatus. Had another, much larger mod project that was being pressed to get done, by now that that's running smooth, time to get back to the good stuff.
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Neliel Kudoh
 
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Post » Sat Jan 01, 2011 4:37 am

To anyone wondering, this mod is not by any means dead, just on hiatus.
Good news it's not dead :thumbsup:

Had another, much larger mod project that was being pressed to get done, by now that that's running smooth, time to get back to the good stuff.
Larger?(!) :o
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Jonathan Montero
 
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Post » Sat Jan 01, 2011 2:55 am

Oh yeah, some 100 something people, huge stuff, completely different game though.
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ONLY ME!!!!
 
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Post » Sat Jan 01, 2011 12:59 am

Oh yeah, some 100 something people, huge stuff, completely different game though.

Awww. :P
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Brian Newman
 
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Post » Sat Jan 01, 2011 2:21 am

Progress~

Omicron City during the main quest, not in very good condition.
http://i188.photobucket.com/albums/z307/Trainwiz/omicrongoesboom.jpg

And the engine room of a technomancy ship, the only one of its kind.
http://i188.photobucket.com/albums/z307/Trainwiz/omicronship1.jpg
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SWagg KId
 
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Post » Sat Jan 01, 2011 2:19 am

Progress~

Omicron City during the main quest, not in very good condition.
http://i188.photobucket.com/albums/z307/Trainwiz/omicrongoesboom.jpg

And the engine room of a technomancy ship, the only one of its kind.
http://i188.photobucket.com/albums/z307/Trainwiz/omicronship1.jpg

Nice. The first pic looks very 'noisy' just the way it should. Great work, the mod looks very atmospheric!
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Taylor Tifany
 
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Post » Sat Jan 01, 2011 4:37 am

Thank you! My main concern is that is that it might lag the player at certain key points however, I know the fire effect is taken from Bloodmoon's firey lake, which often slowed down my old computer.
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ImmaTakeYour
 
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Post » Sat Jan 01, 2011 4:32 am

Update:
Still working on redoing the main quest, I'm on the easy parts now.
If anyone wants to contribute some random dwemer dungeons they are welcome to.
Also edited the front page to be more appealing, I guess.
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Joanne Crump
 
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Post » Sat Jan 01, 2011 5:43 am

Turns out those elevator pieces make great subway tunnels

http://i188.photobucket.com/albums/z307/Trainwiz/subway1.jpg
http://i188.photobucket.com/albums/z307/Trainwiz/demgate1.jpg
http://i188.photobucket.com/albums/z307/Trainwiz/demelevatorshaft.jpg
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Kat Stewart
 
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Post » Sat Jan 01, 2011 3:28 am

Turns out those elevator pieces make great subway tunnels

http://i188.photobucket.com/albums/z307/Trainwiz/subway1.jpg
http://i188.photobucket.com/albums/z307/Trainwiz/demgate1.jpg
http://i188.photobucket.com/albums/z307/Trainwiz/demelevatorshaft.jpg


You're not called trainwiz for nothing :-) I liked the subway shot - very steampunk, very unique
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Nick Tyler
 
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Post » Sat Jan 01, 2011 1:28 am

http://i188.photobucket.com/albums/z307/Trainwiz/therainbowdimension1.jpg

The Rainbow Dimension, once a peaceful and empty realm where different colors clashed together in strange and beautiful patterns, the Crateheads used this as sort of pit-stop while travelling through Oblivion.
Until some technodaedra found it, and began to pump and manipulate and grind up and build over all the light and colors.
Nowadays it's one huge screw-with-your-mind processing plant, run by a flamboyant Dremora and a host of not very nice puzzles.
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Albert Wesker
 
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Post » Sat Jan 01, 2011 11:41 am

Hey look, the Dwemer Dungeons just entered the 80s!

http://i188.photobucket.com/albums/z307/Trainwiz/demcolordungeon1.jpg

Also can I get a mod or someone to remove the help request things from the thread title and description? It ain't really needed anymore.
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IsAiah AkA figgy
 
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Post » Sat Jan 01, 2011 4:25 am

Two updates in one day? Amazing.

Anyways, needed a giant surreal Technomancy fortress.
I got one.
Too huge to see in game, had to take it in the Construction set.

http://i188.photobucket.com/albums/z307/Trainwiz/omicron_horriblyhugefortress1.jpg
Version with pointless fog and ominous lighting

http://i188.photobucket.com/albums/z307/Trainwiz/omicron_horriblyhugefortress2.jpg
Version without pointless fog and ominous lighting

I sorta had Cratehall as an inspiration, but used more Dwarven and technomancy resources.
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jodie
 
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Post » Sat Jan 01, 2011 8:19 am

Hey look, the Dwemer Dungeons just entered the 80s!

http://i188.photobucket.com/albums/z307/Trainwiz/demcolordungeon1.jpg
Wow, it's like that bit before the drum solo starts...

Also can I get a mod or someone to remove the help request things from the thread title and description? It ain't really needed anymore.
Click on the "Report" button and ask a mod to change the thread title.
Two updates in one day? Amazing.

Anyways, needed a giant surreal Technomancy fortress.
I got one.
Too huge to see in game, had to take it in the Construction set.

http://i188.photobucket.com/albums/z307/Trainwiz/omicron_horriblyhugefortress1.jpg
Version with pointless fog and ominous lighting

http://i188.photobucket.com/albums/z307/Trainwiz/omicron_horriblyhugefortress2.jpg
Version without pointless fog and ominous lighting

I sorta had Cratehall as an inspiration, but used more Dwarven and technomancy resources.
Now that looks awesome, the mean and moody shot is very atmospheric but both shots together make me so want to go exploring!
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LuBiE LoU
 
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Post » Sat Jan 01, 2011 10:21 am

Figured I needed more weapons

http://i188.photobucket.com/albums/z307/Trainwiz/newtechnomancerweapons.jpg
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Jenna Fields
 
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Post » Sat Jan 01, 2011 5:50 am

A month since posting? Uh. No.
Lets change that. Reason I've been away is that other big mod project called
Anyways, lets show off a bar complete with:
http://i188.photobucket.com/albums/z307/Trainwiz/demtavern1.jpg

http://i188.photobucket.com/albums/z307/Trainwiz/demtavern2.jpg
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Juliet
 
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Post » Sat Jan 01, 2011 3:06 pm

Unrelated to stuff:
http://planetelderscrolls.gamespy.com/View.php?view=Videos.Detail&id=158
Just put up the video of the Dwarven Death train on PES, if you're curious.

Also working on everyone's favorite box-head nutjobs, the Crateheads, will have more screenshots later.
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kristy dunn
 
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Post » Sat Jan 01, 2011 12:07 am

Made another train.
I like it.

http://i188.photobucket.com/albums/z307/Trainwiz/steamtrain1.jpg
http://i188.photobucket.com/albums/z307/Trainwiz/steamtrain2.jpg
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Cameron Garrod
 
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Post » Sat Jan 01, 2011 2:32 pm

It′s cool that you built it completely with Vanilla meshes ;) very creative, good job.
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lydia nekongo
 
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Post » Sat Jan 01, 2011 3:39 am

You have imagination to stop a train. If you can finish it someday, I can only say one thing ... passengers on the train! :wink_smile:
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Calum Campbell
 
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Post » Sat Jan 01, 2011 4:29 am

Deus Ex Machina = Steampunk
Steampunk = Factories
Therefore factories = Deus Ex Machina.
Have some factory stuff

http://i188.photobucket.com/albums/z307/Trainwiz/demfactory1.jpg
http://i188.photobucket.com/albums/z307/Trainwiz/demfactory2.jpg
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Trista Jim
 
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Post » Sat Jan 01, 2011 12:18 pm

Update:
Starting to work intensly on the mod, hoping for a May/June release, provided everything isn't COMPLETELY DELETED AGAIN

Also, thanks to everyone for offering, even those who haven't finished what they promised yet, every little bit helps.
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Jonathan Windmon
 
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Post » Sat Jan 01, 2011 2:01 pm

Best of luck trainwiz! I love how these fortresses and steampunky things are'a looking!
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Big Homie
 
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Post » Sat Jan 01, 2011 5:00 am

http://i188.photobucket.com/albums/z307/Trainwiz/factory1.jpg
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Robert Garcia
 
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