(REQ/WIP) Deus Ex Machina: A Steampunkyish Mod

Post » Sat Jan 01, 2011 1:04 am

http://www.gamesas.com/index.php?/topic/1116916-relz-deus-ex-machina-a-steampunkyish-mod/
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An Lor
 
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Joined: Sun Feb 18, 2007 8:46 pm

Post » Sat Jan 01, 2011 5:12 am

Wow that really svcks, I'm sorry to hear that. :(

But I'm afraid I won't be of any help myself. Good luck with the mod either way.
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Ladymorphine
 
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Post » Sat Jan 01, 2011 2:49 am

Bumping, I'll use this thread now on for updates.
Anyways, working on mostly the main quest, seeing as that's mainly the one thing I remember the most and the thing that had the most pieces left over.
Still looking for help if anyone out there is interested. You'll get a copy of the mod to work on, and free health insurance.
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Jessica Thomson
 
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Post » Fri Dec 31, 2010 9:29 pm

Updayte:

Train scripts went out with most of the stuff, so I'm having to redo em.
Instead of a simple, press button, train moves, I added a bit more steam (Pun intended) to it.
Now it smokes and steams, slowly moves forward at first, belching out a few puffs, then it gets used to not being moved in a few hundred years, and picks up speed, going faster and faster eventually chugging along at a nice pace. When it reaches the station, it slows down before coming to a stop, and hisses as the breaks come on. Train horn and whistle included.
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Ricky Meehan
 
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Post » Sat Jan 01, 2011 1:15 am

Bumping for the sake of needing help.
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Eilidh Brian
 
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Post » Sat Jan 01, 2011 1:03 am

So it's just interiors that you need done?
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Stephanie I
 
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Post » Fri Dec 31, 2010 4:13 pm

Interiors, quests, I'll take any help I can get
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Emzy Baby!
 
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Post » Fri Dec 31, 2010 7:04 pm

...
The mod got info deleted AGAIN. Again, all the interiors missing.
Luckily I have a backup.
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Code Affinity
 
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Post » Sat Jan 01, 2011 4:56 am

Bumping again.
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Charlie Ramsden
 
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Post » Fri Dec 31, 2010 4:06 pm

Update:
Most of the main quest is restored, so yay for progress.
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Adam Kriner
 
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Post » Sat Jan 01, 2011 1:53 am

Ouch.. Bad luck.. I''d help, but I'm in the middle of my own crap. Good luck with everything, and I hope to DL soon :D Very unique mod.
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Yung Prince
 
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Post » Sat Jan 01, 2011 4:37 am

Hope to DL soon?

I hope that's sarcasm, it's gonna be a long time at this rate...
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Albert Wesker
 
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Post » Fri Dec 31, 2010 7:40 pm

what kind of interiors are you wanting made? i'd like more info and discription on what your looking for.
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A Lo RIkIton'ton
 
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Post » Fri Dec 31, 2010 7:14 pm

Mostly houses, a few rather... large (As in big caverns, not big level wise) dwemer dungeons, but mostly houses.
In fact, 95% houses.
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Ymani Hood
 
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Post » Fri Dec 31, 2010 10:38 pm

Hope to DL soon?

I hope that's sarcasm, it's gonna be a long time at this rate...

Soon meaning eventually :bigsmile:
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KRistina Karlsson
 
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Post » Fri Dec 31, 2010 4:54 pm

I think this mod looks awesome but i don't think i'm willing to take on a lot of work to patch up a mod. Even if you don't get any help your doing a good job. One way you can take the stress out of the situation is release the mod in 2 or 3 parts so the release isn't always looming over your head. That way you can relax a bit and take your time finishing it.
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Breanna Van Dijk
 
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Post » Sat Jan 01, 2011 6:45 am

I have tried that in the past, but even now the mod has had HUGE cutbacks from what it originally was.
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Beat freak
 
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Post » Fri Dec 31, 2010 5:43 pm

Update:
Still working on the main quest, did a few rewrites and whatnot.
On another note, I really do need help! Even small contributions would help alot, please!
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Horse gal smithe
 
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Post » Fri Dec 31, 2010 11:08 pm

Bumping.
It's cold in here.
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Smokey
 
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Post » Fri Dec 31, 2010 5:17 pm

Bumping.
It's cold in here.


I'm so sorry Trainwiz - I feel awful every time I check this thread and see no one has offered - I'm a year into my own mod with what looks like another year to go to complete it so am unable to spare time now unless it is for something I can quickly do like texture a face or some clothing.

Your mod deserves to live as it is visionary.

I guess this post doesn't raise the temperature of your thread - sorry
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Krystina Proietti
 
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Post » Sat Jan 01, 2011 4:56 am

It's alright, just kind of depressing to see no one willing to even help a tiny bit.
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nath
 
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Post » Sat Jan 01, 2011 4:16 am

It's alright, just kind of depressing to see no one willing to even help a tiny bit.


Don't be depressed! I think your mod looks wonderful, and I'd love to help, unfortunately, I'm probably overbooked until springtime, which is why I have not volunteered. Best of luck.
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Lyd
 
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Post » Sat Jan 01, 2011 3:19 am

I recently lost a weeks worth of heavy modding, so I have no desire to look at my mods right now.
Instead, I'll help make some interiors for you.
What exactly do you need? Dwemer ruins? Big, small, multi-level?
Let me know your preferred parameters, and I'll make some for you. :)
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^_^
 
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Post » Sat Jan 01, 2011 5:44 am

I'll throw in a hand as well. I can't promise much since I haven't tinkered with the CS for a while but it's rather depressing every time I see this thread.
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Yvonne
 
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Post » Sat Jan 01, 2011 6:45 am

@Pluto
Dwemer ruins would be great actually!
Could you manage to create a sort of Dwemer sewage treatment plant? As well as sort of a big name factory? I can send you the current copy to use some the resources.
@CoolShady
Would you be able to make a few velothi and balmora style houses and mansions? I need places to populate the city with.
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Sheila Esmailka
 
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