I've requested a thread lock simply because:
a) Political discussion isn't allowed here.
... the proposal is neither serious nor feasible, ...
Actually, I like the idea for a mod and I have thought about implementing it in one of mine unfinished mods. Of course, neither would there be a revolution and even less communism (which I find immersion breaking term in this game).
Now what was my plan about?
It was about creating a group of outlaws (think Robin Hood) that are outlawed by the Empire officials because of their political struggle. Their ideology would be to bring down the Empire and whole feudal - aristocratic society (I'm nobility, you're not, pay be and I'll kick you in your ass with my noble boot) so that all people have right to own land, equal rights etc.
The group's name was 'Green Cowl Band' and you've guessed, they used green cowls while in action. Action here would have been diversions, raiding imperial caravans and officials while transporting goods through the Great Forest, avoiding and misleading Skingrad's guard captain Dion who forms a group of officials trying to break the band. Etc.
The player of course, would have the choice of assisting either side and changing sides in the progress, at least at few defined points.
Outcome in either case would not be a revolution because that would be a TC lol. It would be either breakup of Green Cowl Band or their victory in a battle, but with a long struggle still ahead.
Since they would be outlawed, but their identity unknown, they would have agents working undercover in towns, but they would also work with some other shady organisations from TES lore, like for example Renrija Krin, Thieves Guild, ...
Please don't stray from TES politics discussion into real world politics and ideologies here, there are plenty of forums on the internet to discuss that if it interests you.
P.S. instead of lock, if necessary, cleaning would be better.