» Thu Oct 22, 2009 4:48 am
Firstly I'm not against vehicles in FPS in general, I enjoy it in some games and certainly some do it well. However Brink is not a game fore vehicles.
Storywise it would make no sense. Where are these tanks coming from? Build tanks on the spot? I'm no expert but tanks require a LOT of components, which means factories, which means energy, which means materials, and that aint exactly growing on trees for the guys on the Ark. Also Brink starts on the first day of the civil war, where would sec pull these tanks out of even if they had the materials and the energy. Also I see no way for res to steal, maintain and fuel vehicles when they are struggling for water and food, and if they can't kinda unblalanced.
Also on a game play level, it will take a lot of effort to navigate a tank through the tight quaters of a city. If these tanks are like the bot, then shotguns and grenades can take them out easily, rendering the loss of mobility too bad a drawback to make the tank worth while. If the tank is a rolling piece of ownage, everyone goes light since they would just run into a tank and die if they play anything else. If both sides got more than one vehicle, then there would be 2-3 people on each vehicle, leaving the last 2 guys to twiddle their thumbs as tanks blow the crap out of them. If theres only one then it becomes which team can destroy the tank first. Since its only 8v8, vehicles make no sense. Not to mention the whole small map issue.
Also on a design level its never gonna happen. It's been delayed enough, and certainly doesn't need to add vehicle animation, maps, textures, models, sounds, controls etc to delay it further. Also to whoever asked which FPS had no vehicles, umm... TF2, CS, Quake... all great games, no vehicles. And dont forget, SD was founded on top of a Quake clan/modder community, so what developers really wanted was fast, intense, close, objective driven infantry on infantry game, not tanks rolling through giant enviroments.
Vehicles have their place, just not in Brink.