Back Story
January-August 2283
The bright blue sky exposed itself through the cracks of the dark clouds, while down below on the ground fighting all around was taking place. Rain fell on the ruined city, drenching anyone that stepped out into it, and made the fighting even more difficult for some. The fighting was intense, with fighters on both sides rushing across empty streets, dodging bullets and laser rounds as they ran into other buildings, "clearing them out," and then themselves getting "cleared out," by the enemy. It was urban warfare at its finest. The fighters at Stalingrad would have fit right in, but even then, the fighting was so intense and so fearsome that no one was truly safe for more than a few minutes in the same position.
Shouts from both sides called for reinforcements and supply drops. The fighting was between two major forces: The Android soldiers of the Institute, which was safely secure of any nearby fighting, and allowed those living inside the Institutes protective walls to continue on living peacefully. Then there was the wastelanders, or as their forces preferred to be called, "The United League of Natural Humans." This band of rag-tags, was nothing but meager wastelanders, slavers, mercenaries, and other naturally born human-beings who'd joined to fight the Institute's Android forces which plagued the Commonwealth at every turn.
There was no denying that the ULNH was losing the war every day, and was getting no where with what they had. The things besides better armor, weapons, and all around supply lines, that the Androids had over the humans was a never ending supply of soldiers. There were all kinds of class models being made to suit different scenarios of battle, and all while this was still going on, the Institute was still hunting down rogue and captured Androids to bring back with them, and turn them on those who'd taken them into refuge or what-not, and still building dozens day by day. It was not an easy fight for the humans, but they somehow seemed to soldier on; their main source of fighters was the Capital Wasteland and nearby surrounding settlements that the Institute didn't bother dealing with for the time. Though the Commonwealth did at times send in special units of Androids dressed as normal wastelanders, to the Capital Wasteland to exterminate the latest collection or staging area of wastelanders to be sent up north. One of those places had been Megaton, which surprisingly held out for weeks until finally being overwhelmed by better weapons, not feet.
The ULNH, had tried to figure out a way of screening its recruitments for possible Android infiltrators, but each time they tried a way, the Androids would slip pass undetected due to their abilities to become so human-like, and the ULNH's inability to keep up with the advanced technology.
But not all was lost for the ULNH, like so many who were fighting or not fighting thought. The Brotherhood of Steel in the Capital Wasteland, though neutral and keeping quiet during the fighting, had begun secretly supplying the ULNH with their own Power Armor. It did fine, and gave the ULNH some time to regroup and rethink their plan of action on the battlefield, but soon the Institute caught on that the ULNH wasn't manufacturing the Power Armor itself, and learned of the Brotherhood's dealings. The Institute decided, that rather destroy the Brotherhood with their own force, they'd destroy it from the inside. It worked kinda good, enough to make the Brotherhood state that it would no longer supply the ULNH with Power Armor, but under the Institute's nose, supplied the ULNH with the blueprints for the T-45D Power Armor unit.
And so, the fighting became a stalemate for both sides, once the ULNH had captured a working manufacturing plant, and began working on their Power Armor units for frontline fighting. Their weapons were still not the best, and were still outmatched, but the ULNH had finally gotten a chance to be victorious while the Institute continued to manufacture and spit out Android after Android with the latest in weaponry and armor, along with the latest combat survival skills. The fighting was tough, and it was starting to look grim.
Current Situation
April 11, 2285
The fighting in the Commonwealth has continued to be a stalemate, allowing neither side to make much of an impact, though the ratio of Human dead compared to Android dead is still quite a bit, their ability to have soldiers brought up has not been hindered and like the Android's of the Commonwealth, are quickly replaced with another soldier when shot down.
There seems to be no break in the fighting, and everyday the fighting gets worse and worse, with no end of the fighting in sight. ULNH forces and Institute forces have began to build trenches like that of WW1 on the outskirts and riversides of the ruined city. Both sides leaders try to outmatch and out maneuver one another, but neither side makes much of an impact. The fighting is getting worse, and there is no end until one side has one and the other has lost.
Your Intervention
You are an Android, fighting in the war against the ULNH, and have just been assigned to a special task unit known as "Unit Zero". Your mission within Unit Zero, are known only to you and those others directed within Unit Zero. There is no talking or telling what happens in Unit Zero to anyone outside, and if so, it is met with an immediate shutdown of all your systems and you are reprogrammed as brand new. Your current assignment with Unit Zero, will be explained later when you meet the rest of your unit. Good luck soldier, and may you come back victorious!
Android Classes (Choose ONE)
Assault: (All Androids of this class begin with A3-)
The main fighting force of the Android units, the Assault Class is an all around well knowledgeable fighting unit. It has over all skills in basic firefights and combat, and is capable of doing almost just as well as the more defined Classes of Androids. They are stronger than the Stealth Class, Tech Class, and Support, but weaker than the Heavy Class.
Assault Class Weapons:
Melee:
Combat Knife
Super Sledge
Katana
(Must choose ONE from this list)
Pistols:
.223 Pistol
.10mm Pistol
.9mm Pistol
.44 Magnum
.357 Magnum
AEP7 Laser Pistol
Wattz 1000 Laser Pistol
Glock 86 Plasma Pistol
Enclave Plasma Pistol
(You do not have to choose from this list)
SMGs:
.10mm SMG
UZI
Mini-UZI
MAC 10
MAC 11
HK G11E SMG
HK G11 SMG
(You do not have to choose from this list)
Shotguns:
Combat Shotgun
Sawed-Off Shotgun
Double-Barrel Shotgun
H&K CAWS Shotgun
SPAZ Shotgun
(You do not have to choose from this list)
Assault Rifles:
FN FAL Assault Rifle
M72 Gauss Rifle
AK-47
Beretta AR70/90
M-14
Steyr AUG
FAMAS
HK G36
L85 A2
Galil
Colt M4
(You do not have to choose from this list)
Assault Class Armor:
Institute T-45D Power Armor (Only within the Commonwealth)
Institute T-51B Power Armor (Only within the Commonwealth)
Metal Armor
Combat Armor
Mercenary Outfits
Anything Wastelander
Stealth: (All Androids of this class begin with A1-)
Not as mass produced as the Assault Class is, the Stealth Class is used more for infiltration, and taking out hard to reach targets for the main unit to move in and clean up. They may not be as mass produced, but they're highly efficient in their work and get the job done. They are highly prized by the enemy when captured, but rarely are. They're a lethal force in the dark and other stealthy areas. They are faster than all the other Classes, but not as strong.
Stealth Class Weapons: (Silencers are removable, so don't think they aren't.)
Melee:
Combat Knife
Katana
Switch-blade
Throwing Knives
(No more than TWO from the list)
Pistols:
Silenced .10mm
Silenced .9mm
(You must have a pistol with one of these calibers that can be silenced and hidden well.)
SMGs:
Silenced MAC 10
Silenced MAC 11
Silenced MP5K
(You do not have to choose from this list, but it must be silence capable.)
Sniper Rifles:
Bozar
Sniper Rifle
.50cal Sniper Rifle
(You do not have to choose from this list)
Stealth Class Armor:
Leather Armor
Mercenary Armor
Anything Wastelander
Insitute Stealth Armor (Only within the Commonwealth)
Heavy: (All Androids of this class begin with A5-)
Mostly used for clearing large standing buildings on the battlefield, the Heavy Class Android is a force to be reckoned with. The Heavy Class is known for solo missions deep into enemy territory, but the thing is that most look like an ordinary Android or Human. The only difference is an increase in armor defense which doesn't make them too slow, but aren't as fast as the others. The Heavy Class is well known for being the heavy gun carriers of Android units, and like the Stealth Class, used for taking out the brunt of the enemy for the rest of the unit.
Heavy Class Weapons:
Melee:
Fists
Power Fist
Combat Knife
Super Sledge
(You may choose TWO from this list.)
Assault Rifles:
FN FAL
M72 Gauss Rifle
AK-47
Beretta AR70/90
M-14
Steyr AUG
FAMAS
HK G36
L85 A2
Galil
Colt M4
(You do not have to choose from this list.)
Heavy Weapons:
Mini-gun
RPG-7
Rocket-Launcher
Flamer
Gatling Laser
Heavy Incinerator (Only inside the Commonwealth, until said otherwise.)
M60
M2 Browning
Heavy Class Armor:
Institute Advanced Power Armor (Only in the Commonwealth)
Institute Tesla Armor (Only in the Commonwealth)
Institute Hellfire Power Armor (Only in the Commonwealth)
Institute T-51B Power Armor (Only in the Commonwealth)
Anything Wastelander
Support/Tech: (All Androids of this class begin with A2-)
Support/Tech Class Androids do just that, they support the Android units with everything from Ammo, Weapons, and also repair damaged armor and weapons in the battlefield. They're not well armored as the Heavy Class, but are better than the Stealth and Assault Classes, but durability wise not as great (it's a flaw that has yet to be fixed in the Support/Tech Class). Their main objective is to support and repair the unit as best they can under the circumstances, no matter what's happening. They're not the best fighters, and hardly do so when it can be helped.
Support/Tech Class Weapons:
Melee:
Combat Knife
Power Fist
Pistols:
.223
.44 Magnum
.357 Magnum
Shotguns:
Combat Shotgun
Sawed-Off Shotgun
Double-Barrel Shotgun
H&K CAWS Shotgun
SPAZ Shotgun
(You do not have to choose from this list.)
Character Sheet
Name: (Any normal Human name will due.)
Age:
Race: (No Ghouls, but African American, Native American, Caucasian, etc. are acceptable.)
Gender: (Male/Female)
Android Number: (Example Harkness is A3-21. Something along those lines will do fine.)
Hair Color:
Eye Color:
Skin Color:
Facial Hair:
Scars:
Height:
Weight: (Apparent weight. I'm taking it that Heavy Class are heavier, but don't look it.)
Android Class: (Assault, Stealth, Heavy, Support/Tech)
Armor: (Since we start in the Institute, I will allow characters to start with Armor not allowed while in the wasteland. So also add a Second Armor that will fit the wasteland scene better.)
Weapons: (I will allow duel wielding of Assault Rifles, but no over the top kills when doing so. And NO duel wielding of Heavy Weapons, (even for Heavy Class Characters. You may be able to fire the Heavy Weapon of your choice with one hand though, if you're Heavy Class, but no duel wielding of anykind from any Class.))
Supplies: (Food, Ammo, Medical Supplies, etc. Don't carry too much.)
Bio: (When was your Character created in the Institute, and a little of what he/she's done leading up to becoming apart of Unit Zero.)
Rules
1. What I say happens, must happen and no one is to take over my position of leading the RP unless I say so.
2. Do not take over other players characters unless they give you the right to do so.
3. No God-like characters or too over the top action. (For example, no killing six guys with one bullet or jumping around like a Monkey on the walls. Even Stealth Characters must find ways of getting to a vantage point.)
4. Follow the story, and don't go off on tangents with your own character by making your own little storyline.
5. Be friendly with others. If you have a problem with a player, please PM me, and I will handle it.
6. Use Common Sense. I know this will be a little over the top, but like early, nothing too over the top.
7. If I see you're not following the rules, I will give you fare warning before having to kick you from the RP.
8. Do not have more than 5 weapons. Androids can carry more, but while out in the wasteland keep it down to five for now.
9. HAVE FUN!
My own personal character sheet
Name: Dean Havoc
Age: 32
Race: Caucasian
Gender: Male
Android Number: A3-52
Hair Color: Black
Hair Length: Short Buzz Cut
Eye Color: Brown
Skin Color: Tanned
Facial Hair: Light Five o' Clock Shadow
Scars: A small one, down his left shoulder from falling on some rubble.
Height: 6'2
Weight: 190lbs
Android Class: Assault
Armor: T-51B Power Armor/Combat Armor
Weapons: Combat Knife, .223 Pistol, MAC 10, Steyr AUG, Frag Grenades
Supplies: x3 Insta-mash, x4 Water, x5 Whiskey, x4 Clips of .223, x3 Clips of 9mm, x5 Clips of 5.56x45mm, x5 Stimpacks, x3 Med-X, x3 Mentats.
Bio: A3-52, or as he's better known as, Dean Havoc, was created years before the ULNH was formed and began fighting the Institute. At first, A3-52 was assigned to just the typical hunting of runaway slaves, androids, and other things. It was three years since his creation, that he got his true Baptism by Fire, when a huge fight between his Android unit and Slavers got into it over captured people that were actually androids. A3-52 killed five slavers that day, and has since been killing humans all the same who rise up against the Institute. After a major recent battle in the Commonwealth between Power Armored ULNH and Power Armored Androids, A3-52 was given the assignment of leading a new top of the line and top secret unit known as Unit Zero. He was given folders of those also recruited into Unit Zero, and began learning about his fellow unit members. He has yet to go into battle with them, but he has been given orders of a special mission, that only the top brass and he know about; which Unit Zero will soon be informed of as a whole.